{"id":60993,"date":"2026-02-27T16:56:17","date_gmt":"2026-02-27T07:56:17","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=60993"},"modified":"2026-02-27T17:06:04","modified_gmt":"2026-02-27T08:06:04","slug":"hoilolives-indie-publishing-label-to-temporarily-halt-all-new-game-submissions-and-reorganize-its-review-system-amidst-rising-interest","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/hoilolives-indie-publishing-label-to-temporarily-halt-all-new-game-submissions-and-reorganize-its-review-system-amidst-rising-interest\/","title":{"rendered":"Hololive\u2019s indie publishing label to temporarily halt all new game submissions and reorganize its review system amidst rising interest"},"content":{"rendered":"\n<p>CCMC Corporation, a subsidiary of COVER, has <a href=\"https:\/\/ccmc-corp.com\/en\/202602\/105\/\" target=\"_blank\" rel=\"noreferrer noopener\">announced<\/a> that their indie publishing label <strong>holo Indie will<\/strong> make a major revision of their game review system and establish a new operational structure starting February 26 and lasting until Spring 2026. During this transition period, all new title submissions will be suspended for the time being.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u3010holo Indie \u3088\u308a\u304a\u77e5\u3089\u305b\u3011<br><br>\u30af\u30ea\u30a8\u30a4\u30bf\u30fc\u306e\u7686\u69d8\u3078\u306e\u30b5\u30dd\u30fc\u30c8\u4f53\u5236\u5f37\u5316\u306e\u305f\u3081\u3001\u30b2\u30fc\u30e0\u5be9\u67fb\u4f53\u5236\u3092\u5237\u65b0\u3044\u305f\u3057\u307e\u3059\u3002<br>\u3053\u308c\u306b\u4f34\u3044\u3001\u65b0\u898f\u4f5c\u54c1\u306e\u5fdc\u52df\u53d7\u4ed8\u3092\u4e00\u6642\u7684\u306b\u505c\u6b62\u3055\u305b\u3066\u3044\u305f\u3060\u304d\u307e\u3059\u3002<br><br>\u25a0\u671f\u9593\uff1a2026\/2\/26(\u6728) \u301c \u6625\u9803\u4e88\u5b9a<br><br>\u8a73\u7d30\u306f\u4e0b\u8a18\u30cb\u30e5\u30fc\u30b9\u3092\u3054\u78ba\u8a8d\u304f\u3060\u3055\u3044\u3002<a href=\"https:\/\/t.co\/6732ARDcas\">https:\/\/t.co\/6732ARDcas<\/a><a href=\"https:\/\/twitter.com\/hashtag\/holoindie?src=hash&amp;ref_src=twsrc%5Etfw\">#holoindie<\/a> <a href=\"https:\/\/t.co\/NEkf0YBQlw\">pic.twitter.com\/NEkf0YBQlw<\/a><\/p>&mdash; holo Indie Official (@holoindie_ccmc) <a href=\"https:\/\/twitter.com\/holoindie_ccmc\/status\/2026871138790551980?ref_src=twsrc%5Etfw\">February 26, 2026<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>holo&nbsp;Indie&nbsp;was launched in 2023 as a publishing brand under CCMC Corporation, with the goal&nbsp;to provide&nbsp;proper means of support for indie developers who create content based on COVER\u2019s original IPs, mainly hololive. The brand has birthed many hit titles such as Holo vs Robo (developed by Pompmaker1), Chrono Gear: Warden of Time (developed by Team Chrono Gear,&nbsp;GalaxyTrail), and hololive&nbsp;Treasure Mountain (developed by&nbsp;BeXide&nbsp;Inc.).<\/p>\n\n\n\n<p>CCMC reports that, as of recently, holo Indie has been receiving an \u201cexceptionally high number\u201d of hololive-inspired game submissions. In order to be able to handle the rapidly increasing number of submissions, the company decided to pause things and focus on optimizing the review and support structure for titles which are currently under consideration, as well as future entries. During this period, developers won\u2019t be able to submit any new games via the official website\u2019s submission form.<\/p>\n\n\n\n<p>According to the announcement, the transition period will last roughly until April to May this year, when the team at CCMC expects to be able to resume submissions. The exact date will be announced once the revision schedule has been finalized.<\/p>\n\n\n\n<p>Related articles:<\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/interviews\/hololives-indie-publishing-label-was-launched-to-return-the-favor-to-game-creators-we-ask-ceo-motoaki-tanigo-yagoo-about-the-project\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>hololive\u2019s\u00a0indie publishing label was launched to \u201creturn the favor\u201d to game creators. We ask CEO Motoaki\u00a0Tanigo\u00a0(YAGOO) about the project\u00a0<\/strong><\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/interviews\/it-wouldnt-have-been-possible-anywhere-but-japan-cover-talks-about-hololives-tight-ties-to-japanese-game-development-and-anime-production\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>\u201cIt wouldn\u2019t have been possible anywhere but Japan.\u201d COVER talks about hololive\u2019s tight ties to Japanese game development and anime production<\/strong><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Hololive&#8217;s indie publishing label holo indie announced a major revision of their game review system, temporarily halting all new submissions.<\/p>\n","protected":false},"author":79,"featured_media":60995,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[39,17],"class_list":["post-60993","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-indie-games","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - 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