{"id":52735,"date":"2025-10-07T04:00:00","date_gmt":"2025-10-06T19:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=52735"},"modified":"2025-10-06T18:53:30","modified_gmt":"2025-10-06T09:53:30","slug":"ninja-gaiden-4-will-make-up-for-the-shortcomings-of-past-entries-boss-battles-devs-say","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/ninja-gaiden-4-will-make-up-for-the-shortcomings-of-past-entries-boss-battles-devs-say\/","title":{"rendered":"Ninja Gaiden 4 will make up for the &#8220;shortcomings&#8221; of past entries\u2019 boss battles, devs say"},"content":{"rendered":"\n<p>In contrast to the Ninja Gaiden series\u2019 core gameplay, which has you hacking and slashing several mob enemies some of its boss battles feel like walls that need to be chipped away at to progress forward. According to <strong>Ninja Gaiden 4<\/strong> producer Fumihiko Yasuda, the upcoming sequel will feature more interesting boss battles that learn from the series\u2019 shortcomings.<\/p>\n\n\n\n<p>In an interview with <a href=\"https:\/\/www.famitsu.com\/article\/202510\/54461\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>, Yasuda remarked how Ninja Gaiden 4 feels <a href=\"https:\/\/automaton-media.com\/en\/news\/ninja-gaiden-4s-structure-and-game-cycle-are-based-primarily-on-ninja-gaiden-2-as-proposed-by-platinumgames\/\" target=\"_blank\" rel=\"noreferrer noopener\">very similar to Ninja Gaiden 2<\/a>. This is because Platinum Games\u2019 Yuji Nakao, who serves as director and producer on Ninja Gaiden 4, is a big fan of the 2008 hack-and-slash game.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/10\/20251006-527350001.jpg\" alt=\"Ninja Gaiden 4 battle with mobs.\" class=\"wp-image-52737\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/10\/20251006-527350001.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/10\/20251006-527350001-380x214.jpg 380w\" \/><\/figure>\n\n\n\n<p>However, while previous mainline Ninja Gaiden titles excelled at their moment-to-moment gameplay, boss battles weren\u2019t as popular with players. Yasuda admits that this was due to Team Ninja\u2019s past shortcomings, but he also gets the impression that fans enjoy fighting minor enemies more than bosses.<\/p>\n\n\n\n<p>With these insights, <a href=\"https:\/\/automaton-media.com\/en\/news\/platinumgames-on-ninja-gaiden-4-were-not-making-it-for-team-ninja-were-making-it-together-with-them\/\" target=\"_blank\" rel=\"noreferrer noopener\">Team Ninja asked Platinum Games<\/a> to increase the frequency of Ninja Gaiden 4\u2019s minor enemy encounters midway through development. Yasuda says that while he thinks Platinum Games wouldn\u2019t be happy about the request, given that the game was already pretty close to completion, increasing the hordes of enemies that the player gets to fight during on-rail sequences made the game feel more like a part of the series.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/10\/20251006-527350002.jpg\" alt=\"Ninja Gaiden 4 boss battle. \" class=\"wp-image-52738\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/10\/20251006-527350002.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/10\/20251006-527350002-380x214.jpg 380w\" \/><\/figure>\n\n\n\n<p>As for the boss battles, Yasuda claims that they will be \u201cmuch more fun than in the previous games\u201d, citing that they were \u201cvery well-made from the start.\u201d According to him, the team thoroughly discussed each boss encounter, going so far as to have debates over the difficulty. Ultimately, they settled on something that they think is both fun and challenging for all players.<\/p>\n\n\n\n<p>Ninja Gaiden 4 is set to release on October 21 for PC (Windows), PlayStation 5, and Xbox Series X|S.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ninja Gaiden 4 developers discuss how they improved upon the shortcomings of past entries while maintaining the essence of the series. <\/p>\n","protected":false},"author":67,"featured_media":52736,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-52735","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Ninja Gaiden 4 will make up for the &quot;shortcomings&quot; 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