{"id":52502,"date":"2025-09-30T22:00:00","date_gmt":"2025-09-30T13:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=52502"},"modified":"2025-09-30T15:53:09","modified_gmt":"2025-09-30T06:53:09","slug":"resident-evil-requiem-devs-notice-japanese-players-are-more-likely-to-play-in-third-person-westerners-in-first-person","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/resident-evil-requiem-devs-notice-japanese-players-are-more-likely-to-play-in-third-person-westerners-in-first-person\/","title":{"rendered":"Resident Evil Requiem devs notice Japanese players are more likely to play in third person, Westerners in first person\u00a0\u00a0"},"content":{"rendered":"\n<p>Fresh from <strong>Resident Evil Requiem<\/strong>\u2019s showcase at Tokyo Game Show (TGS) 2025, the developers of Capcom\u2019s latest survival horror title found that\u00a0Japanese attendees were more likely to play their showfloor demo in third person. On the other hand, people who played the same demo at Gamescom 2025 in Cologne, Germany,\u00a0tended to favor playing in first person.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1351\" height=\"752\" sizes=\"auto, (max-width: 1351px) 100vw, 1351px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-001.jpg\" alt=\"Resident Evil Requiem\" class=\"wp-image-52506\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-001.jpg 1351w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-001-380x212.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-001-768x427.jpg 768w\" \/><\/figure>\n\n\n\n<p>Talking to <a href=\"https:\/\/news.denfaminicogamer.jp\/interview\/250929d\" target=\"_blank\" rel=\"noreferrer noopener\">Denfaminicogamer<\/a>, game director Koshi Nakanishi speculates that the difference in players\u2019 POV preferences might have to do with their gaming history. Whereas many Western players grew up with first-person PC shooters like Doom, for Japanese players it was third-person console RPGs such as Dragon Quest on the Famicom that were formative. &#8220;I think those kinds of differences are significant,\u201d he comments.\u00a0<\/p>\n\n\n\n<p>Of course, not every Western player loves FPS games, and not every Japanese player likes RPGs. Nakanishi sees that the landscape of gaming is changing, as many young Japanese gamers are getting accustomed to playing first-person POV titles like Minecraft and Apex Legends. He is interested in seeing how preferences change as players get older, and would like to see a proper analysis on the subject.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1345\" height=\"754\" sizes=\"auto, (max-width: 1345px) 100vw, 1345px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-002.jpg\" alt=\"Resident Evil Requiem\" class=\"wp-image-52507\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-002.jpg 1345w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-002-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250730-52502-002-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>Aside from the swappable perspectives, which <a href=\"https:\/\/automaton-media.com\/en\/news\/resident-evil-requiems-swappable-perspectives-were-created-to-offer-a-less-scary-alternative-and-attract-more-players\/\" target=\"_blank\" rel=\"noreferrer noopener\">impact how scary the experience is<\/a>, the Resident Evil Requiem\u2019s developers are doing everything they can to make the game as accessible as possible. Reports say that the <a href=\"https:\/\/automaton-media.com\/en\/news\/resident-evil-requiem-devs-say-optimizing-for-switch-2-was-a-smooth-ride-we-accounted-for-scalability-from-the-start-it-wasnt-a-forceful-downgrade\/\" target=\"_blank\" rel=\"noreferrer noopener\">TGS 2025 demo runs smoothly on the Nintendo Switch 2<\/a>, and the <a href=\"https:\/\/automaton-media.com\/en\/news\/resident-evil-requiem-devs-wanted-to-satisfy-their-own-curiosity-about-the-racoon-city-outbreaks-aftermath\/\" target=\"_blank\" rel=\"noreferrer noopener\">return to Raccoon City<\/a> will be appreciated by newcomers and veterans of the series.\u00a0\u00a0<\/p>\n\n\n\n<p>Resident Evil Requiem is set to launch on February 27 for PC (<a href=\"https:\/\/store.steampowered.com\/app\/3764200\/Resident_Evil_Requiem\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>), PlayStation 5, Xbox Series X\u2758S, and Nintendo Switch 2.&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Resident Evil Requiem noticed an interesting difference in POV preference between TGS and Gamescom visitors.<\/p>\n","protected":false},"author":67,"featured_media":52504,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-52502","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - 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