{"id":41494,"date":"2024-12-16T12:00:00","date_gmt":"2024-12-16T03:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=41494"},"modified":"2024-12-16T09:58:33","modified_gmt":"2024-12-16T00:58:33","slug":"shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/","title":{"rendered":"Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0"},"content":{"rendered":"\n<p>Spike Chunsoft released the PC (Steam) version of <strong>Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island<\/strong> (hereafter Shiren 6) on December 12. The Shiren series of roguelike RPGs has been around since the SNES era, and Shiren 6 was its first big comeback in nearly 14 years. The game initially launched in January this year (in Japan) for Nintendo Switch, receiving high praise from fans of the franchise.&nbsp;<\/p>\n\n\n\n<p>Now that Shiren 6 has both its paid DLC and Steam release behind it, AUTOMATON took the opportunity to talk to its Director, Keisuke Sakurai, and Project Manager Hideyuki Shinozaki.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"900\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg\" alt=\"\" class=\"wp-image-41496\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header-380x285.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header-768x576.jpg 768w\" \/><\/figure>\n\n\n\n<p><strong>\u2015It feels like you\u2019ve reached a milestone with the release of Shiren 6\u2019s DLC and Steam version. How do you feel about the title so far?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Hideyuki Shinozaki (hereafter Shinozaki):<\/strong>\u00a0<br>We\u2019re really happy to report that the number of people who\u2019ve purchased the game since its release in Japan has far exceeded our expectations. We originally didn\u2019t have any plans to put out paid DLC, but we were encouraged by the enthusiasm of the players, as well as the fact that domestic sales surpassed the series\u2019 past milestones at a record speed. Based on this, we hurriedly made the decision to produce the DLC.\u00a0<\/p>\n\n\n\n<p>After the game launched, I initially started work on other projects and was even thinking about going on a diet, but thankfully, I ended up being preoccupied with Shiren 6 the whole time (laughs).&nbsp;<\/p>\n\n\n\n<p><strong>Keisuke Sakurai (hereafter Sakurai):<\/strong>\u00a0<br>We weren\u2019t really used to making DLC, so it was kind of a process of trial and error for us. But after seeing people pick up Shiren 6 again to play and stream it, I really felt that the effort was worth it.\u00a0<\/p>\n\n\n\n<p><strong>\u2015Why do you think Shiren 6 became the fastest-selling game in the series?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Sakurai:<\/strong>\u00a0<br>I think the biggest factor was how much fans of past titles in the series were looking forward to it. We refined the game by getting rid of anything that was poorly received in past titles, and I think we made the game easier to pick up.\u00a0<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>We felt that there were quite a few players out there who\u2019ve played the Shiren series at least a little bit, including the Steam and Switch versions of Shiren 5 Plus. So, our goal was to make the game in a way that would appeal to such players. Of course, it\u2019s impossible to get 100% of players to find 100% of the game entertaining, but I think that our approach matched up quite well with what Shiren fans wanted.\u00a0<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"shiren-may-be-struggling-in-the-west-but-expectations-for-its-future-are-high\"><strong>Shiren may be struggling in the West, but expectations for its future are high<\/strong>&nbsp;<\/h2>\n\n\n\n<p><strong>\u2015The Western release of Shiren 6\u2019s Switch version came out a month after the Japanese debut. How did it perform?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>Hardcore fans of the series were elated about Shiren 6, but unfortunately, we can\u2019t say that sales have been strong. Given that most of our sales come from Japan, figuring out how to boost overseas sales is a big challenge we\u2019re facing.\u00a0<\/p>\n\n\n\n<p>In the past, we\u2019ve collaborated with other companies to promote previous titles in North America, but honestly, we haven\u2019t seen significant growth. On the other hand, with terms like \u201croguelite\u201d and \u201croguelike\u201d becoming increasingly popular, I do believe the Shiren series could suddenly take off if there were some kind of trigger. That trigger is what we\u2019re pursuing.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-002.jpg\" alt=\"Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island \" class=\"wp-image-41498\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-002-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p><strong>\u2015Do you want to promote the idea of \u201cShiren = roguelike\u201d in the West as well?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Sakurai:<\/strong>\u00a0<br>Personally, I see roguelikes and the Mystery Dungeon series as two different \u201clineages\u201d of games. The original predecessor, Rogue, was designed to focus on skills and abilities, while Mystery Dungeon\u2019s game balance revolves around how you make use of items. While it&#8217;s definitely a derivative of the genre, it has its distinctions, or rather, it appeals to different tastes. That said, roguelike fans are definitely our target audience.