{"id":41748,"date":"2024-12-19T18:36:11","date_gmt":"2024-12-19T09:36:11","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=41748"},"modified":"2024-12-20T19:09:51","modified_gmt":"2024-12-20T10:09:51","slug":"tango-gameworks-will-continue-to-make-unique-games-after-acquisition-by-krafton-lead-devs-confirm","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/tango-gameworks-will-continue-to-make-unique-games-after-acquisition-by-krafton-lead-devs-confirm\/","title":{"rendered":"Tango Gameworks will continue to make unique games after acquisition by Krafton, lead devs confirm\u00a0\u00a0"},"content":{"rendered":"\n<p>Tango Gameworks, the developer behind Hi-Fi Rush and Ghostwire: Tokyo, <a href=\"https:\/\/automaton-media.com\/en\/news\/tango-gameworks-devs-express-regret-at-studio-closure-encourage-you-to-play-hi-fi-rush\/\" target=\"_blank\" rel=\"noreferrer noopener\">abruptly closed its doors back in May<\/a> this year, much to the shock of industry professionals and gamers alike. In August, it was revealed that Tango Gameworks had been <a href=\"https:\/\/automaton-media.com\/en\/news\/tango-gameworks-taken-over-and-revived-by-pubg-publisher-krafton-with-plans-to-expand-hi-fi-rush-ip\/\" target=\"_blank\" rel=\"noreferrer noopener\">bought up by South Korean game publisher and studio owner Krafton<\/a>, with plans to expand the Hi-Fi Rush IP. However, many fans are likely still concerned about whether Tango Gameworks\u2019 future titles will still have the same distinctive qualities as their past releases. In a recent interview with <a href=\"https:\/\/www.4gamer.net\/games\/681\/G068145\/20241212042\/\" target=\"_blank\" rel=\"noreferrer noopener\">4Gamer<\/a>, three of Tango Gameworks key members&nbsp;gave insight into studios\u2019 future.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-001.jpg\" alt=\"Tango Gameworks Ghostwire Tokyo\" class=\"wp-image-41765\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-001.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-001-768x432.jpg 768w\" \/><figcaption class=\"wp-element-caption\"><em>Ghostwire: Tokyo.<\/em><\/figcaption><\/figure>\n\n\n\n<p>In the interview, Tango Gameworks\u2019 studio head Colin Mack, creative director John Johanas and development director Kazuaki Egashira talked about&nbsp;the Japan-based studio\u2019s approach to creating new IP and games from scratch. Using Hi-Fi Rush as an example, Johanas explains that often one person comes up with a unique idea for a game- which becomes the core concept. Then, the rest of the team have open discussions about&nbsp;it, pitching in their own ideas and shaping the core concept into a&nbsp;game that is distinctive yet accessible and enjoyable for many players. &nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-002.jpg\" alt=\"Hi Fi Rush gameplay\" class=\"wp-image-41768\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-002-768x432.jpg 768w\" \/><figcaption class=\"wp-element-caption\"><em>Hi Fi Rush.<\/em><\/figcaption><\/figure>\n\n\n\n<p>Even though Tango Gameworks is now owned by Krafton, the studios\u2019 way of working and the kind of games they make is not going to change. Rather, it seems that Krafton will help Tango Gameworks become a bigger, stronger studio than before. \u201cTango Gameworks goal is still IP creation.\u201d Egashira clarifies. \u201cWhile the ability and thinking required to create something from nothing cannot be acquired overnight, we have the members with the know-how to do this and we want to expand. This is where Krafton fits in.\u201d\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-003.jpg\" alt=\"Tango Gameworks The Evil Within 2\" class=\"wp-image-41771\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-003.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-003-768x432.jpg 768w\" \/><figcaption class=\"wp-element-caption\"><em>The Evil Within 2.<\/em><\/figcaption><\/figure>\n\n\n\n<p>Tango Gameworks is currently hiring new people, seeking passionate creators who strive to come up with new ideas, and can give and receive constructive criticism. \u201cWe want to be a studio where people feel like the work is their baby, not just some task to be done.\u201d Johanas explains.&nbsp;<\/p>\n\n\n\n<p>Although they are not yet ready to make any announcements about new games, Tango Gameworks\u2019 devs close the interview with reassuring messages to fans. \u201cWe want to make unique and interesting games for everyone who has supported Tango GameWorks up until now, so please look forward to them,\u201d says Mack. Johannas adds that \u201cA lot has happened this year, but Tango Gameworks itself hasn\u2019t changed. Rest assured that the acquisition will have no effect on our future games.\u201d \u00a0<\/p>\n\n\n\n<p>It seems that Krafton will help the revived Tango Gameworks continue to be the innovative studio that they were before.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;A lot has happened this year, but Tango Gameworks itself hasn\u2019t changed.&#8221; The studio&#8217;s key members give insight into Tango Gameworks&#8217; future<\/p>\n","protected":false},"author":61,"featured_media":41754,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[64,62,3],"tags":[17],"class_list":["post-41748","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-indie-games","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Tango Gameworks will continue to make unique games after acquisition by Krafton, lead devs confirm\u00a0\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"&quot;A lot has happened this year, but Tango Gameworks itself hasn\u2019t changed.&quot; The studio&#039;s key members give insight into Tango Gameworks future\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/tango-gameworks-will-continue-to-make-unique-games-after-acquisition-by-krafton-lead-devs-confirm\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Tango Gameworks will continue to make unique games after acquisition by Krafton, lead devs confirm\u00a0\u00a0 - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"&quot;A lot has happened this year, but Tango Gameworks itself hasn\u2019t changed.&quot; The studio&#039;s key members give insight into Tango Gameworks future\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/tango-gameworks-will-continue-to-make-unique-games-after-acquisition-by-krafton-lead-devs-confirm\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2024-12-19T09:36:11+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-12-20T10:09:51+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/20241219-41748-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"900\" \/>\n\t<meta property=\"og:image:height\" content=\"505\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Verity Townsend\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Verity Townsend\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Tango Gameworks will continue to make unique games after acquisition by Krafton, lead devs confirm\u00a0\u00a0 - 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