{"id":51732,"date":"2025-09-06T01:00:00","date_gmt":"2025-09-05T16:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=51732"},"modified":"2025-09-05T18:48:12","modified_gmt":"2025-09-05T09:48:12","slug":"konamis-erasure-of-p-t-let-the-indie-hit-the-exit-8-slip-into-its-place-hideki-kamiya-says","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/konamis-erasure-of-p-t-let-the-indie-hit-the-exit-8-slip-into-its-place-hideki-kamiya-says\/","title":{"rendered":"Konami\u2019s erasure of P.T. let the indie hit The Exit 8 slip\u00a0into its place, Hideki Kamiya says"},"content":{"rendered":"\n<p>The unsettling anomaly spotting game <strong>The Exit 8 <\/strong>took Japan\u2019s indie scene by storm when it released in November 2023, selling over 2 million copies. Besides being adapted into a <a href=\"https:\/\/automaton-media.com\/en\/news\/the-exit-8-live-action-movie-adaptation-announced\/\" target=\"_blank\" rel=\"noreferrer noopener\">full-length film<\/a> and novel, The Exit 8 has had an enormous influence on game developers \u2013 spawning a wealth of games that adopt and <a href=\"https:\/\/automaton-media.com\/en\/indie-games\/absurdist-horror-exit-8-like-has-you-escaping-station-full-of-bizarre-dudes\/\" target=\"_blank\" rel=\"noreferrer noopener\">play around with its formula<\/a>. In Japan, this is so widespread that it has come to be commonly referred to as the \u201cExit 8-like&#8221; genre.\u00a0<\/p>\n\n\n\n<p>Although The Exit 8 wears its own influences on its sleeve, with developer <a href=\"https:\/\/automaton-media.com\/en\/news\/20240214-27192\/\" target=\"_blank\" rel=\"noreferrer noopener\">Kotake Create being open about referencing titles<\/a> like P.T. and I&#8217;m on Observation Duty, there\u2019s no doubt that wider audiences consider The Exit 8 a pioneer of a new game format. With the title&#8217;s popularity reigniting lately, Bayonetta and Devil May Cry creator Hideki Kamiya recently retweeted a series of his past posts on X related to the Exit 8 phenomenon. He suggests that The Exit 8 is in fact, something of a \u201cP.T.-like\u201d itself \u2013 referring to Konami\u2019s 2014 interactive trailer for the cancelled Silent Hills. He laments that due to it being deleted and abandoned, P.T. is starting to lose the recognition it deserves for the innovations it brought to game design.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1536\" height=\"864\" sizes=\"auto, (max-width: 1536px) 100vw, 1536px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20240214-27192-header-1536x864-1.jpg\" alt=\"The Exit 8\" class=\"wp-image-51737\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20240214-27192-header-1536x864-1.jpg 1536w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20240214-27192-header-1536x864-1-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20240214-27192-header-1536x864-1-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>\u201cThe Exit 8 went viral, but I feel like\u00a0it\u2019s basically a \u201clite\u201d P.T. of sorts. When I played P.T., I remember thinking it was ingenious, and now, with P.T. being permanently erased, it feels like\u00a0The Exit 8\u00a0has taken that position,\u201d Kamiya commented.\u00a0<\/p>\n\n\n\n<p>\u201cThat\u2019s why the term Exit 8-like feels off to me. From a game history perspective, I think calling it P.T.-like would be more accurate. That\u2019s how innovative P.T. was, completely unique and without precedent, not to mention hugely influential on the developers who followed. (If there actually were looping closed-space games before P.T. I\u2019m forgetting about, please kindly let me know).\u201d&nbsp;<\/p>\n\n\n\n<p>When he first saw The Exit 8, Kamiya immediately perceived it as a P.T.-style game, but was surprised to see that not many others noticed or mentioned a connection. This made him realize how much the iconic title has slipped into obscurity. \u201cWe should definitely remember P.T. as the true originator of that game design, or at least, that\u2019s what I think as a game designer.\u201d&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1187\" height=\"670\" sizes=\"auto, (max-width: 1187px) 100vw, 1187px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250905-5173-001.jpg\" alt=\"P.T.\" class=\"wp-image-51738\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250905-5173-001.jpg 1187w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250905-5173-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250905-5173-001-768x433.jpg 768w\" \/><\/figure>\n\n\n\n<p>Although it\u2019s regarded by many as one of the best (and scariest) horror games of all time, it unfortunately comes as no surprise that P.T. is losing its recognition among wider audiences. P.T was not only delisted from the PlayStation store, but made untransferable to PS5, gravely limiting legitimate means to play it. Given the circumstances behind its removal, it\u2019s unlikely that we can expect some form of revival from Konami\u2019s side, but it might not be futile to hope for Kojima Productions to come back with something similar.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game designer Hideki Kamiya talks about the huge influence of P.T. on game design and why we shouldn&#8217;t forget it.<\/p>\n","protected":false},"author":55,"featured_media":51736,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[64,3],"tags":[17],"class_list":["post-51732","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Konami\u2019s erasure of P.T. let the indie hit The Exit 8 slip\u00a0into its place, Hideki Kamiya says - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Game designer Hideki Kamiya talks about the huge influence of P.T. on game design and why we shouldn&#039;t forget it.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/konamis-erasure-of-p-t-let-the-indie-hit-the-exit-8-slip-into-its-place-hideki-kamiya-says\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Konami\u2019s erasure of P.T. let the indie hit The Exit 8 slip\u00a0into its place, Hideki Kamiya says - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Game designer Hideki Kamiya talks about the huge influence of P.T. on game design and why we shouldn&#039;t forget it.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/konamis-erasure-of-p-t-let-the-indie-hit-the-exit-8-slip-into-its-place-hideki-kamiya-says\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2025-09-05T16:00:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/09\/20250905-5173-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"955\" \/>\n\t<meta property=\"og:image:height\" content=\"491\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Amber V\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Amber V\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Konami\u2019s erasure of P.T. let the indie hit The Exit 8 slip\u00a0into its place, Hideki Kamiya says - 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She grew up playing Duke Nukem and Wolfenstein with her dad, and is now enamored with obscure Japanese video games and internet culture. Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.","url":"https:\/\/automaton-media.com\/en\/author\/amber-vjestica\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/51732","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=51732"}],"version-history":[{"count":4,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/51732\/revisions"}],"predecessor-version":[{"id":51739,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/51732\/revisions\/51739"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/51736"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=51732"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=51732"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=51732"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}