{"id":54602,"date":"2025-12-04T20:00:00","date_gmt":"2025-12-04T11:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=54602"},"modified":"2025-12-05T12:18:00","modified_gmt":"2025-12-05T03:18:00","slug":"monster-hunter-wilds-directors-offhand-comment-sparks-misplaced-outrage-among-japanese-fans-about-rise-erasure-and-internal-strife-between-dev-teams","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/monster-hunter-wilds-directors-offhand-comment-sparks-misplaced-outrage-among-japanese-fans-about-rise-erasure-and-internal-strife-between-dev-teams\/","title":{"rendered":"Monster Hunter Wilds director\u2019s offhand comment sparks misplaced outrage among Japanese fans about \u201cRise erasure\u201d and &#8220;internal strife between dev teams&#8221;"},"content":{"rendered":"\n<p>On December 3, SIE held its annual PlayStation Partner Awards for the Japan\/Asia region, during which Capcom\u2019s<strong> Monster Hunter Wilds<\/strong> won a Grand Award (given to the top five best-selling PS titles developed in Asia in the past year). Following the awards ceremony, Wilds\u2019 director Yuya Tokuda and producer Ryozo Tsujimoto gave an interview to the media, and a detail from their statements has caused a somewhat misguided outrage among fans in Japan.\u00a0<\/p>\n\n\n\n<p>While answering a question about&nbsp;how he strove to reconcile \u201cattracting new players\u201d vs \u201csatisfying veteran fans\u201d when developing Monster Hunter Wilds, Tokuda says his team analyzed data on where players got stuck in previous games. The root of the anger at his statement lies in him describing Monster Hunter World (2018) as the \u201cpredecessor\u201d or \u201cprevious title in the series\u201d (\u524d\u4f5c or \u201czensaku\u2019\u201d in Japanese), even though Monster Hunter Rise: Sunbreak came between World and Wilds,&nbsp;in 2021.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header.jpg\" alt=\"\" class=\"wp-image-15873\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/09\/20220923-220273-header-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>A screenshot of the interview isolating the phrase \u201cthe previous title, Monster Hunter World\u201d spoken by Tokuda was <a href=\"https:\/\/x.com\/Cpock_MH\/status\/1996353053319131598?s=20\" target=\"_blank\" rel=\"noreferrer noopener\">posted to X<\/a>, garnering over 3.2k likes and a good number of disappointed comments. Similar posts <a href=\"https:\/\/x.com\/T509050995\/status\/1996194928742044094?s=20\" target=\"_blank\" rel=\"noreferrer noopener\">criticizing the choice of words<\/a> have also gained significant traction among fans. Japanese users interpreted Tokuda\u2019s words as an attempt to dismiss Rise, which was developed by the \u201cportable\u201d team at Capcom (behind Portable 3rd, Generations, Rise\/Sunbreak), rather than the high-end console team (behind World, Iceborne, and now Wilds), reflecting some kind of perceived political or internal strife between the two lines.\u00a0<\/p>\n\n\n\n<p>On the other hand, others have pointed out that the outrage is likely unfounded, given that Tokuda is simply referring to the previous game he himself has directly been involved in. This is an especially important point to consider given that Tokuda was talking about his dev team analyzing its own past work (this context is missing from the X post the outrage originated from). Additionally, some have pointed out that development of Monster Hunter Wilds began before Sunbreak was released, which could be an extra reason why Tokuda ended up phrasing his answer the way he did.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001.jpg\" alt=\"\" class=\"wp-image-16171\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/10\/20221014-222666-001-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>All things considered, it doesn&#8217;t seem like there&#8217;s any ill intent behind the statement. Still, <a href=\"https:\/\/x.com\/MHFyuito\/status\/1996392139711029656?s=20\" target=\"_blank\" rel=\"noreferrer noopener\">some fans insist<\/a> that Tokuda should have been more considerate of players&#8217; point of view and chosen his words more carefully to avoid fueling peoples&#8217; anxieties about the series.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Monster Hunter Wilds director Yuya Tokuda made a statement during the 2025 PlayStation Partner Awards that some fans weren&#8217;t happy about.<\/p>\n","protected":false},"author":55,"featured_media":50583,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-54602","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Monster Hunter Wilds director\u2019s offhand comment sparks misplaced outrage among Japanese fans about \u201cRise erasure\u201d and &quot;internal strife between dev teams&quot; - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Monster Hunter Wilds director Yuya Tokuda made a statement during the 2025 PlayStation Partner Awards that some fans weren&#039;t happy about.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/monster-hunter-wilds-directors-offhand-comment-sparks-misplaced-outrage-among-japanese-fans-about-rise-erasure-and-internal-strife-between-dev-teams\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Monster Hunter Wilds director\u2019s offhand comment sparks misplaced outrage among Japanese fans about \u201cRise erasure\u201d and &quot;internal strife between dev teams&quot; - 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Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.","url":"https:\/\/automaton-media.com\/en\/author\/amber-vjestica\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/54602","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=54602"}],"version-history":[{"count":4,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/54602\/revisions"}],"predecessor-version":[{"id":54619,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/54602\/revisions\/54619"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/50583"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=54602"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=54602"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=54602"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}