{"id":5939,"date":"2021-11-11T11:15:11","date_gmt":"2021-11-11T02:15:11","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=5939"},"modified":"2022-03-07T18:04:37","modified_gmt":"2022-03-07T09:04:37","slug":"20211111-5939","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/reviews\/20211111-5939\/","title":{"rendered":"Elden Ring network test impressions: 12 things I learned as a Dark Souls fan"},"content":{"rendered":"\n<p><em>Publication date of the <a href=\"https:\/\/automaton-media.com\/articles\/columnjp\/20211111-181945\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>: 2021-11-11 00:00 (JST)<br>Translated by. Nick Mosier<\/em><\/p>\n\n\n\n<p><br>FromSoftware\u2019s new action RPG <em><strong>Elden Ring<\/strong><\/em> inherits elements from their previous titles such as <em>Dark Souls<\/em>, and it puts them in a more open and free experience.<\/p>\n\n\n\n<p>I\u2019ve been a fan of FromSoftware for nearly 23 years. I\u2019ve also exhaustively played their recent hits such as the <em>Dark Souls<\/em> series, <em>Bloodborne<\/em>, and <em>Sekiro: Shadows Die Twice<\/em>. Recently, I was fortunate enough to be able to participate in a playtest before the upcoming network test that will be available to the public. And with that, here are the 12 things I think you should know about <em>Elden Ring<\/em> from the perspective of a longtime FromSoftware fan.<\/p>\n\n\n\n<p>Please note that the content of the game can potentially change between now and its release. In addition, my time with the game was spent on the PlayStation 4 version.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001.jpg\" alt=\"\" class=\"wp-image-5946\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001.jpg 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-001-746x420.jpg 746w\" \/><\/figure>\n\n\n\n<p><br><strong>The \u201cFromSoftware DNA\u201d is alive and well<\/strong><\/p>\n\n\n\n<p>Firstly, <em>Elden Ring<\/em> unmistakably comes from the same lineage as FromSoftware\u2019s previous titles, with combat and gameplay systems sharing many similarities. For example, gestures and weapon movement feel like they are based on the <em>Dark Souls<\/em> series. Things like conversations with NPCs and the flavor text for items also prod at your imagination in a way longtime fans will be familiar with. On the other hand, I was won over by how flashy and unexpected the newly added skills were.<br><br><\/p>\n\n\n\n<p><strong>The appeal of the world itself<\/strong><\/p>\n\n\n\n<p><em>Elden Ring<\/em> brings with it a new charm not seen from FromSoftware before\u2014the freedom of its open field. The game has bright and sprawling plains that are teeming with life. Hunting and gathering plant life are also connected to crafting. And while the game indicated where you should go next, which way you actually go is up to you. Plus, the weather system and day-night cycle add another layer of freshness. One example is being able to sneak up on enemies from behind when it\u2019s pouring down rain at night.<\/p>\n\n\n\n<p>*The game hasn\u2019t been officially referred to as an open-world game so we\u2019re using \u201copen field\u201d to describe it.<br><br><\/p>\n\n\n\n<p><strong>The looming presence of the Erdtree<\/strong><\/p>\n\n\n\n<p>Then there\u2019s the Erdtree, which players are sure to notice. The Erdtree is the foundation of the story and a destination for the player. As if it was covering the sky, its commanding presence can be felt from nearly any outdoor area. When you see it, you can\u2019t help but wonder what awaits at the base of the tree and when will you get there. It\u2019s also a nice visual accent when swinging the camera around during battles.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002.jpg\" alt=\"\" class=\"wp-image-5945\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002.jpg 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-002-746x420.jpg 746w\" \/><\/figure>\n\n\n\n<p><br><strong>The open field expands gameplay possibilities<\/strong><\/p>\n\n\n\n<p>Even in a massive open area, you\u2019ll rarely lose your way. This is because of the game\u2019s map and Grace\u2019s Guidance that point you toward your next objective. You can also purposely head off in the other direction to search for sleeping treasure and dungeons to explore. It\u2019s also easier to avoid enemies in the large field. Do you fight enemies to level up, or do you head for the boss straight away? It seems like now you\u2019re more free to choose.<br><br><\/p>\n\n\n\n<p><strong>Gameplay changes to go along with the expanded world<\/strong><\/p>\n\n\n\n<p><em>Elden Ring<\/em> features a new \u201ccrouch\u201d move to hide yourself and a \u201cjump\u201d for clearing obstacles in your path. Plus, actions taken outside of battle don\u2019t reduce your stamina, so you don\u2019t have to always be concerned with managing it when moving from place to place. It also appears that they\u2019ve done away with weapon durability from the <em>Dark Souls<\/em> series and made other adjustments to make exploring fun and stress free.<br><br><\/p>\n\n\n\n<p><strong>There are two types of checkpoints<\/strong><\/p>\n\n\n\n<p>One type of checkpoint is a Site of Grace which acts as a respawn and healing point similar to bonfires in <em>Dark Souls<\/em>. There are also checkpoints called Stakes of Marika which act as respawn points. Dying far away from a Site of Grace can be brutal, but if there\u2019s a Stake of Marika nearby, you can respawn there and continue on your quest. With the map being as big as it is, these are probably to help reduce travel time for players. But leveling up and passing time, &nbsp;can only be done at a Site of Grace.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003.jpg\" alt=\"\" class=\"wp-image-5944\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003.jpg 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-003-746x420.jpg 746w\" \/><\/figure>\n\n\n\n<p><br><strong>Horseback riding is responsive and feels good<\/strong><\/p>\n\n\n\n<p>In <em>Elden Ring<\/em>, you\u2019ll need your trusty Spectral Steed to navigate the large world. On top of feeling good to control and enabling you to traverse quicker, your horse comes with the ability to double jump. It\u2019s also possible to collect items while on horseback.