{"id":55701,"date":"2026-01-13T13:58:28","date_gmt":"2026-01-13T04:58:28","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=55701"},"modified":"2026-01-13T13:58:30","modified_gmt":"2026-01-13T04:58:30","slug":"stellar-blade-director-says-using-ai-will-be-essential-for-competing-with-overwhelming-manpower-of-china-and-us-developers","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/stellar-blade-director-says-using-ai-will-be-essential-for-competing-with-overwhelming-manpower-of-china-and-us-developers\/","title":{"rendered":"Stellar Blade director says using AI will be essential for competing with\u00a0overwhelming\u00a0manpower\u00a0of China and US developers\u00a0"},"content":{"rendered":"\n<p>During a national briefing on South Korea\u2019s&nbsp;\u201c2026 Economic Growth Strategy\u201d held on January 9, Shift Up CEO and Stellar Blade director Hyung-tae&nbsp;Kim shared his views on AI, positioning it&nbsp;as an essential&nbsp;tool for&nbsp;going up against&nbsp;large competitors like China&nbsp;on&nbsp;a global level&nbsp;(as reported by&nbsp;<a href=\"https:\/\/www.gamemeca.com\/view.php?gid=1770030\" target=\"_blank\" rel=\"noreferrer noopener\">GameMeca<\/a>).&nbsp;The briefing,&nbsp;overseen&nbsp;by&nbsp;South&nbsp;Korea\u2019s president,&nbsp;was attended by&nbsp;major&nbsp;government officials, with Kim&nbsp;representing&nbsp;the&nbsp;private&nbsp;sector&nbsp;among other prominent business&nbsp;owners.&nbsp;<\/p>\n\n\n\n<p>Commenting on the domestic game industry, Kim expressed a sense of crisis about China\u2019s overwhelming advantage when it comes to&nbsp;manpower, and&nbsp;suggested that the use of AI technology will be&nbsp;indispensable&nbsp;to&nbsp;overcoming&nbsp;this gap (note that&nbsp;this is based on machine translation, so exact nuance should be taken with a grain of salt).&nbsp;<\/p>\n\n\n\n<p>He&nbsp;explained that with about 80% of Shift Up\u2019s revenue coming from the overseas market, Chinese games are&nbsp;a&nbsp;formidable&nbsp;rival. \u201cWe devote around 150 people to a single game, but China puts in between 1,000 to 2,000.&nbsp;We lack the capacity to compete, both in terms of quality and volume of content.\u201d&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"715\" height=\"406\" sizes=\"auto, (max-width: 715px) 100vw, 715px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260110132440.jpg\" alt=\"\" class=\"wp-image-55703\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260110132440.jpg 715w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260110132440-380x216.jpg 380w\" \/><figcaption class=\"wp-element-caption\"> Hyung-tae\u00a0Kim, image via <a href=\"https:\/\/www.gamemeca.com\/view.php?gid=1770030\" target=\"_blank\" rel=\"noreferrer noopener\">GameMeca<\/a><\/figcaption><\/figure>\n\n\n\n<p>According to Kim,&nbsp;the solution&nbsp;to this issue lies in adopting AI.&nbsp;He&nbsp;argues&nbsp;that widespread use of AI will not result in people losing their jobs,&nbsp;because&nbsp;competing with major industries like China and the US will require not only&nbsp;utilizing&nbsp;all available manpower, but also making everyone proficient in AI, so that \u201cone person can perform the work of 100&nbsp;people.\u201d&nbsp;<\/p>\n\n\n\n<p>Hwi-young Chae, South Korea\u2019s Minister of Culture, Sports and Tourism,&nbsp;supported this stance,&nbsp;commenting, \u201cSome large game companies already possess their own AI technologies, and they are also designing programs to grow together with small and medium-sized studios.\u201d&nbsp;As Chae&nbsp;explains,&nbsp;the government will be&nbsp;working on&nbsp;financially&nbsp;supporting the shift to AI, with investments planned for 2026.&nbsp;<\/p>\n\n\n\n<p><strong>Related<\/strong>:\u00a0<a href=\"https:\/\/automaton-media.com\/en\/news\/stellar-blade-developer-shift-up-launches-large-scale-recruitment-for-new-game-project-spirits\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Stellar Blade developer Shift Up launches large-scale recruitment for new game Project Spirits<\/strong><\/a>\u00a0<\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/news\/umamusume-developer-cygames-establishes-dedicated-ai-studio-for-creating-safe-and-secure-in-house-models\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Umamusume developer Cygames establishes dedicated AI studio for creating \u201csafe and secure\u201d in-house models<\/strong><\/a>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shift Up CEO and Stellar Blade director Hyung-tae Kim recently talked about AI in Korea&#8217;s game industry, expressing support for its adoption.<\/p>\n","protected":false},"author":55,"featured_media":48149,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[67,18],"class_list":["post-55701","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-ai","tag-global-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Stellar Blade director says using AI will be essential for competing with\u00a0overwhelming\u00a0manpower\u00a0of China and US developers\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Shift Up CEO and Stellar Blade director Hyung-tae Kim recently talked about AI in Korea&#039;s game industry, expressing support for its adoption.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, 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