{"id":55526,"date":"2026-01-04T00:01:49","date_gmt":"2026-01-03T15:01:49","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=55526"},"modified":"2026-01-04T00:01:51","modified_gmt":"2026-01-03T15:01:51","slug":"digimon-story-time-stranger-may-have-taken-8-years-to-make-but-the-team-is-now-gradually-expanding-in-scale-with-various-ideas-for-future-games","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/digimon-story-time-stranger-may-have-taken-8-years-to-make-but-the-team-is-now-gradually-expanding-in-scale-with-various-ideas-for-future-games\/","title":{"rendered":"Digimon Story: Time Stranger may have taken 8 years to make, but the team \u201cis now gradually expanding\u00a0in scale,\u201d\u00a0with various\u00a0ideas for future games\u00a0"},"content":{"rendered":"\n<p>Launching in October 2025,&nbsp;Bandai Namco Entertainment\u2019s<strong>&nbsp;Digimon Story: Time Stranger<\/strong>,&nbsp;was the series\u2019 first new standalone entry in 10 years,&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/news\/digimon-story-time-stranger-took-7-8-years-to-make-fueled-by-the-madness-of-its-passionate-dev-team\/\" target=\"_blank\" rel=\"noreferrer noopener\">taking 8 years to make<\/a>&nbsp;after the release of&nbsp;Digimon Story: Cyber Sleuth\u2019s&nbsp;\u201cHacker\u2019s Memory\u201d&nbsp;expansion.&nbsp;While the new RPG launched to positive reception, becoming the series\u2019 fastest-selling entry&nbsp;to date \u2013 its long development cycle has inevitably been a source of concern for some fans, who hope they&nbsp;won\u2019t&nbsp;have to wait&nbsp;another eight years before another Digimon game&nbsp;is ready to come out. The developers recently addressed this topic in an interview with&nbsp;<a href=\"https:\/\/www.4gamer.net\/games\/916\/G091614\/20251218042\/index_2.html\" target=\"_blank\" rel=\"noreferrer noopener\">4Gamer<\/a>.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1400\" height=\"785\" sizes=\"auto, (max-width: 1400px) 100vw, 1400px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-001.jpg\" alt=\"Digimon Story: Time Stranger\" class=\"wp-image-55530\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-001.jpg 1400w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-001-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-001-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>Ryosuke Hara, Time Stranger\u2019s&nbsp;producer at Bandai Namco&nbsp;Entertainment, and Yusuke&nbsp;Tomono, the game\u2019s director at 24Frame, had&nbsp;some&nbsp;good news for fans when it comes to the IP\u2019s future.&nbsp;\u201cWe\u2019re&nbsp;currently placing a strong emphasis on collaboration with Toei Animation and other affiliated companies when it comes to Digimon content. Through these efforts,&nbsp;we aim to grow the Digimon IP as a whole, while continuing to put effort into games,\u201d Hara explains.&nbsp;Regarding&nbsp;development time, he notes that \u201cThis time, it took us eight years, but the Digimon team is now gradually expanding in scale and working on establishing a structure that will&nbsp;allow us to grow in a sustainable way.\u201d&nbsp;<\/p>\n\n\n\n<p>It seems the team&nbsp;already has \u201cvarious things in mind,\u201d and Hara encourages fans to look forward to future Digimon&nbsp;releases. &nbsp;Regarding&nbsp;the nature of future games,&nbsp;Tomono&nbsp;comments that Time Stranger was developed&nbsp;with the goal of presenting Digimon in a way that would be appealing to a broader&nbsp;playerbase, including adults. For&nbsp;subsequent&nbsp;projects, he&nbsp;says he would like to aim for something new again, like a Digimon game that could&nbsp;serve as an entryway for people who&nbsp;aren\u2019t&nbsp;familiar with the franchise at all.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1397\" height=\"784\" sizes=\"auto, (max-width: 1397px) 100vw, 1397px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-002.jpg\" alt=\"Digimon Story: Time Stranger\" class=\"wp-image-55531\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-002.jpg 1397w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-002-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2026\/01\/20260103-55526-002-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>While they&nbsp;haven\u2019t&nbsp;confirmed any specific plans&nbsp;yet,&nbsp;it seems the&nbsp;devs&nbsp;are&nbsp;reassuring fans that the team is growing and&nbsp;that future developments in the series may become faster&nbsp;than what&nbsp;we\u2019ve&nbsp;seen so far, both when it comes to games and the Digimon IP as a whole.&nbsp;<\/p>\n\n\n\n<p>Digimon Story: Time Stranger&nbsp;is out now&nbsp;for&nbsp;PC (<a href=\"https:\/\/store.steampowered.com\/app\/1984270\/_\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>), PS5 and Xbox Series X|S.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Digimon Story: Time Stranger developers Ryosuke Hara and Yusuke Tomono talk about their team&#8217;s expansion and future goals.<\/p>\n","protected":false},"author":55,"featured_media":55529,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-55526","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Digimon Story: Time Stranger may have taken 8 years to make, but the team \u201cis now gradually expanding\u00a0in scale,\u201d\u00a0with various\u00a0ideas for future games\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Digimon Story: Time Stranger developers Ryosuke Hara and Yusuke Tomono talk about their team&#039;s expansion and future goals.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/digimon-story-time-stranger-may-have-taken-8-years-to-make-but-the-team-is-now-gradually-expanding-in-scale-with-various-ideas-for-future-games\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Digimon Story: Time Stranger may have taken 8 years to make, but the team \u201cis now gradually expanding\u00a0in scale,\u201d\u00a0with various\u00a0ideas for future games\u00a0 - 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