<br><br><\/p>\n\n\n\n<p><strong>Horseback is especially exhilarating during combat<\/strong><\/p>\n\n\n\n<p>Your horse isn\u2019t just for getting around; it also adds a breath of fresh air to combat. You\u2019ll get to taste the thrill of dueling with other enemies on horseback. It does take some getting used to, though. Even for the swift Spectral Steed, dodging isn\u2019t as precise as it would be on foot. It\u2019s also not possible to guard on horseback, and if the Spectral Steed takes too much damage, it will disappear.<\/p>\n\n\n\n<p>The motion involved with attacking from horseback is relatively long, so it will take some time to get the feel for hitting your target right. The high level of mobility seems more suited for fighting large enemies, but once you\u2019re used to it, it\u2019s also possible to mow down smaller enemies in your path while riding along.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004.jpg\" alt=\"\" class=\"wp-image-5943\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004.jpg 1920w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-1536x864.jpg 1536w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-004-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br><strong>The hit detection feels more refined<\/strong><\/p>\n\n\n\n<p>It may just be me, but it feels like the hit detection is more accurate. The previously mentioned Spectral Steed and main character each have their own separate hit detection, and you can get by devastating attacks from large enemies by barely going under their arms and weapons to position yourself at an opening near them.<\/p>\n\n\n\n<p>And there were times when fighting regular enemies where I thought I was going to get hit, but when examined closely, just barely avoided the attack. I also successfully dodged some boss attacks by crouching and jumping. Along with these new moves, new battle tactics are possible now that weren\u2019t before in previous FromSoftware titles.<br><br><\/p>\n\n\n\n<p><strong>The utility of the guard counter is outstanding<\/strong><\/p>\n\n\n\n<p>The guard counter is a new move that can be used in combat. If you attack right after blocking an enemy attack with your shield, you can strike back with a fierce blow. This also does a lot of damage to an enemy\u2019s stance. If you break your opponent\u2019s stance, you\u2019ll be able to hit them with a fatal strike that deals a lot of damage. It\u2019s a move that combine offence and defense into one.<\/p>\n\n\n\n<p>Actions from the <em>Dark Souls<\/em> series such as parry and backstab are also present, so you can definitely put your <em>Dark Souls<\/em> skill to good use.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005.jpg\" alt=\"\" class=\"wp-image-5942\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005.jpg 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-005-746x420.jpg 746w\" \/><\/figure>\n\n\n\n<p><br><strong>Summon spirits to turn the numbers in your favor<\/strong><\/p>\n\n\n\n<p>Summoning spirits is also interesting. The spirits are kind of like minions that temporarily help you in battle and are unlocked when you obtain certain items (Ashes). While you can only summon one type of spirit at a time, there are some Ashes that summon a set of multiple spirits. Being able to attack in numbers, even when playing alone, can be a lifesaver. However, groups of spirits tend to be wiped out wholesale by bosses, so it\u2019s important to consider the situation when using them.<br><br><\/p>\n\n\n\n<p><strong>\u201cAshes of War\u201d determines both weapon skill and weapon infusion<\/strong><\/p>\n\n\n\n<p>One new element I was particularly surprised by was the Ashes of War system. Fixed weapon skills should be familiar to those that have played <em>Dark Souls 3<\/em>, but in <em>Elden Ring<\/em>, items called Ashes of War can be swapped and applied to change the weapon skill to your liking.<\/p>\n\n\n\n<p>Moreover, some Ashes of War can also infuse your weapon voluntarily. And in this test version of the game at least, changing the Ash of War attached to my weapon didn\u2019t cost any resources. It allows for flexibility, so if physical damage isn\u2019t cutting it against an enemy, you can easily try to imbue your weapon with lightning and try again.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006.jpg\" alt=\"\" class=\"wp-image-5941\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006.jpg 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/11\/20211110-181945-006-746x420.jpg 746w\" \/><\/figure>\n\n\n\n<p><br>The video below contains some actual gameplay footage, including some things we talked about earlier such as combat on horseback and new skills. Please note that the footage is from the Japanese PlayStation 4 version of the game (played on a regular PS4). We can expect higher quality visuals from high-spec PCs and next-gen game consoles. We\u2019ve tried to be conscious of spoilers in this video, but the end does contain some footage of a dungeon boss.<br><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u300e\u30a8\u30eb\u30c7\u30f3\u30ea\u30f3\u30b0\u300f\u30cd\u30c3\u30c8\u30ef\u30fc\u30af\u30c6\u30b9\u30c8\u3001PS4\u7248\u30b2\u30fc\u30e0\u30d7\u30ec\u30a4\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/hPOqHpt_-xc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><br>I experienced more content than I could cram into this article during my test play, but an even bigger adventure awaits us when the game launches next year.<\/p>\n\n\n\n<p><em>Elden Ring <\/em>is schedule to launch on February 25, 2022, for PC (via Steam), PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. There will also be a network test starting on November 12, for those that are selected.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Elden Ring network test impressions: 12 things I learned as a Dark Souls fan. The significance of Ashes of War system, utility of guard counter, new gameplay possibilities, and more.<\/p>\n","protected":false},"author":30,"featured_media":5947,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[13],"tags":[56],"class_list":["post-5939","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-reviews","tag-elden-ring"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Elden Ring network test impressions: 12 things I learned as a Dark Souls fan - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Elden Ring network test impressions: 12 things I learned as a Dark Souls fan. 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