{"id":49123,"date":"2025-06-18T01:00:00","date_gmt":"2025-06-17T16:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=49123"},"modified":"2025-06-17T10:21:20","modified_gmt":"2025-06-17T01:21:20","slug":"as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/","title":{"rendered":"As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands"},"content":{"rendered":"\n<p>Koei Tecmo recently announced a brand-new mainline entry in the Atelier series: <strong>Atelier Resleriana: The Red Alchemist &amp; the White Guardian<\/strong>. According to the creators, this new title will bring back classic Atelier-esque mechanics, releasing on September 26, 2025, for PC (Steam), PS5, PS4 and the Nintendo Switch (Note that the PS4 port of the game will only be available in Japan).<\/p>\n\n\n\n<p>Automaton recently had a chat with producer Hosoi Junzo about the Atelier series\u2019 worldwide success and how it has affected his approach to development. The huge gap between Western and domestic demands seems more apparent now, and that requires a more careful approach when it comes to improving their games \u2013 However, Hosoi says that the Atelier team is carefully listening to each opinion or comment that fans send their way.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"967\" height=\"543\" sizes=\"auto, (max-width: 967px) 100vw, 967px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230002.jpg\" alt=\"Atelier Resleriana gameplay.\" class=\"wp-image-49126\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230002.jpg 967w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230002-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230002-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>Hosoi shared with us his message to the overseas readers, telling us what he learned about the differences between the series\u2019 Western and Japanese fans while he was on his trip across the ocean. \u201cRecently I went to Europe and North America for the first time, to do some work regarding Atelier Yumia,\u201d he says. \u201cThere I could actually feel the contrast between the Asian and Western sentiment, as well as the differences between our way of thinking and the Western players\u2019 demands.\u201d<\/p>\n\n\n\n<p>\u201cFor example,\u201d Hosoi adds, \u201cin the West, many players are looking for a \u2018more straightforward action-packed gameplay experience. However, in Asia, that kind of direction would be considered \u2018too simple,\u2019 and players say they would rather like us to \u2018focus on making Synthesis stronger.\u2019 While hearing all these opinions makes me realize how difficult game development actually is, I\u2019d still want players to leave a Steam review or give us any kind of feedback, because it\u2019s really valuable information for us \u2013 that\u2019s why I\u2019d want to tell all our players, keep on sharing your opinions with us!\u201d&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"967\" height=\"543\" sizes=\"auto, (max-width: 967px) 100vw, 967px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230001.jpg\" alt=\"Atelier Resleriana.\" class=\"wp-image-49127\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230001.jpg 967w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230001-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-491230001-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p>Although the series is gaining more global popularity, it seems like the Atelier team doesn\u2019t want to simply prioritize the preferences of Western players, but rather, they are determined to reconcile the different demands and find a solution that would be the best for both sides. Contrary to its predecessor Atelier Yumia, which was leaning towards global gaming trends with is open-world map design and real-time action mechanics, Atelier Resleriana will be going back to basics as a classic turn-based RPG, inheriting the spirit of Atelier Sophie 2. <\/p>\n\n\n\n<p>Taking all this into account, it appears that the developers are taking the freedom to make different game design choices for each next game they create, without leaning exclusively towards one market or one group of players. Trying to find a solution that is the best for both sides certainly isn\u2019t easy, but as Hosoi said, keep sending all your opinions and suggestions \u2013 that way developers will be able to improve their games and make more content that fans will actually enjoy. &nbsp;<\/p>\n\n\n\n<p>Related articles:<\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/news\/the-atelier-team-admits-its-mistakes-and-they-want-all-the-feedback-they-can-get-series-producer-says\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Atelier team admits its mistakes, and they want all the feedback they can get, series producer says\u00a0<br><\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/automaton-media.com\/en\/news\/atelier-ryzas-famous-thick-thighs-were-influenced-by-japans-economic-recession-according-to-series-producer\/\" target=\"_blank\" rel=\"noreferrer noopener\">Atelier Ryza\u2019s famous thick thighs were influenced by Japan\u2019s economic recession, according to series\u2019 producer\u00a0<br><\/a><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>As the game goes global, Atelier producer Hosoi Junzo shares his insight on the differences between the Western and domestic player bases.<\/p>\n","protected":false},"author":79,"featured_media":49125,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[10,3],"tags":[17],"class_list":["post-49123","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interviews","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"As the game goes global, Atelier producer Hosoi Junzo shares his insight on the differences between the Western and domestic player bases.