{"id":6221,"date":"2021-11-17T16:49:06","date_gmt":"2021-11-17T07:49:06","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=6221"},"modified":"2021-11-17T16:51:03","modified_gmt":"2021-11-17T07:51:03","slug":"20211117-6221","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20211117-6221\/","title":{"rendered":"Metroid Dread invincibility glitch patched. Reason explained by Nintendo, in a rare move"},"content":{"rendered":"\n<p><em>Publication date of the <a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20211117-182701\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>: 2021-11-17 12:46 (JST)<br>Translated by. Nick Mosier<\/em><\/p>\n\n\n\n<p><br>On November 16, Nintendo released version 1.0.3 of <em><strong>Metroid Dread<\/strong><\/em>. The update fixes an issue where Samus\u2019s damage detection would disappear under certain conditions. At a glance, it\u2019s just a simple bug fix. But in a rare move, Nintendo explained to fans their reasoning for removing the glitch.<\/p>\n\n\n\n<p class=\"has-background\" style=\"background-color:#f4f6f7\"><em>\u201cWe made the decision to fix this issue because there is a possibility that it may occur unintentionally, and if it does, it will result in a play experience that is far different from the way Metroid Dread was originally intended to be experienced.\u201d<\/em><\/p>\n\n\n\n<p>It kind of sounds like a roundabout way of explaining it, but when you consider that there are players using the glitch intentionally, it makes sense. As for why they explain that the glitch can occur \u201cunintentionally,\u201d it\u2019s because the glitch they removed was among the techniques used by speed runners of the game.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">Nintendo Switch\u30bd\u30d5\u30c8\u300e\u30e1\u30c8\u30ed\u30a4\u30c9 \u30c9\u30ec\u30c3\u30c9\u300f\u306e\u66f4\u65b0\u30c7\u30fc\u30bfVer.1.0.3\u306e\u914d\u4fe1\u3092\u958b\u59cb\u3057\u307e\u3057\u305f\u3002\u66f4\u65b0\u5185\u5bb9\u306b\u3064\u3044\u3066\u306f\u3053\u3061\u3089\u306e\u30da\u30fc\u30b8\u3092\u3054\u89a7\u304f\u3060\u3055\u3044\u3002 <a href=\"https:\/\/t.co\/J5eydQocjP\">https:\/\/t.co\/J5eydQocjP<\/a> <a href=\"https:\/\/t.co\/Llz1MATswT\">pic.twitter.com\/Llz1MATswT<\/a><\/p>&mdash; \u4efb\u5929\u5802\u30b5\u30dd\u30fc\u30c8 (@nintendo_cs) <a href=\"https:\/\/twitter.com\/nintendo_cs\/status\/1460780894055440385?ref_src=twsrc%5Etfw\">November 17, 2021<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>The bug was referred to as the invincibility glitch. It would occur when players entered an E.M.M.I. Zone as a Morph Ball and released it just before transitioning through the door. Pulling off the glitch would remove damage detection from Samus, so even if an enemy charged right into you, your health wouldn\u2019t drop. It also made it so players could enter hot and cold areas without upgrading their Power Suit. As the name states, it would make the player invincible and had practical uses for speed runners.<\/p>\n\n\n\n<p>The glitch was easy to recreate, but if you passed through an E.M.M.I. Zone door, the effect would disappear. It would also disappear if you moved to a different area. While it was fairly limited, it made it possible to cross through hot areas and skip parts of the main route through the game, which was helpful for speed running.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Metroid Dread: Invincibility Glitch Tutorial\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/T1QlaJvsQ7Y?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>On the other hand, there were also reports of players soft locking their games when using the glitch. When you consider that the glitch can likely occur unintentionally, it\u2019s easy to understand Nintendo\u2019s decision is patch it out.<\/p>\n\n\n\n<p>The <em>Metroid Dread<\/em> speed running community is flourishing. Currently, the fastest any% completion time is 1:10:42 (1:25:46 In-game time) and is held by a Japanese player that goes by bane. Like other games in the series, <em>Metroid Dread<\/em> has various techniques and shortcuts that can be used for sequence breaking. The invincibility glitch was one of these techniques, so Nintendo\u2019s explanation was likely out of consideration for the game\u2019s speed running community.<br><br><\/p>\n\n\n\n<p><iframe loading=\"lazy\" src=\"https:\/\/player.twitch.tv\/?autoplay=false&amp;video=1206276479&amp;parent=automaton-media.com\" frameborder=\"0\" allowfullscreen=\"true\" scrolling=\"no\" height=\"378\" width=\"620\" autoplay=\"false\"><\/iframe><\/p>\n\n\n\n<p><br>Nintendo is a company that rarely acknowledges unofficial fan communities which makes this a somewhat rare sight. It will be interesting to see how this impacts the speed running community which sees records updating on a daily basis.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Metroid Dread invincibility glitch patched (ver. 1.0.3). Reason explained by Nintendo, in a rare move. Nintendo\u2019s explanation was likely out of consideration for the game\u2019s speed running community.<\/p>\n","protected":false},"author":3,"featured_media":6223,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[18,33],"class_list":["post-6221","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-global-news","tag-nintendo"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Metroid Dread invincibility glitch patched. Reason explained by Nintendo, in a rare move - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Metroid Dread invincibility glitch patched (ver. 1.0.3). Reason explained by Nintendo, in a rare move. 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