{"id":55567,"date":"2026-01-06T22:00:00","date_gmt":"2026-01-06T13:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=55567"},"modified":"2026-01-06T16:00:24","modified_gmt":"2026-01-06T07:00:24","slug":"code-vein-2s-japanese-version-will-not-keep-the-term-revenants-but-the-overseas-versions-will-remain-the-same-says-director","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/code-vein-2s-japanese-version-will-not-keep-the-term-revenants-but-the-overseas-versions-will-remain-the-same-says-director\/","title":{"rendered":"Code Vein 2&#8217;s Japanese version will not keep the term &#8220;Revenants,&#8221; but the overseas versions will remain the same, says director"},"content":{"rendered":"\n<p>Although Code Vein introduced the concept of Revenants (dead humans who have been revived through the process of implanting a unique parasite), <strong>Code Vein II<\/strong>\u2019s Japanese version decides to call them &#8220;Kyuuketsuki&#8221; (vampires) from the outset. According to director Hiroshi Yoshimura, the shift in naming ties into the sequel\/soft reboot\u2019s lore that is separate from the original game.<\/p>\n\n\n\n<p>In a joint media interview, Yoshimura revealed that the decision to change the term \u201cRevenant\u201d to \u201cKyuuketsuki\u201d for the Japanese version was made during the world-building process (source: <a href=\"https:\/\/www.famitsu.com\/article\/202601\/60659\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>). Whereas the immortal humans in Code Vein were technically created via bioengineering, their counterparts in Code Vein II naturally exist within the world.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"CODE VEIN II - Story Trailer\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/qhYcOvEoRNI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u300eCODE VEIN II\u300f\u30b9\u30c8\u30fc\u30ea\u30fc\u30c8\u30ec\u30fc\u30e9\u30fc\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/Z9SaRLSibak?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><figcaption class=\"wp-element-caption\"><em>English versions of Code Vein II\u2019s trailers still use the term \u201cRevenant,\u201d while Japanese versions use \u201cKyuuketsuki\u201d.<\/em><\/figcaption><\/figure>\n\n\n\n<p>Since the English word \u201crevenant\u201d means \u201cone that returns after death or a long absence,\u201d Yoshimura stated that the term still fits the idea of what a Revenant is within the universe of Code Vein II. Given that \u201cthe bioengineered undead\u201d is the first thing Japanese veteran players would probably think of when they heard the word \u201c\u30ec\u30f4\u30ca\u30f3\u30c8\u201d (revenant), and since the term itself doesn\u2019t hold much meaning for the domestic audience, the devs felt that a different, more literal nuance would do a better job of getting the point across.<\/p>\n\n\n\n<p>While there is no official confirmation as to whether subtitles for other languages have been adjusted when playing Code Vein II with Japanese audio, players can expect the spoken dialogue to reflect the word change (as is evidenced in the game\u2019s trailers).<\/p>\n\n\n\n<p>Code Vein II is set to release on January 29 for Windows (<a href=\"https:\/\/store.steampowered.com\/app\/2362060\/CODE_VEIN_II\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>), PlayStation 5, and Xbox Series X|S.<\/p>\n\n\n\n<p>Related articles:<\/p>\n\n\n\n<p><strong><a href=\"https:\/\/automaton-media.com\/en\/news\/tales-of-berseria-remastered-to-use-international-censored-version-in-japan-too\/\" target=\"_blank\" rel=\"noreferrer noopener\">Tales of Berseria Remastered to use international \u201ccensored\u201d version in Japan too<\/a><\/strong><\/p>\n\n\n\n<p><strong><a href=\"https:\/\/automaton-media.com\/en\/news\/onimusha-way-of-the-sword-will-launch-without-differences-between-regions-we-want-everyone-to-have-the-same-experience-director-says\/\" target=\"_blank\" rel=\"noreferrer noopener\">Onimusha: Way of The Sword will launch without differences between regions. \u201cWe want everyone to have the same experience,\u201d director says<\/a><\/strong><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Code Vein II director says that &#8220;Revenants&#8221; in the domestic version of the game will be renamed due to the series&#8217; lore being refreshed.<\/p>\n","protected":false},"author":67,"featured_media":55571,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-55567","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Code Vein 2&#039;s Japanese version will not keep the term &quot;Revenants,&quot; but the overseas versions will remain the same, says director - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Code Vein II director says that &quot;Revenants&quot; in the domestic version of the game will be renamed due to the series&#039; lore being refreshed.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/code-vein-2s-japanese-version-will-not-keep-the-term-revenants-but-the-overseas-versions-will-remain-the-same-says-director\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Code Vein 2&#039;s Japanese version will not keep the term &quot;Revenants,&quot; but the overseas versions will remain the same, says director - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Code Vein II director says that &quot;Revenants&quot; in the domestic version of the game will be renamed due to the series&#039; lore being refreshed.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/code-vein-2s-japanese-version-will-not-keep-the-term-revenants-but-the-overseas-versions-will-remain-the-same-says-director\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2026-01-06T13:00:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260106-55567-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"960\" \/>\n\t<meta property=\"og:image:height\" content=\"540\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Carlos &quot;Zoto&quot; 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