\u00a0<\/p>\n\n\n\n<p><strong>\u2015Were you conscious of global audiences when designing any aspects of Shiren 6?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>In previous titles, we had \u201cfake items\u201d that relied on Japanese kanji characters. For example, there would be an item called \u201cRock\u201d (jp: \u77f3) and a fake one called \u201cRight\u201d (jp: \u53f3). The similarity of how they\u2019re written made them easy to mix up, and it was a fun gimmick. However, in Shiren 6, we tried to avoid adding things that only Japanese players could understand.\u00a0<\/p>\n\n\n\n<p>Also, Shiren&#8217;s characters tend to be perceived as very young in the West, but our target audience is adults, not children. That\u2019s why we consulted with our translators and instructed them to make sure the text conveys the atmosphere of a game meant for adults.&nbsp;<\/p>\n\n\n\n<p><strong>\u2015So, rather than making changes to game design, your consideration of Western audiences led you to emphasize that the game is adult-oriented? That\u2019s a cool approach.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>That\u2019s right, thank you.\u00a0<\/p>\n\n\n\n<p><strong>\u2015Which title in the series so far has been the most popular in the West?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>I\u2019d say that Shiren 5 Plus has been the biggest so far, which was no doubt stimulated by the Steam release. It was a weird release in the sense that it was kind of \u201ca port of a port,\u201d so we made it quite affordable too. The game originally received a digital-only launch on Nintendo Switch, but we released a physical version too after receiving a lot of requests. We\u2019re now releasing Shiren 6 on Steam as well, so we have high expectations.\u00a0<\/p>\n\n\n\n<p><strong>\u2015English-speaking Shiren fans often lament the fact that there are few ways to legally play past titles in English, and Japanese players are also hoping for ports of the older games. Do you have any plans in this regard?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>We\u2019ll do our best! (laughs) If we get the opportunity to do so, we will definitely consider it.\u00a0<\/p>\n\n\n\n<h2 class=\"wp-block-heading\" id=\"the-diverging-paths-of-shiren-and-roguelikes\"><strong>The diverging paths of Shiren and roguelikes<\/strong>&nbsp;<\/h2>\n\n\n\n<p><strong>\u2015I get the impression that Shiren has many fans who are kind of \u201chardcore\u201d in a good way, with their own ideas about what makes the series what it is. How have such players responded to Shiren 6 so far?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>The concept of Shiren 6 was \u201cgoing back to the series\u2019 roots,\u201d and our top priority was to make the game enjoyable for existing Shiren fans. We did get people saying that certain aspects that we changed in the game were better before, but overall, the reception was positive, and I think that our concept was successful.\u00a0<\/p>\n\n\n\n<p><strong>Sakurai:<\/strong>\u00a0<br>With the additional dungeons, we were able to provide more variety and thus satisfy players\u2019 diverse tastes. However, the persistent problem of Shiren players being way too skilled remains&#8230; (laughs).\u00a0<\/p>\n\n\n\n<p><strong>\u2015Past titles had moments where you could easily cheese the game to get ahead, but Shiren 6 avoids things like this and doesn\u2019t allow gameplay to become tedious. These points were well received by reviewers in the West.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>That&#8217;s actually something we did consciously. Shiren is all about accumulating knowledge, so we tried to provide as many opportunities as possible for the player to pick up on the gimmicks while avoiding grinding and other tedious tasks.\u00a0<\/p>\n\n\n\n<p><strong>\u2015With roguelikes and roguelites being popular nowadays, I\u2019m sure Shiren 6 brought many newcomers to the series. How have new players responded to the game?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Sakurai:<\/strong>\u00a0<br>I feel like many of them interacted with the game just as we expected, getting stuck in the places we envisioned and making breakthroughs in ways we anticipated (laughs). But as I mentioned earlier, Shiren has evolved in a slightly different direction than what\u2019s commonly known as a roguelike, so I don\u2019t really feel that we\u2019ve been able to fully reach roguelike fans.\u00a0<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>I think that nowadays, most people think of action games and card games when they hear the word \u201croguelike.\u201d Of course, Mystery Dungeon strongly inherits characteristics from the original Rogue, but the term \u201croguelike\u201d has kind of taken on a life of its own.\u00a0<\/p>\n\n\n\n<p><strong>\u2015I see; I like roguelikes myself, so I understand the dilemma.