{"id":46618,"date":"2025-04-02T18:47:56","date_gmt":"2025-04-02T09:47:56","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=46618"},"modified":"2025-04-02T18:51:02","modified_gmt":"2025-04-02T09:51:02","slug":"playstation-needs-to-reconsider-its-pursuit-of-cutting-edge-graphics-for-future-consoles-says-former-sie-executive","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/playstation-needs-to-reconsider-its-pursuit-of-cutting-edge-graphics-for-future-consoles-says-former-sie-executive\/","title":{"rendered":"PlayStation needs to reconsider its pursuit of cutting-edge graphics for future consoles, says former SIE executive\u00a0"},"content":{"rendered":"\n<p>Former PlayStation executive Shuhei Yoshida recently talked to <a href=\"https:\/\/av.watch.impress.co.jp\/docs\/series\/rt\/2001814.html\" target=\"_blank\" rel=\"noreferrer noopener\">AV Watch<\/a> about issues the game industry faces. One of the points he touched on was what direction console development should take in the face of ballooning costs of game development.\u00a0<\/p>\n\n\n\n<p>Commenting on the evolution of the PlayStation so far, Yoshida says that up until the PS4 and PS4 Pro, it was very easy to identify where the platform should head next \u2013 \u201ceven the game creators could clearly see that there was a lot left to be accomplished, and they had their own ideas about what they wanted from the next platform.\u201d Moreover, gamers also had no trouble spotting how big an improvement each new console brought.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1673\" height=\"920\" sizes=\"auto, (max-width: 1673px) 100vw, 1673px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-002.jpg\" alt=\"Death Stranding 2: On the Beach\" class=\"wp-image-46622\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-002.jpg 1673w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-002-380x209.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-002-768x422.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-002-1536x845.jpg 1536w\" \/><\/figure>\n\n\n\n<p>On the other hand, when it comes to the transition from PS4 to PS5, the biggest value the successor console brought was fast loading, Yoshida says. \u201cThis can be said of smartphones and the like too, but users simply cannot wait. They want instant responses. This made the long loading times of consoles up until the PS4 no longer tolerable.\u201d&nbsp;<\/p>\n\n\n\n<p>According to Yoshida, SIE\u2019s decision to focus on speed with the PS5 was a huge success, as indicated by the fact that the console continues to sell at the same pace as its predecessor.&nbsp;<\/p>\n\n\n\n<p>However, as the PlayStation continues to evolve, SIE will have to carefully consider what the &#8220;next wave&#8221; should bring. \u201cIn the transition between the PS5 and PS5 Pro, ray tracing improved greatly, and while improving graphics quality is important, it\u2019s hard to tell the difference.\u201d&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1471\" height=\"646\" sizes=\"auto, (max-width: 1471px) 100vw, 1471px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-001.jpg\" alt=\"Ghost of Yotei\" class=\"wp-image-46623\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-001.jpg 1471w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-001-380x167.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-001-768x337.jpg 768w\" \/><\/figure>\n\n\n\n<p>Yoshida goes on to comment that \u201cup until now, the DNA of the PlayStation has relied on values such as cutting-edge graphics\u201d \u2013 this has been consistent since the days of Ken Kutaragi, the father of the PlayStation. However, Yoshida considers that it\u2019s time for SIE to rethink these values. \u201cIt is of course, necessary to offer top of the line graphics to players who seek them. But in order to maintain popularity among a broad user base, [SIE] will have to change its way of thinking.\u201d&nbsp;<\/p>\n\n\n\n<p>While the pursuit of fidelity (by both console and game developers) so far has led to some beautiful games coming into existence, it has also, as Yoshida suggests, reached a point where it&#8217;s hard to tell whether further improvements will really make a difference that the player can tell apart. Moreover, high fidelity also means expensive development and long release cycles, which puts a strain on developers financially and makes each project a risky, high stakes investment. Although Yoshida is no longer a decision maker at SIE, it will be of interest to the how the company tackles this issue in future console development.<\/p>\n\n\n\n<p>Related Articles: <a href=\"https:\/\/automaton-media.com\/en\/news\/sie-veteran-shuhei-yoshida-wants-to-keep-supporting-indie-developers-even-after-his-retirement\/\" target=\"_blank\" rel=\"noreferrer noopener\">SIE veteran Shuhei Yoshida wants to keep supporting indie developers even after his retirement&nbsp;<\/a><\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Retired PlayStation veteran Yoshida Shuhei shares his views on the direction future console development should take.<\/p>\n","protected":false},"author":55,"featured_media":46621,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-46618","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>PlayStation needs to reconsider its pursuit of cutting-edge graphics for future consoles, says former SIE executive\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Retired PlayStation veteran Yoshida Shuhei shares his views on the direction future console development should take.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/playstation-needs-to-reconsider-its-pursuit-of-cutting-edge-graphics-for-future-consoles-says-former-sie-executive\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"PlayStation needs to reconsider its pursuit of cutting-edge graphics for future consoles, says former SIE executive\u00a0 - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Retired PlayStation veteran Yoshida Shuhei shares his views on the direction future console development should take.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/playstation-needs-to-reconsider-its-pursuit-of-cutting-edge-graphics-for-future-consoles-says-former-sie-executive\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2025-04-02T09:47:56+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2025-04-02T09:51:02+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2025\/04\/20250402-46618-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1524\" \/>\n\t<meta property=\"og:image:height\" content=\"735\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Amber V\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Amber V\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"PlayStation needs to reconsider its pursuit of cutting-edge graphics for future consoles, says former SIE executive\u00a0 - 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