{"id":50318,"date":"2025-07-23T15:54:11","date_gmt":"2025-07-23T06:54:11","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=50318"},"modified":"2025-07-23T15:54:13","modified_gmt":"2025-07-23T06:54:13","slug":"deltarune-makes-some-chapter-3-and-4-bosses-easier-to-deal-with-in-latest-patch","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/deltarune-makes-some-chapter-3-and-4-bosses-easier-to-deal-with-in-latest-patch\/","title":{"rendered":"Deltarune makes some Chapter 3 and 4 bosses easier to deal with in latest patch"},"content":{"rendered":"\n<p>While <strong>Deltarune<\/strong> updates typically consist of bug fixes (a fact that creator <a href=\"https:\/\/bsky.app\/profile\/tobyfox.undertale.com\/post\/3ltgnjwn6ik22\" target=\"_blank\" rel=\"noreferrer noopener\">Toby Fox admits no one is really interested in<\/a>), patch 1.03 also includes a few tweaks that will hopefully make the game less frustrating for some. Two bosses (one in Chapter 3 and another in Chapter 4) have had their fights adjusted to account for difficulty. Take note that some light spoilers for Deltarune follow.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"bluesky-embed\" data-bluesky-uri=\"at:\/\/did:plc:vshnclkqqguyg6xcz6q7g65k\/app.bsky.feed.post\/3lulu2jpt2c22\" data-bluesky-cid=\"bafyreiaxa43rj2amblgucl5d5q3nzj5pbau3jaoomczmiou2tw2xpew6em\"><p lang=\"en\">DELTARUNE patch 1.03 was released<\/p>&mdash; <a href=\"https:\/\/bsky.app\/profile\/did:plc:vshnclkqqguyg6xcz6q7g65k?ref_src=embed\">tobyfox (@tobyfox.undertale.com)<\/a> <a href=\"https:\/\/bsky.app\/profile\/did:plc:vshnclkqqguyg6xcz6q7g65k\/post\/3lulu2jpt2c22?ref_src=embed\">2025-07-23T01:19:43.956Z<\/a><\/blockquote><script async src=\"https:\/\/embed.bsky.app\/static\/embed.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>The boss in Chapter 3 that has had one of its moves adjusted is none other than the Roaring Knight \u2013 the chapter\u2019s final and hidden boss. Specifically, the Roaring Knight\u2019s \u201cSword Tunnel\u201d attack has had its hitbox reduced. Sword Tunnel\u2019s fast execution and lengthy uptime make it one of the harder attacks to survive, especially if you\u2019re going for a pacifist run. Fox hopes that reducing the attack\u2019s hitbox will make it easier for players to dodge the slew of travelling swords.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1270\" height=\"714\" sizes=\"auto, (max-width: 1270px) 100vw, 1270px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-001.jpg\" alt=\"Deltarune Roaring Knight\" class=\"wp-image-50322\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-001.jpg 1270w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-001-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>Unlike the Roaring Knight boss fight, which only includes one attack adjustment, the entire Jackenstein encounter in Chapter 4 will be nerfed if you lose to the boss repeatedly. Losing to Jackenstein two times in a row will decrease the damage dealt by Jackenstein\u2019s chasing pumpkin attack. Losing three times in succession will increase TP gain by 50%.\u00a0\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1268\" height=\"708\" sizes=\"auto, (max-width: 1268px) 100vw, 1268px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-002.jpg\" alt=\"Deltarune Jackenstein\" class=\"wp-image-50323\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-002.jpg 1268w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-002-380x212.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/07\/20250723-50318-002-768x429.jpg 768w\" \/><\/figure>\n\n\n\n<p>The Jackenstein boss fight is quite different from other Deltarune encounters. Instead of dodging enemy projectiles, players have to navigate a series of dimly-lit mazes while avoiding hazards and a quick-chasing Jackenstein head. Since Jackenstein is a mandatory encounter, Fox wants players who find his section challenging to progress more easily.&nbsp;<\/p>\n\n\n\n<p>Aside from these gameplay adjustments, patch 1.03 also includes the standard bug fixes. Fox reports that patch 1.04 is already in development and will be released soon. <a href=\"https:\/\/automaton-media.com\/en\/news\/deltarunes-tenna-was-created-all-the-way-back-in-2016-but-toby-fox-abandoned-his-tremendously-bad-3d-prototype\/\" target=\"_blank\" rel=\"noreferrer noopener\">Tenna<\/a>, however, remains unchanged.&nbsp;<\/p>\n\n\n\n<p>Deltarune Chapters 1-4 is now available for Nintendo Switch 1 and 2, PC (macOS and Windows), and PlayStation 4 and 5.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Deltarune&#8217;s latest Patch 1.03 nerfs two bosses in Chapters 3 and 4, making them less of a headache to deal with.<\/p>\n","protected":false},"author":67,"featured_media":50321,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[62,3],"tags":[18],"class_list":["post-50318","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-indie-games","category-news","tag-global-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - 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