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>I also really love and enjoy the genre too, but I often find myself thinking, \u201cWhat <em>is<\/em> a roguelike?\u201d and \u201cIs this game referred to as a roguelike?\u201d even while playing other titles.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-003.jpg\" alt=\"Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island \" class=\"wp-image-41499\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-003.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-003-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p><strong>\u2015With Shiren 6 coming out on Steam, are you finished with the title for now? Or do you plan to bring it to other platforms and release updates and the like?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>It depends on how much players request it. The DLC is still recent, so I believe people are still busy playing that for now. We will see what players are saying after some time has passed. Of course, the future of Shiren 6 will be a comprehensive decision involving the company, but our goal is to make everyone, including ourselves, happy.\u00a0<\/p>\n\n\n\n<p><strong>\u2015While Shiren 6 had very polished 3D graphics, some fans are missing the pixel art style of past titles. Do you have a defined direction for the graphics of potential future entries?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>We\u2019re happy that people enjoyed the pixel art graphics of past titles, and this was something we also discussed among ourselves at the start of Shiren 6\u2019s development. But the main reason we used pixel art in past titles was because we wanted to maximize the processing speed. On the other hand, with Shiren 6, we were able to introduce 3D graphics whilst ensuring quick processing and a comfortable playing experience, which is a big part of why we made the switch.\u00a0\u00a0<\/p>\n\n\n\n<p>As for future projects, the choice of graphics will depend on the overall direction of the game and hardware compatibility. Our goal is to maintain the entertainment value while making the game visually appealing.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-001.jpg\" alt=\"Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island \" class=\"wp-image-41502\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-001.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-001-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p><strong>\u2015As you\u2019ve mentioned, Shiren 6 succeeded in the concept of going back to the roots of the series and revisiting what makes it entertaining. But what would be your next goal for new entries in the Shiren\/Mystery Dungeon series?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Sakurai:<\/strong>\u00a0<br>This is just a personal ambition of mine, but I would like to pursue more avenues to make the series approachable to newcomers. I think there are still elements that players could perceive as obstacles to picking up the game, as well as things that can be done better.\u00a0<\/p>\n\n\n\n<p>Playtime is one issue. It\u2019s considered normal for a 99F dungeon to take 5 to 6 hours to clear, but I would like to explore ways of enabling people to experience the same sense of accomplishment and enjoyment even without spending that much time on the game.&nbsp;<\/p>\n\n\n\n<p><strong>Shinozaki:<\/strong>\u00a0<br>Shiren is a series with a devoted fanbase, and I too am a fan who used to play it as a student. In this sense, the most important thing is to make games that will meet the expectations of the series\u2019 devoted fans. On top of that, we also need to introduce twists and additions that will surprise them and make them go, \u201cWait, you can do that?!\u201d As for Mystery Dungeon, I hope we can continue to collaborate with other companies and develop content that differs from Shiren in a refreshing way.\u00a0<\/p>\n\n\n\n<p><strong>\u2015Thank you for your time!<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is available for the PC (<\/strong><a href=\"https:\/\/store.steampowered.com\/app\/2178480\/Shiren_the_Wanderer_The_Mystery_Dungeon_of_Serpentcoil_Island\/?curator_clanid=32618574\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Steam<\/strong><\/a><strong>) and <\/strong><a href=\"https:\/\/www.nintendo.com\/us\/store\/products\/shiren-the-wanderer-the-mystery-dungeon-of-serpentcoil-island-switch\/?srsltid=AfmBOooqBKqKg2IvZaqToZ14Ksj8MruFH58U-cOCqLCuHl4szdTH_w50\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Nintendo Switch<\/strong><\/a><strong>.<\/strong>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Developer interview with the creators of Spike Chunsoft&#8217;s Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.