{"id":55867,"date":"2026-01-19T23:00:00","date_gmt":"2026-01-19T14:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=55867"},"modified":"2026-01-19T15:49:41","modified_gmt":"2026-01-19T06:49:41","slug":"like-a-dragon-executive-producer-says-he-treats-each-new-entry-like-it-could-be-the-last-i-still-havent-thought-about-what-happens-to-ichiban","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/like-a-dragon-executive-producer-says-he-treats-each-new-entry-like-it-could-be-the-last-i-still-havent-thought-about-what-happens-to-ichiban\/","title":{"rendered":"Like\u00a0a\u00a0Dragon\u00a0executive producer says he treats\u00a0each\u00a0new entry like it could be the last. &#8220;I still haven&#8217;t thought about what happens to Ichiban&#8221;\u00a0"},"content":{"rendered":"\n<p>It may be hard to believe now, given the success of the franchise, but the original\u00a0<strong>Yakuza<\/strong>\u00a0that\u00a0released\u00a0back in 2005\/2006 for the PlayStation 2 was meant to be a standalone title. According to series executive producer Masayoshi Yokoyama,\u00a0his approach to the series\u00a0hasn\u2019t\u00a0changed much since then, as\u00a0the\u00a0habit\u00a0of\u00a0treating\u00a0each new title as if it were the last has stuck with him.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1352\" height=\"760\" sizes=\"auto, (max-width: 1352px) 100vw, 1352px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-001.jpg\" alt=\"\" class=\"wp-image-55878\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-001.jpg 1352w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-001-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>In an interview with&nbsp;<a href=\"https:\/\/www.famitsu.com\/article\/202601\/60437\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>, Yokoyama reveals that he only started thinking of Like&nbsp;a&nbsp;Dragon as a series once&nbsp;work&nbsp;on&nbsp;Yakuza&nbsp;3 began.&nbsp;For context, he feels that&nbsp;Yakuza&nbsp;2\u2019s ending (which ended on&nbsp;a somber but satisfying note)&nbsp;could have been the end of the series.&nbsp;<\/p>\n\n\n\n<p>But despite\u00a0<a href=\"https:\/\/automaton-media.com\/en\/news\/like-a-dragons-devs-get-spooked-looks-from-industry-peers-when-they-say-they-juggle-up-to-3-4-titles-simultaneously-with-one-team\/\" target=\"_blank\" rel=\"noreferrer noopener\"><\/a>sequels and spin-offs now being a given for the franchise, Yokoyama still\u00a0works on\u00a0each Like\u00a0a\u00a0Dragon installment\u00a0with a sense of finality:\u00a0\u00a0<\/p>\n\n\n\n<p>\u201cEven now that&nbsp;it&#8217;s&nbsp;a series, I still create each installment thinking that it could be the&nbsp;final chapter.&nbsp;As&nbsp;an example, I&nbsp;haven&#8217;t&nbsp;thought about what happens to&nbsp;Ichiban Kasuga&nbsp;in the future&nbsp;yet&nbsp;[after the events of&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/interviews\/interview-like-a-dragon-pirate-yakuza-in-hawaiis-developers-maintain-the-mindset-of-plain-ol-guys-and-thats-what-makes-the-series-so-genuine\/\" target=\"_blank\" rel=\"noreferrer noopener\">Like A Dragon: Infinite Wealth<\/a>&nbsp;and&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/news\/like-a-dragons-devs-know-gaiden-was-well-received-for-being-shorter-but-pirates-yakuza-in-hawaii-unintentionally-ended-up-being-a-bigger-game-anyway\/\" target=\"_blank\" rel=\"noreferrer noopener\">Like a Dragon: Pirate Yakuza in Hawaii<\/a>].\u201d&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1531\" height=\"859\" sizes=\"auto, (max-width: 1531px) 100vw, 1531px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-002.jpg\" alt=\"\" class=\"wp-image-55879\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-002.jpg 1531w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-002-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260119-55867-002-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>On the topic of Ichiban, Yokoyama says that he never&nbsp;creates&nbsp;characters with popularity in mind:&nbsp;<\/p>\n\n\n\n<p>\u201cFundamentally, I believe character popularity\u00a0won&#8217;t\u00a0emerge\u00a0unless the game sells well.\u00a0So\u00a0I&#8217;ve\u00a0never created a character thinking that they are going to be popular.\u201d\u00a0On the other hand, he does not deny that\u00a0players\u2019 reactions affect how much screen time a character will get. He cites Goro Majima as\u00a0a\u00a0chief example of a character who started playing increasingly\u00a0prominent\u00a0roles in the series after proving to be popular among fans.\u00a0<\/p>\n\n\n\n<p><strong>Related:\u00a0<br><a href=\"https:\/\/automaton-media.com\/en\/interviews\/the-like-a-dragon-series-still-cant-be-called-mainstream-in-the-west-developers-say-theres-an-audience-but-we-still-have-a-long-way-to-go\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Like a Dragon series still can\u2019t be called mainstream in the West, developers say. \u201cThere\u2019s an audience, but we still have a long way to go\u201d<\/a>\u00a0<\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/automaton-media.com\/en\/news\/yakuza-kiwami-3-and-dark-ties-include-major-hints-about-where-the-like-a-dragon-series-is-headed-rgg-studio-lead-says\/\" target=\"_blank\" rel=\"noreferrer noopener\">Yakuza Kiwami 3 and Dark Ties include major hints about where the Like a Dragon series is headed, RGG Studio lead says<\/a>\u00a0<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>RGG Studio director and Like a Dragon series executive producer Masayoshi Yokoyama talks about his &#8220;habit&#8221; of treating each new entry like it could be the last one.<\/p>\n","protected":false},"author":67,"featured_media":55876,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-55867","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Like\u00a0a\u00a0Dragon\u00a0executive producer says he treats\u00a0each\u00a0new entry like it could be the last. &quot;I still haven&#039;t thought about what happens to Ichiban&quot;\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"RGG Studio director and Like a Dragon series executive producer Masayoshi Yokoyama talks about his &quot;habit&quot; of treating each new entry like it could be the last one.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/like-a-dragon-executive-producer-says-he-treats-each-new-entry-like-it-could-be-the-last-i-still-havent-thought-about-what-happens-to-ichiban\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Like\u00a0a\u00a0Dragon\u00a0executive producer says he treats\u00a0each\u00a0new entry like it could be the last. &quot;I still haven&#039;t thought about what happens to Ichiban&quot;\u00a0 - 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