{"id":4693,"date":"2021-10-22T21:18:31","date_gmt":"2021-10-22T12:18:31","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=4693"},"modified":"2021-10-22T21:28:54","modified_gmt":"2021-10-22T12:28:54","slug":"20211022-4693","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20211022-4693\/","title":{"rendered":"Resident Evil 4 VR logo changed, possibly in response to copyright infringement lawsuit"},"content":{"rendered":"\n<p><em>Publication date of the <a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20211022-179933\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>: 2021-10-22 18:40 (JST)<br>Translated by. Ryuki Ishii<\/em><\/p>\n\n\n\n<p><br>Capcom and Oculus released the VR version of <em><strong>Resident Evil 4<\/strong><\/em> for the Oculus Quest 2 on October 21. It has already been reported that some dialogs were edited, but apparently the game\u2019s logo had been changed as well, possibly in response to the copyright infringement lawsuit filed back in June.<\/p>\n\n\n\n<p>The VR version of <em>Resident Evil 4<\/em> was developed by Armature Studio in collaboration with Oculus Studios and Capcom. The gameplay has been revamped for VR, and the camera perspective is mostly in first-person. Players will physically move their hands to pick up items, shoot guns, and perform other actions. With so many changes made to the gameplay, this feels almost like a new game rather than a port.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Resident Evil 4 | Gameplay Trailer | Oculus Quest 2\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/rTPqbbTeHK8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><br><em>Resident Evil 4<\/em> has been a fan favorite since its original release in 2005 for the GameCube. It marked a turning point in the series and has been ported and remastered numerous times. Throughout the years, the game had changed in a number of ways. One thing that remained largely the same, is the logo.<\/p>\n\n\n\n<p>The logo always had a shattered glass-like design for the letter \u201c4\u201d until recently. This familiar design was used when the VR version was <a href=\"https:\/\/www.oculus.com\/blog\/capcom-and-armature-studio-to-bring-resident-evil-4-to-oculus-quest-2\/?locale=ja_JP\" target=\"_blank\" rel=\"noreferrer noopener\">announced<\/a> back in April. However, the current logo for the VR version is dyed white, taking out the shattered glass texture. It seems like the design had changed in the past few months.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"525\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001.jpg\" alt=\"\" class=\"wp-image-4698\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001.jpg 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001-600x315.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001-380x200.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001-768x403.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001-150x79.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001-300x158.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001-696x365.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-001-800x420.jpg 800w\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1000\" height=\"563\" sizes=\"auto, (max-width: 1000px) 100vw, 1000px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header.jpg\" alt=\"\" class=\"wp-image-4697\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header.jpg 1000w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-header-746x420.jpg 746w\" \/><figcaption>Shattered glass is still part of the key art, but it is used outside of the logo with different look<\/figcaption><\/figure>\n\n\n\n<p><br>Why would Capcom and Oculus change the iconic logo? It could just be a marketing or branding related decision, but it\u2019s hard to overlook the fact that this logo was part of the controversy that came to light in June. Capcom is accused of using copyrighted photos in their games without permission, and the photographer Judy A. Juracek filed a lawsuit (<a href=\"https:\/\/www.polygon.com\/22519568\/resident-evil-4-copyright-infringement-lawsuit-capcom\" target=\"_blank\" rel=\"noreferrer noopener\">Polygon<\/a>). The shattered glass texture is part of the accused assets. It&#8217;s possible that this lawsuit was the reason the developers decided to make the change.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" sizes=\"auto, (max-width: 710px) 100vw, 710px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-003.jpg\" alt=\"\" class=\"wp-image-4696\" width=\"710\" height=\"333\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-003.jpg 710w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-003-600x281.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-003-380x178.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-003-150x70.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-003-300x141.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211022-179933-003-696x326.jpg 696w\" \/><figcaption>Image credit: Judy A. Juracek\/Capcom (via <a href=\"https:\/\/www.scribd.com\/document\/510767495\/Juracek-vs-Capcom-via-Polygon\" target=\"_blank\" rel=\"noreferrer noopener\">lawsuit document uploaded by Polygon<\/a>)<\/figcaption><\/figure>\n\n\n\n<p><br>In regard to the lawsuit, Polygon\u2019s Nicole Carpenter posted the following tweets a few days ago, explaining that \u201ccapcom filed a motion to dismiss in this case last month, and today a judge denied that order.\u201d According to Carpenter, the plaintiff Judy A. Juracek did note in an amended complaint that \u201cafter the lawsuit was filed, publisher oculus *did* change the re4 vr remake logo, which originally (and allegedly) used her photo texture.\u201d<br><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\nhttps:\/\/twitter.com\/sweetpotatoes\/status\/1448771077975457793\n<\/div><\/figure>\n\n\n\n<p>The logo is just a small part of the allegation, and the future of the lawsuit is still a matter of concern. We have to wait and see how it will unfold.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Resident Evil 4 VR logo changed possibly in response to copyright infringement lawsuit. The iconic shattered glass-like design is gone, the number &#8220;4&#8221; is now dyed white.<\/p>\n","protected":false},"author":30,"featured_media":4699,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-4693","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Resident Evil 4 VR logo changed, possibly in response to copyright infringement lawsuit - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Resident Evil 4 VR logo changed possibly in response to copyright infringement lawsuit. 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