{"id":52846,"date":"2025-10-10T04:00:00","date_gmt":"2025-10-09T19:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=52846"},"modified":"2025-10-09T17:25:55","modified_gmt":"2025-10-09T08:25:55","slug":"clair-obscur-expedition-33s-devs-set-out-to-honor-what-made-old-school-rpgs-special-and-somehow-ended-up-adding-a-full-on-climbing-platformer","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/clair-obscur-expedition-33s-devs-set-out-to-honor-what-made-old-school-rpgs-special-and-somehow-ended-up-adding-a-full-on-climbing-platformer\/","title":{"rendered":"Clair Obscur: Expedition 33\u2019s devs set out to honor what made old-school RPGs special, and somehow ended up adding a full-on climbing platformer\u00a0"},"content":{"rendered":"\n<p>Though<strong> Clair Obscur: Expedition 33<\/strong>\u2019s gameplay and storytelling are heavily inspired by <a href=\"https:\/\/automaton-media.com\/en\/news\/clair-obscur-expedition-33s-director-has-a-lot-of-love-for-the-sega-genesis-and-other-classic-consoles\/\" target=\"_blank\" rel=\"noreferrer noopener\">old-school RPGs<\/a> like Chrono Trigger and the Final Fantasy series, Sandfall Interactive packed in a ton of side content that doesn\u2019t quite fit with the main quest. As an example,<a href=\"https:\/\/automaton-media.com\/en\/tips\/clair-obscur-expedition-33-how-to-get-swimsuit-outfits\/\" target=\"_blank\" rel=\"noreferrer noopener\"> one of the optional Gestral Beaches<\/a> features the Only Up precision platforming minigame &#8211; intended as a surprise for players who venture off the beaten path. But even this, the developers say, comes from a place of nostalgia.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1514\" height=\"849\" sizes=\"auto, (max-width: 1514px) 100vw, 1514px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-008.jpg\" alt=\"\" class=\"wp-image-47715\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-008.jpg 1514w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-008-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-008-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>Talking to <a href=\"https:\/\/automaton-media.com\/en\/interviews\/even-with-an-unlimited-budget-clair-obscur-expedition-33-wouldnt-have-been-a-radically-different-or-bigger-game\/\" target=\"_blank\" rel=\"noreferrer noopener\">AUTOMATON Japan<\/a>, creative director Guillaume Broche explains that Clair Obscur: Expedition 33\u2019s variety of side content stems from a desire to recreate the feeling of surprise and discovery he felt from traditional RPGs he played back in the day. By adding extra optional bosses, new dialogue, and powerful gear, players are encouraged to <a href=\"https:\/\/automaton-media.com\/en\/tips\/clair-obscur-expedition-33-5-obscure-tricks-that-make-on-foot-exploration-easier\/\" target=\"_blank\" rel=\"noreferrer noopener\">explore the world<\/a>. While the game is fairly linear at the start, it slowly introduces wider areas and more ways to explore. This freedom of exploration culminates at the beginning of Act 3, where Esquie regains his ability to fly.\u00a0<\/p>\n\n\n\n<p>The optional challenges and activities were added at different times within production, with ideas coming entirely from within the core development team at Sandfall. Broche explains that it was current technologies like Unreal Engine 5, along with the team\u2019s ability to adapt to new ways of working, that allowed them to deliver a such a volume of optional content despite their small size.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1507\" height=\"850\" sizes=\"auto, (max-width: 1507px) 100vw, 1507px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-010.jpg\" alt=\"\" class=\"wp-image-47717\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-010.jpg 1507w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-010-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/05\/20250507-47704-010-768x433.jpg 768w\" \/><\/figure>\n\n\n\n<p>The Only Up minigame was added during the final year of development, when the game was taking shape and the devs were more focused on adding rewarding and fun side content to round out the experience. Broche admits that the platforming minigame is one of Clair Obscur: Expedition 33\u2019s biggest surprises, acknowledging that no one would expect anything like it in the middle of <a href=\"https:\/\/automaton-media.com\/en\/tips\/how-clair-obscur-expedition-33-alleviates-some-of-the-randomness-of-turn-based-battle-systems\/\" target=\"_blank\" rel=\"noreferrer noopener\">a turn-based RPG<\/a>. This sense of humor is something Sandfall Interactive wanted to incorporate into the game where it made sense, considering how serious and emotional the main narrative can be sometimes.\u00a0<\/p>\n\n\n\n<p>While Broche says that most of the team\u2019s ideas for side content were realized, there are some that were left out. He hints that these may come back in a future update for the game, which is a possibility since Sandfall Interactive just announced that Clair Obscur: Expedition 33 will be getting <a href=\"https:\/\/www.expedition33.com\/post\/thank-you-from-sandfall-interactive\" target=\"_blank\" rel=\"noreferrer noopener\">a major free update<\/a> that includes more costumes and a new playable environment filled with new enemies and bosses to overcome.\u00a0\u00a0<\/p>\n\n\n\n<p>Clair Obscur: Expedition 33 is available for PlayStation 5, Windows, and Xbox Series X|S.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Clair Obscur: Expedition 33 creative director Guillaume Broche on why the game packs so much extra content, particularly the Only Up minigame.<\/p>\n","protected":false},"author":67,"featured_media":52848,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[18],"class_list":["post-52846","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-global-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Clair Obscur: Expedition 33\u2019s devs set out to honor what made old-school RPGs special, and somehow ended up adding a full-on climbing platformer\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Clair Obscur: Expedition 33 creative director Guillaume Broche on why the game packs so much extra content, particularly the Only Up minigame.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/clair-obscur-expedition-33s-devs-set-out-to-honor-what-made-old-school-rpgs-special-and-somehow-ended-up-adding-a-full-on-climbing-platformer\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Clair Obscur: Expedition 33\u2019s devs set out to honor what made old-school RPGs special, and somehow ended up adding a full-on climbing platformer\u00a0 - 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