{"id":62543,"date":"2026-03-10T21:00:00","date_gmt":"2026-03-10T12:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=62543"},"modified":"2026-03-10T16:52:51","modified_gmt":"2026-03-10T07:52:51","slug":"new-data-ranks-7-major-japanese-game-companies-by-average-yearly-income-overtime-and-employee-satisfaction","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/new-data-ranks-7-major-japanese-game-companies-by-average-yearly-income-overtime-and-employee-satisfaction\/","title":{"rendered":"New data ranks\u00a07\u00a0major Japanese game companies by average yearly income,\u00a0overtime\u00a0and employee satisfaction\u00a0"},"content":{"rendered":"\n<p>OpenMoney, a service that\u00a0provides information\u00a0on working\u00a0conditions in Japanese companies based on user data,\u00a0<a href=\"https:\/\/x.com\/OpenMoney_JP\/status\/2029542444807696880?s=20\" target=\"_blank\" rel=\"noreferrer noopener\">recently published<\/a>\u00a0some\u00a0statistics\u00a0related\u00a0to major\u00a0domestic\u00a0game companies\u00a0like Capcom and Nintendo.\u00a0\u00a0<\/p>\n\n\n\n<p>This includes how much employees earn on average, how much overtime they do, and how satisfied they are with&nbsp;their&nbsp;working conditions.&nbsp;Based on data registered from 2024 onwards, the below chart ranks Japanese game companies by order of highest average yearly income.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-table is-style-stripes\"><table class=\"has-fixed-layout\"><tbody><tr><td><strong>Company<\/strong>&nbsp;<\/td><td><strong>Average yearly income<\/strong>&nbsp;<\/td><td><strong>Average&nbsp;monthly&nbsp;overtime<\/strong>&nbsp;<\/td><td><strong>Satisfaction (1-5, with 5 being highest)<\/strong>&nbsp;<\/td><\/tr><tr><td><strong>Sony Interactive Entertainment<\/strong>&nbsp;<\/td><td>9.94 million JPY&nbsp;(about $63k USD)&nbsp;<\/td><td>17.6h&nbsp;<\/td><td>3.85&nbsp;<\/td><\/tr><tr><td><strong>Capcom<\/strong>&nbsp;<\/td><td>8.40 million JPY&nbsp;(about $53k USD)&nbsp;<\/td><td>20h&nbsp;<\/td><td>3.83&nbsp;<\/td><\/tr><tr><td><strong>SEGA<\/strong>&nbsp;<\/td><td>8.10 million JPY&nbsp;(about $51k USD)&nbsp;<\/td><td>23.5h&nbsp;<\/td><td>3.52&nbsp;<\/td><\/tr><tr><td><strong>Bandai Namco Entertainment<\/strong>&nbsp;<\/td><td>7.95 million JPY&nbsp;(about $50k USD)&nbsp;<\/td><td>28.3h&nbsp;<\/td><td>3.89&nbsp;<\/td><\/tr><tr><td><strong>Nintendo<\/strong>&nbsp;<\/td><td>7.64 million JPY&nbsp;(about $48k USD)&nbsp;<\/td><td>27.2h&nbsp;<\/td><td>3.48&nbsp;<\/td><\/tr><tr><td><strong>Konami Digital Entertainment<\/strong>&nbsp;<\/td><td>7.11 million JPY&nbsp;(about $45k USD)&nbsp;<\/td><td>24.2h&nbsp;<\/td><td>2.83&nbsp;<\/td><\/tr><tr><td><strong>Square Enix<\/strong>&nbsp;<\/td><td>6.87 million JPY&nbsp;(about $43k USD)&nbsp;<\/td><td>19.0h&nbsp;<\/td><td>2.77&nbsp;<\/td><\/tr><\/tbody><\/table><figcaption class=\"wp-element-caption\">Data via\u00a0<a href=\"https:\/\/x.com\/OpenMoney_JP\/status\/2029542444807696880?s=20\" target=\"_blank\" rel=\"noreferrer noopener\">OpenMoney<\/a>, translations and\u00a0conversions by AUTOMATON\u00a0<\/figcaption><\/figure>\n\n\n\n<p>SIE tops the list with the highest income figure and lowest overtime hours.&nbsp;Coincidentally, the company recently announced that it will be&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/news\/sonys-game-division-announces-record-high-starting-salary-increases-in-japan\/\" target=\"_blank\" rel=\"noreferrer noopener\">raising&nbsp;starting salaries<\/a>&nbsp;in Japan starting April this year. With monthly&nbsp;wages&nbsp;rising between&nbsp;$350 and $430, this will be a record-breaking&nbsp;increase&nbsp;and will&nbsp;likely&nbsp;boost&nbsp;Sony\u2019s&nbsp;competitiveness&nbsp;as an employer even further.&nbsp;Another curious detail from the data is that Bandai Namco Entertainment has the highest employee satisfaction score with the longest overtime hours.