{"id":4468,"date":"2021-10-20T12:53:57","date_gmt":"2021-10-20T03:53:57","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=4468"},"modified":"2021-10-20T14:36:43","modified_gmt":"2021-10-20T05:36:43","slug":"20211020-4468","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/now-gaming\/20211020-4468\/","title":{"rendered":"Dungeon Encounters expands imagination, NEO: The World Ends with You impossible to describe to non-players [Now Gaming]"},"content":{"rendered":"\n<p><em>Publication date of the <a href=\"https:\/\/automaton-media.com\/articles\/now-gaming\/20211017-179329\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>: 2021-10-17 16:05 (JST)<br>Translated by. Aki Oshima<\/em><\/p>\n\n\n\n<p><br>Now Gaming is a weekly digest that provides a quick overview of what our writers had played&nbsp;recently. Here we have the translated version of last week\u2019s Japanese edition of Now Gaming.<br><br><br><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>What the&#8230;?<\/strong><\/h2>\n\n\n\n<p>by. Keiichi Yokoyama<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"681\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002.jpg\" alt=\"\" class=\"wp-image-4473\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-600x319.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-380x202.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-768x409.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-150x80.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-300x160.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-696x370.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-1068x568.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-002-789x420.jpg 789w\" \/><\/figure>\n\n\n\n<p><br><em>Yugo Puzzle<\/em> is a new puzzle game by Japanese-based indie developer Qrostar, best known for <em>Jelly no Puzzle<\/em>, a simple sliding block puzzle game. The rules are straightforward: you move the jelly blocks left and right so the same colors connect; once the jellies of the same color are all merged, you unlock and move onto the next level.<\/p>\n\n\n\n<p>Because it\u2019s such a simple concept, you\u2019d think you can kind of envisage what the final form of the puzzle would look like. Except it is surprisingly tricky to work out the specific steps necessary to complete the puzzles, most of the time. Exceedingly, I found myself going, \u201cAh, don\u2019t get it.\u201d There was no point staring at the screen, and I ended up using trial and error, eliminating \u201cwhat didn\u2019t work\u201d instead. Then, at some point, a strike of inspiration would come when I\u2019m fiddling around, and I\u2019d manage to clear the stage. <\/p>\n\n\n\n<p>Just like Qrostar\u2019s previous releases, the game is straightforward to understand and simple to play, but the steps involved in arriving at the solutions can be a challenge, at least until inspiration hits. This is the sort of game that requires your brain to be firing on all cylinders. It feels like instead of me playing this game, I\u2019m the one being played by the game.<br><br><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Time sink zombie shooter<\/strong><\/h2>\n\n\n\n<p>by. Tetsuya Yoshimoto<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001.jpg\" alt=\"\" class=\"wp-image-4472\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-001-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br>I\u2019ve been playing <em>Back 4 Blood<\/em> this week and having a blast fighting enemy swarms. As with <em>Left 4 Dead<\/em>, I particularly enjoy that sense of accomplishment you get from figuring out the best method of attack for each Special Infected in the co-op mode. For <em>Back 4 Blood<\/em>, the developers implemented individual character skills and a card system that features ability buffs. The card system allows players to assemble a deck that gives your characters bonuses such as close combat, shooting, and support-centric perks so you can customize a build that would best complement the rest of your team. This feature makes the game seriously addictive.<\/p>\n\n\n\n<p>The AI Director can control the difficulty of your run and there\u2019s the newly introduced Corruption cards. Varying the Ridden\u2019s numbers and positions as well as environmental changes, based on the players\u2019 stats and situation. It makes every playthrough even in the same stage a new experience each time, which vastly expands the game\u2019s replayability. With these new features, I\u2019ve been enjoying <em>Back 4 Blood<\/em> in a different way to <em>Left 4 Dead<\/em>. It has been a while since I\u2019ve become so engrossed in a game that I\u2019d lost track of time.<br><br><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>Let\u2019s shoot for 99th floor below-ground<\/strong><\/h2>\n\n\n\n<p>by. Aki Nogishi<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005.jpg\" alt=\"\" class=\"wp-image-4471\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-005-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br>I\u2019ve been playing <em>Dungeon Encounters<\/em>, a minimalistic dungeon crawler RPG helmed by Hiroyuki Ito of Square Enix, known widely as the creator of the Active Time Battle (ATB) system in the <em>Final Fantasy<\/em> series. I\u2019ve been curious about the game ever since I saw the trailer, and the actual gameplay indeed fulfilled my impression and expectations. The introduction of the story is brief, so it\u2019s clear the game puts its mechanic front and center. The combat is challenging enough that the smallest mistake can be fatal, though you can keep diving deeper almost battle-free by utilizing a wide array of abilities.<\/p>\n\n\n\n<p>What was most memorable to me in this game was the \u2018missing persons\u2019 scattered throughout the dungeon. NPCs hidden all across the dungeon whom you may search out with your special abilities. You can see their statuses before locating them, and it\u2019s quite disturbing actually to see them labeled &#8220;incapacitated&#8221; or &#8220;petrified&#8221; on the list. It makes me wonder how long they\u2019ve been there, like that. This game makes my imaginations run amok.<br><br><\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>The weight of love<\/strong><\/h2>\n\n\n\n<p>by. Ayuo Kawase<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006.jpg\" alt=\"\" class=\"wp-image-4470\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/20211017-179329-006-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br>I\u2019ve finally completed <em>NEO: The World Ends with You<\/em>. The game is structured in a way that\u2019s easy to play at the start, but then loses momentum halfway through before reaching a satisfactory conclusion. It is a love letter for the fans who adored its predecessor. You can definitely play this without having played the previous title, but I do recommend starting with the first game, <em>The World Ends with You<\/em>, so you may fully experience the weight of the love.<\/p>\n\n\n\n<p>Having said that, it is frustrating that I can\u2019t talk about the game in depth, since it is like a box full of toy surprises, with lots of gimmicky discoveries. There\u2019s nothing that I can say about it that won\u2019t in some way reveal spoilers. So I\u2019ll leave you with \u201cit\u2019s amazing and awesome.\u201d I actually had a hard time picking screenshots because of this. This is truly a great game and I really want to talk to you all about it. It\u2019s torture that I can\u2019t allow myself to elaborate more. I suspect it must have been a difficult sell, even for the publisher.<\/p>\n\n\n\n<p>If you\u2019ve played the previous title, you should definitely give this game a go. Not only for the enjoyment of the game itself, but I would like you to bask in the love the developers clearly have for the fans.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Dungeon Encounters expands imagination, NEO: The World Ends with You impossible to describe to non-players [Now Gaming]<\/p>\n","protected":false},"author":1,"featured_media":4470,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[8],"tags":[42],"class_list":["post-4468","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-now-gaming","tag-now-gaming"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Dungeon Encounters expands imagination, NEO: The World Ends with You impossible to describe to non-players [Now Gaming] - AUTOMATON WEST<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/now-gaming\/20211020-4468\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Dungeon Encounters expands imagination, NEO: The World Ends with You impossible to describe to non-players [Now Gaming] - 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