{"id":48824,"date":"2025-06-10T01:30:00","date_gmt":"2025-06-09T16:30:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=48824"},"modified":"2025-06-10T18:33:17","modified_gmt":"2025-06-10T09:33:17","slug":"sonic-racing-crossworlds-controls-are-based-on-20-years-of-experience-making-initial-d-arcade-games-devs-say","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/sonic-racing-crossworlds-controls-are-based-on-20-years-of-experience-making-initial-d-arcade-games-devs-say\/","title":{"rendered":"Sonic Racing CrossWorlds&#8217; controls are based on 20 years of experience making Initial D arcade games, devs say"},"content":{"rendered":"\n<p><strong>Sonic Racing: CrossWorlds<\/strong>, a new racing game featuring Sonic and other famous Sega characters, was announced for a release on September 25, 2025. In an interview with <a href=\"https:\/\/www.4gamer.net\/games\/882\/G088214\/20250606039\/\" target=\"_blank\" rel=\"noreferrer noopener\">4gamer<\/a>, producer Taki Ryuichi and creative director Kohayakawa Masaru talked about the creative process behind the upcoming game. Earlier this year, it <a href=\"https:\/\/automaton-media.com\/en\/news\/initial-d-arcade-developers-involved-in-segas-new-sonic-racing-game\/\" target=\"_blank\" rel=\"noreferrer noopener\">was revealed<\/a> that the Initial D developers would be lending a helping hand to the Sonic developers, but according to Taki and Kohayakawa, they played a significant role in fleshing out the game\u2019s control system and making sure it plays like a \u201creal\u201d racing game.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250609-488240001.jpg\" alt=\"Sonic Racing: CrossWorlds visual showing Sonic racing.\" class=\"wp-image-48837\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250609-488240001.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250609-488240001-380x214.jpg 380w\" \/><\/figure>\n\n\n\n<p>Kohayakawa notes that the Initial D series has changed a lot in the past 20 years, the game mechanics of the earlier releases being quite challenging for the players. However, in contrast, the brand-new release of Initial D The Arcade has surprisingly intuitive controls \u2014 the gameplay getting more polished throughout the years as the devs gain more experience. According to him, all the years of hard work put into perfecting the gameplay of Initial D are the reason why the Initial D and Sonic teams were able to achieve such a smooth collaboration in CrossWorlds. \u201cIt was entirely thanks to the Initial D development team that, in Sonic Racing, we were able to implement the gameplay which they\u2019d been honing for years \u2013 and it was because of them that we were able to carry on with developing the game,\u201d, Kohayakawa explained.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"432\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250609-488240002.jpg\" alt=\"Sonic Racing: CrossWorlds visual showing Amy racing.\" class=\"wp-image-48838\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250609-488240002.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/06\/20250609-488240002-380x214.jpg 380w\" \/><\/figure>\n\n\n\n<p>Taki also added that the Initial D developers\u2019 knowledge of what makes a racing game feel smooth in terms of controls was crucial for their collaboration. He believes that the two developer teams were able to combine both of their main strengths to create a game that maintains Sonic\u2019s catchy and fun vibe while also running like an authentic racing game that feels highly responsive.<\/p>\n\n\n\n<p>Sonic Racing: Cross Worlds is set to release on September 25, 2025, for PlayStation, Xbox, PC (Steam, Epic) and Nintendo Switch.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>According to Sega developers, it was thanks to the Initial D development team that Sonic Racing: CrossWorlds feels like a &#8220;real&#8221; racing game.<\/p>\n","protected":false},"author":79,"featured_media":48836,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-48824","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Sonic Racing CrossWorlds&#039; 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