<\/p>\n","protected":false},"author":1,"featured_media":41496,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[64,10],"tags":[],"class_list":["post-41494","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-interviews"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Developer interview with the creators of Spike Chunsoft&#039;s Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0 - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Developer interview with the creators of Spike Chunsoft&#039;s Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2024-12-16T03:00:00+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"900\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"AUTOMATON WEST\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"AUTOMATON WEST\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"9 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0 - AUTOMATON WEST","description":"Developer interview with the creators of Spike Chunsoft's Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/","og_locale":"en_US","og_type":"article","og_title":"Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0 - AUTOMATON WEST","og_description":"Developer interview with the creators of Spike Chunsoft's Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.","og_url":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/","og_site_name":"AUTOMATON WEST","article_published_time":"2024-12-16T03:00:00+00:00","og_image":[{"width":1200,"height":900,"url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg","type":"image\/jpeg"}],"author":"AUTOMATON WEST","twitter_card":"summary_large_image","twitter_creator":"@AUTOMATON_ENG","twitter_site":"@AUTOMATON_ENG","twitter_misc":{"Written by":"AUTOMATON WEST","Est. reading time":"9 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#article","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/"},"author":{"name":"AUTOMATON WEST","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/a55a3d979fa6362722fb27892d9614e4"},"headline":"Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0","datePublished":"2024-12-16T03:00:00+00:00","mainEntityOfPage":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/"},"wordCount":1902,"commentCount":1,"publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"image":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg","articleSection":["Game Development","Interviews"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/","url":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/","name":"Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0 - AUTOMATON WEST","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#primaryimage"},"image":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg","datePublished":"2024-12-16T03:00:00+00:00","description":"Developer interview with the creators of Spike Chunsoft's Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island.","breadcrumb":{"@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#primaryimage","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/12\/siren6-20241211-321301-header.jpg","width":1200,"height":900,"caption":"Sriren 6 developers"},{"@type":"BreadcrumbList","@id":"https:\/\/automaton-media.com\/en\/interviews\/shiren-the-wanderer-6-is-the-series-fastest-selling-entry-to-date-but-its-struggling-to-take-off-in-the-west-its-creators-hope-to-win-over-overseas-roguelike-lovers\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"\u30db\u30fc\u30e0","item":"https:\/\/automaton-media.com\/en\/"},{"@type":"ListItem","position":2,"name":"Shiren the Wanderer 6 is the series\u2019 fastest-selling entry to date, but it\u2019s struggling to take off in the West. Its creators hope to win over overseas roguelike lovers\u00a0"}]},{"@type":"WebSite","@id":"https:\/\/automaton-media.com\/en\/#website","url":"https:\/\/automaton-media.com\/en\/","name":"AUTOMATON WEST","description":"AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.","publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/automaton-media.com\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/automaton-media.com\/en\/#organization","name":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2","url":"https:\/\/automaton-media.com\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","width":374,"height":190,"caption":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2"},"image":{"@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/x.com\/AUTOMATON_ENG","https:\/\/www.youtube.com\/channel\/UCabvYnvuUUbbGUrxkaFRgSA"]},{"@type":"Person","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/a55a3d979fa6362722fb27892d9614e4","name":"AUTOMATON WEST","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/automaton-forum-moderator-100x100.jpeg","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/automaton-forum-moderator-100x100.jpeg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/10\/automaton-forum-moderator-100x100.jpeg","caption":"AUTOMATON WEST"},"description":"Delivering gaming news from Tokyo\/Osaka Japan.","sameAs":["https:\/\/x.com\/AUTOMATON_ENG"],"url":"https:\/\/automaton-media.com\/en\/author\/automaton_en\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/41494","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=41494"}],"version-history":[{"count":6,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/41494\/revisions"}],"predecessor-version":[{"id":41507,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/41494\/revisions\/41507"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/41496"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=41494"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=41494"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=41494"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}