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"As the game goes global, Atelier producer Hosoi Junzo shares his insight on the differences between the Western and domestic player bases.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2025-06-17T16:00:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-49123-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1185\" \/>\n\t<meta property=\"og:image:height\" content=\"464\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"\u0110or\u0111e P\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"\u0110or\u0111e P\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands - AUTOMATON WEST","description":"As the game goes global, Atelier producer Hosoi Junzo shares his insight on the differences between the Western and domestic player bases.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/","og_locale":"en_US","og_type":"article","og_title":"As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands - AUTOMATON WEST","og_description":"As the game goes global, Atelier producer Hosoi Junzo shares his insight on the differences between the Western and domestic player bases.","og_url":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/","og_site_name":"AUTOMATON WEST","article_published_time":"2025-06-17T16:00:00+00:00","og_image":[{"width":1185,"height":464,"url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-49123-header.jpg","type":"image\/jpeg"}],"author":"\u0110or\u0111e P","twitter_card":"summary_large_image","twitter_creator":"@AUTOMATON_ENG","twitter_site":"@AUTOMATON_ENG","twitter_misc":{"Written by":"\u0110or\u0111e P","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#article","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/"},"author":{"name":"\u0110or\u0111e P","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/e62deb6406bad91fe5f441afc29c1696"},"headline":"As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands","datePublished":"2025-06-17T16:00:00+00:00","mainEntityOfPage":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/"},"wordCount":546,"commentCount":12,"publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"image":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-49123-header.jpg","keywords":["News (Japan-related)"],"articleSection":["Interviews","News"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/","url":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/","name":"As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands - AUTOMATON WEST","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#primaryimage"},"image":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-49123-header.jpg","datePublished":"2025-06-17T16:00:00+00:00","description":"As the game goes global, Atelier producer Hosoi Junzo shares his insight on the differences between the Western and domestic player bases.","breadcrumb":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#primaryimage","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-49123-header.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250617-49123-header.jpg","width":1185,"height":464},{"@type":"BreadcrumbList","@id":"https:\/\/automaton-media.com\/en\/interviews\/as-the-atelier-franchise-goes-global-the-dev-team-is-torn-about-how-to-reconcile-western-and-japanese-players-vastly-differing-demands\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"\u30db\u30fc\u30e0","item":"https:\/\/automaton-media.com\/en\/"},{"@type":"ListItem","position":2,"name":"As the Atelier franchise goes global, the dev team is torn about how to reconcile Western and Japanese players\u2019 vastly differing demands"}]},{"@type":"WebSite","@id":"https:\/\/automaton-media.com\/en\/#website","url":"https:\/\/automaton-media.com\/en\/","name":"AUTOMATON WEST","description":"AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.","publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/automaton-media.com\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/automaton-media.com\/en\/#organization","name":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2","url":"https:\/\/automaton-media.com\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","width":374,"height":190,"caption":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2"},"image":{"@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/x.com\/AUTOMATON_ENG","https:\/\/www.youtube.com\/channel\/UCabvYnvuUUbbGUrxkaFRgSA"]},{"@type":"Person","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/e62deb6406bad91fe5f441afc29c1696","name":"\u0110or\u0111e P","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/profil-150x150.jpg","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/profil-150x150.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/profil-150x150.jpg","caption":"\u0110or\u0111e P"},"description":"Automaton West Editor","url":"https:\/\/automaton-media.com\/en\/author\/djordje-p\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/49123","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/79"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=49123"}],"version-history":[{"count":2,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/49123\/revisions"}],"predecessor-version":[{"id":49136,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/49123\/revisions\/49136"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/49125"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=49123"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=49123"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=49123"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}