{"id":55881,"date":"2026-01-19T22:00:00","date_gmt":"2026-01-19T13:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=55881"},"modified":"2026-01-19T15:47:35","modified_gmt":"2026-01-19T06:47:35","slug":"making-a-sequel-to-dynasty-warriors-origins-might-require-omega-force-to-commit-to-a-trilogy-producer-says","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/making-a-sequel-to-dynasty-warriors-origins-might-require-omega-force-to-commit-to-a-trilogy-producer-says\/","title":{"rendered":"Making a sequel to\u00a0Dynasty Warriors Origins\u00a0might require Omega Force to commit to a trilogy, producer says\u00a0"},"content":{"rendered":"\n<p><strong>Dynasty Warriors&nbsp;Origins\u2019s&nbsp;<\/strong>\u201cVisions of Heroes\u201d&nbsp;DLC&nbsp;expansion&nbsp;is set to launch on January 22,&nbsp;introducing&nbsp;four&nbsp;new&nbsp;\u201cWhat If\u201d&nbsp;scenarios left untold in the main game,&nbsp;new companion characters,&nbsp;new&nbsp;weapons&nbsp;and a Training Ground mode.&nbsp;Ahead of launch, Omega Force&nbsp;studio director and Origins producer Tomohiko Sho&nbsp;talked&nbsp;to&nbsp;<a href=\"https:\/\/www.famitsu.com\/article\/202601\/63110\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>&nbsp;about his ideas for the&nbsp;title\u2019s future.&nbsp;<\/p>\n\n\n\n<p>While Sho has previously&nbsp;<a href=\"https:\/\/twistedvoxel.com\/dynasty-warriors-origins-developers-eye-more-crossovers-hint-at-possible-sequel\/\" target=\"_blank\" rel=\"noreferrer noopener\">already hinted<\/a>&nbsp;at having plans for a sequel to Dynasty Warriors Origins,&nbsp;it looks like one more game might not be enough to tell&nbsp;the whole&nbsp;story&nbsp;of the potential continuation.&nbsp;\u201cAs I\u2019ve mentioned in interviews around the time of release, originally, this game was conceived with a two-part structure: this title would depict the story up through The Battle of Red Cliffs, and if there were to be a follow-up, it would cover events up through The&nbsp;Battle of&nbsp;Wuzhang&nbsp;Plains.\u201d&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1403\" height=\"788\" sizes=\"auto, (max-width: 1403px) 100vw, 1403px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-5588-001.jpg\" alt=\"\" class=\"wp-image-55885\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-5588-001.jpg 1403w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-5588-001-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-5588-001-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>However, once development of Origins was complete, Sho says he realized the game covered the events up to The Battle of Red Cliffs\u00a0in far more detail than\u00a0he\u2019d\u00a0originally\u00a0anticipated.\u00a0\u201cI\u00a0realized that\u00a0maintaining\u00a0the\u00a0same level of density\u00a0in a single sequel\u00a0while covering\u00a0everything up to The\u00a0Battle of\u00a0Wuzhang\u00a0Plains would be impossible (laughs).\u201d\u00a0From there,\u00a0Omega\u00a0Force began to think that if they were to pursue a sequel, they would have to commit to a trilogy.\u00a0As the producer, Sho\u00a0doesn\u2019t\u00a0confirm any definite plans yet, but\u00a0suggests that the feasibility of future sequels\u00a0will depend on how much the new DLC and main game sell.\u00a0<\/p>\n\n\n\n<p>Considering Omega Force initially had no plans to develop\u00a0major DLC for Origins\u00a0\u2013\u00a0but decided to do so thanks to the base game exceeding their expectations\u00a0\u2013\u00a0perhaps\u00a0fans&#8217; hopes for a sequel will  come true sooner than later.\u00a0<a href=\"https:\/\/automaton-media.com\/en\/news\/dynasty-warriors-origins-didnt-include-character-customization-but-the-feature-is-not-off-the-table-for-future-entries-according-to-producer\/\" target=\"_blank\" rel=\"noreferrer noopener\">Based on Sho\u2019s previous remarks<\/a>, a new entry could possibly give Origins players a much-wanted custom character creator\u00a0too.\u00a0<\/p>\n\n\n\n<p><strong>Related:\u00a0\u00a0<\/strong><br><a href=\"https:\/\/automaton-media.com\/en\/news\/dynasty-warriors-origins-gay-undertones-were-kind-of-an-accident-series-producer-admits\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Dynasty Warriors Origins\u2019 gay undertones were\u00a0kind of an\u00a0accident, series producer admits<\/strong><\/a>\u00a0<\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/news\/dynasty-warriors-origins-developers-were-instructed-to-go-kill-the-player-when-designing-enemies\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Dynasty Warriors: Origins developers were instructed to \u201cgo kill the player\u201d when designing enemies<\/strong><\/a>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Omega Force director Tomohiko Sho talks about his ideas for the future of Dynasty Warriors Origins following the DLC&#8217;s launch.<\/p>\n","protected":false},"author":55,"featured_media":55884,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-55881","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Making a sequel to\u00a0Dynasty Warriors Origins\u00a0might require Omega Force to commit to a trilogy, producer says\u00a0 - AUTOMATON 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