&nbsp;<\/p>\n\n\n\n<p>When it comes to yearly income,&nbsp;it\u2019s&nbsp;important to note that&nbsp;both&nbsp;averages&nbsp;and US-conversions&nbsp;can be deceptive,&nbsp;but it does seem like the standard for Japanese game&nbsp;companies has risen significantly&nbsp;throughout the years.&nbsp;In response to the new data from&nbsp;OpenMoney,&nbsp;Former Capcom developer&nbsp;Sawaki&nbsp;Takeyasu&nbsp;(known&nbsp;as the character designer of Devil May Cry and Okami&nbsp;and game director of El Shaddai)&nbsp;<a href=\"https:\/\/x.com\/Sawaki_Takeyasu\/status\/2029799462529552551?s=20\" target=\"_blank\" rel=\"noreferrer noopener\">revealed&nbsp;on X<\/a>&nbsp;that his yearly income at Capcom used to be only 4 million yen&nbsp;in the early 2000s,&nbsp;which is less than half the company\u2019s&nbsp;current average.&nbsp;&nbsp;<\/p>\n\n\n\n<p>The low figure was shocking to many Japanese commenters, but things do&nbsp;seem to be getting better for&nbsp;devs, especially in recent years.&nbsp;In a&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/news\/almost-80-of-japanese-game-developers-say-their-annual-income-has-increased-in-the-past-year-according-to-cedec-survey-report\/\" target=\"_blank\" rel=\"noreferrer noopener\">survey&nbsp;published&nbsp;by CESA&nbsp;earlier this year<\/a>, almost 80% of Japanese developers&nbsp;said their annual income had increased in the past year. That said, conditions are still&nbsp;getting tougher on other fronts,&nbsp;with&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/news\/japans-game-industry-may-not-be-seeing-mass-layoffs-but-reductions-are-happening-beneath-the-surface-devs-say\/\" target=\"_blank\" rel=\"noreferrer noopener\">lower hiring quotas and downsizing<\/a>&nbsp;making it harder for developers to secure jobs in the first place.&nbsp;<\/p>\n\n\n\n<p><strong>Related: <\/strong><a href=\"https:\/\/automaton-media.com\/en\/news\/creator-of-one-of-japans-first-open-world-action-rpgs-struggled-with-unemployment-in-his-50s-due-to-age-discrimination-in-the-industry\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Creator of one of Japan\u2019s first open-world action RPGs struggled with unemployment in his 50s due to age discrimination in the industry<\/strong><\/a>\u00a0<\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/news\/konami-becomes-one-of-japans-most-sought-after-employers-after-sharp-rise-in-popularity\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Konami becomes one of Japan\u2019s most sought-after employers after sharp rise in popularity<\/strong><\/a><strong>\u00a0\u00a0<\/strong>\u00a0<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>According to data from Japanese service OpenMoney, SIE employees have the highest average income and do the least overtime.<\/p>\n","protected":false},"author":55,"featured_media":40212,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-62543","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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She grew up playing Duke Nukem and Wolfenstein with her dad, and is now enamored with obscure Japanese video games and internet culture. Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.","url":"https:\/\/automaton-media.com\/en\/author\/amber-vjestica\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/62543","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=62543"}],"version-history":[{"count":2,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/62543\/revisions"}],"predecessor-version":[{"id":62545,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/62543\/revisions\/62545"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/40212"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=62543"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=62543"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=62543"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}