{"id":47419,"date":"2025-04-24T18:31:58","date_gmt":"2025-04-24T09:31:58","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=47419"},"modified":"2025-04-24T18:32:50","modified_gmt":"2025-04-24T09:32:50","slug":"metaphor-refantazios-pc-sales-far-exceeded-atlus-expectations-says-director-katsura-hashino","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/metaphor-refantazios-pc-sales-far-exceeded-atlus-expectations-says-director-katsura-hashino\/","title":{"rendered":"Metaphor: ReFantazio&#8217;s PC sales far exceeded Atlus\u2019 expectations, says director Katsura Hashino"},"content":{"rendered":"\n<p><strong>Metaphor: ReFantazio<\/strong> is currently considered Atlus\u2019 fastest selling title ever. With the game simultaneously releasing across consoles and PC worldwide, it sold over a million copies on the first day, topping Persona 3 Reload.&nbsp; In an <a href=\"https:\/\/www.4gamer.net\/games\/717\/G071766\/20250316001\/\" target=\"_blank\" rel=\"noreferrer noopener\">interview with 4Gamer<\/a>, director and creative producer Katsura Hashino says that PC gamers have accounted for a larger proportion of the title\u2019s sales than Atlus anticipated.<\/p>\n\n\n\n<p>Metaphor: ReFantazio was the first Hashino-led title that was simultaneously released for console and PC worldwide. While the preparation for a global release on all platforms was not easy for his team, he considers it a significant thing that players all over the world got to experience this game at the same time on every platform. \u201cEven as a developer, I believe that there is much merit in each player being able to enjoy the game in their preferred environment, and I\u2019m glad that we were able to accomplish that.\u201d <\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Metaphor: ReFantazio \u2014 Accolades Trailer\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/7P7fbIElBcc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>What surprised the development team was how well-received the game was with PC users \u2013 Hashino says that the number of downloads of Metaphor: ReFantazio\u2019s Windows version has greatly exceeded their expectations. He explains that, \u201calthough Atlus is generally associated with console games,\u201d their survey results show that the percentage of PC users playing their games is rising year by year. \u201cEven if you look at long-term data from over the past 5 to 10 years, the trend is evident,\u201d he adds. Hopefully, this positive precedent will encourage Atlus to continue warming up to the PC market. <\/p>\n\n\n\n<p>Another big factor for simultaneously releasing Metaphor: ReFantazio on all platforms worldwide were overseas fans, Hashino says. \u201cIt\u2019s a great thing that fans all over the globe get to play the game at the same time, in a sense that everyone can enjoy the game together. Another important reason for this would be the prevention of spoilers.\u201d Hashino acknowledges that there are many people who would want to go into the game blind and experience all of the exciting parts for themselves \u2013 if a game releases early in specific regions, there\u2019s a risk of spoilers spreading online, so a simultaneous worldwide release is the best way to prevent that, giving every fan an equal chance to experience the story spoiler-free.<\/p>\n\n\n\n<p>Related articles: <a href=\"https:\/\/automaton-media.com\/en\/news\/atlus-is-one-of-our-most-successful-acquisition-deals-to-date-sega-sammy-reports-strong-sales-of-metaphor-refantazio\/\" target=\"_blank\" rel=\"noreferrer noopener\">\u201cAtlus is one of our most successful acquisition deals to date\u201d Sega Sammy reports strong sales of Metaphor: ReFantazio\u00a0<\/a><\/p>\n\n\n\n<p><br><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Metaphor: ReFantazio director Katsura Hashino shares his views on the game&#8217;s global release and its success among PC players.   <\/p>\n","protected":false},"author":79,"featured_media":47425,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-47419","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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