{"id":50565,"date":"2025-07-31T02:00:00","date_gmt":"2025-07-30T17:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=50565"},"modified":"2025-07-30T18:37:58","modified_gmt":"2025-07-30T09:37:58","slug":"silent-hill-2-remake-producer-at-konami-says-seeing-bloober-team-gain-recognition-for-their-work-is-the-greatest-reward","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/silent-hill-2-remake-producer-at-konami-says-seeing-bloober-team-gain-recognition-for-their-work-is-the-greatest-reward\/","title":{"rendered":"Silent Hill 2 remake producer at Konami says seeing Bloober Team gain recognition for their work is &#8220;the greatest reward&#8221;\u00a0"},"content":{"rendered":"\n<p>Jacek Zi\u0119ba, director of Bloober Team\u2019s upcoming survival horror game, Cronos: The New Dawn, recently talked about how the skepticism surrounding his studio has shifted to a more positive light following the success of the <strong>Silent Hill 2<\/strong> remake.\u00a0Prior to their collaboration with Konami, Bloober Team delivered horror titles with varying degrees of success, and faced harsh scrutiny after it was announced they were working on the high-profile horror IP. Following the remake\u2019s positive reception, however,\u00a0the general public is more interested than ever in what Bloober Team is working on next.\u00a0<\/p>\n\n\n\n<p>In response to our coverage of Zi\u0119ba\u2019s comments over on <a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/bloober-team-silent-hill-2-remake-20250729-351014\/\" target=\"_blank\" rel=\"noreferrer noopener\">Automaton Japan<\/a>, Silent Hill 2 and Silent Hill f producer Motoi Okamoto expressed delight at Bloober Team\u2019s success, saying it was a joy as a producer to see the studio get recognized for its efforts.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u30d7\u30ed\u30c7\u30e5\u30fc\u30b5\u30fc\u306e\u4e00\u756a\u306e\u4ed5\u4e8b\u306f\u3001\u521d\u671f\u306e\u30b3\u30f3\u30bb\u30d7\u30c8\u3084\u6307\u91dd\u3001\u30d7\u30ed\u30c8\u30bf\u30a4\u30d7\u304c\u56fa\u307e\u308b\u307e\u3067\u306f\u5fb9\u5e95\u7684\u306b\u8b70\u8ad6\u3059\u308b\u3051\u3069\u3001\u305d\u306e\u5f8c\u306f\u73fe\u5834\u3092\u4fe1\u7528\u3057\u3066\u3001\u4e88\u7b97\u3084\u6642\u9593\u3092\u78ba\u4fdd\u3059\u308b\u3053\u3068\u3060\u3068\u601d\u3044\u307e\u3059\u3002 <a href=\"https:\/\/t.co\/1UP8wxsPyi\">https:\/\/t.co\/1UP8wxsPyi<\/a><\/p>&mdash; \u5ca1\u672c\u57fa (@obakemogura) <a href=\"https:\/\/twitter.com\/obakemogura\/status\/1950151211933376759?ref_src=twsrc%5Etfw\">July 29, 2025<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\">Post translation:<em> I believe the primary job of a producer is to thoroughly discuss the initial concept, guidelines, and prototype until they are solidified. After that, it\u2019s about trusting the development team and securing the budget and time they need.<\/em>\u00a0<\/figcaption><\/figure>\n\n\n\n<p>Okamoto was heavily involved in all aspects of the Silent Hill 2 remake, from <a href=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-2-remakes-konami-producer-says-bloober-team-was-assessed-for-genre-specific-experience-before-being-selected-for-the-role\/\" target=\"_blank\" rel=\"noreferrer noopener\">Konami\u2019s decision to partner with Bloober Team<\/a> to choosing <a href=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-2-remakes-producer-says-the-original-japanese-devs-wanted-more-changes-than-bloober-team\/\" target=\"_blank\" rel=\"noreferrer noopener\">which elements of the original should remain untouched<\/a>. Despite his contributions, he knew how important it was to let the team do their thing.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u4e00\u7dd2\u306b\u4ed5\u4e8b\u3057\u305f\u30b9\u30bf\u30b8\u30aa\u304c\u4e16\u754c\u4e2d\u306b\u8a55\u4fa1\u3055\u308c\u3066\u3001\u6210\u529f\u3092\u5206\u304b\u3061\u5408\u3046\u306e\u306f\u3001\u6700\u9ad8\u306b\u30d7\u30ed\u30c7\u30e5\u30fc\u30b5\u30fc\u51a5\u5229\u306b\u5c3d\u304d\u308b\u3053\u3068\u3067\u3059\u3002<br><br>Bloober Team\u3082\u7d20\u6674\u3089\u3057\u3044\u3057\u3001NeoBards\u3082\u7d20\u6674\u3089\u3057\u3044\u3057\u3001Annapuruna\u3068Screen Burn\uff08No Code\uff09\u3082\u7d20\u6674\u3089\u3057\u3044\u30c1\u30fc\u30e0\u3002\u540d\u8a89\u3068\u6210\u529f\u3092\u5206\u304b\u3061\u5408\u3044\u305f\u3044\u3067\u3059\u3002<\/p>&mdash; \u5ca1\u672c\u57fa (@obakemogura) <a href=\"https:\/\/twitter.com\/obakemogura\/status\/1950153306262712767?ref_src=twsrc%5Etfw\">July 29, 2025<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><em>Post translation: It is the greatest reward for a producer to see the studio you worked with receive worldwide acclaim and share in its success.<\/em>\u00a0<em>Bloober Team is amazing. NeoBards Entertainment is amazing. Annapurna Interactive and Screen Burn Interactive (formerly No Code) are also fantastic teams. I want to share in their honor and successes.<\/em>\u00a0<\/figcaption><\/figure>\n\n\n\n<p>Aside from Bloober Team, Okamoto counts himself lucky to be working on several Silent Hill projects with other studios. Neobards is putting the finishing touches on the <a href=\"https:\/\/automaton-media.com\/en\/news\/the-silent-hill-series-has-leaned-more-heavily-into-western-style-horror-in-recent-entries-but-silent-hill-f-will-be-a-return-to-japanese-roots-dev-say\/\" target=\"_blank\" rel=\"noreferrer noopener\">distinctly Japanese Silent Hill f<\/a> while Annapurna Interactive and Screen Burn are still working on the mysterious <a href=\"https:\/\/automaton-media.com\/en\/news\/konami-reports-record-breaking-profits-confirms-upcoming-releases-for-2024-and-beyond\/\" target=\"_blank\" rel=\"noreferrer noopener\">Silent Hill: Townfall<\/a>.&nbsp;&nbsp;<\/p>\n\n\n\n<p>The Silent Hill 2 remake is available on PS5 and Steam.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Silent Hill series producer Motoi Okamoto celebrates Bloober Team&#8217;s success and recent rise in popularity as a game developer.<\/p>\n","protected":false},"author":67,"featured_media":50567,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-50565","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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