{"id":40422,"date":"2024-11-25T18:00:00","date_gmt":"2024-11-25T09:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=40422"},"modified":"2024-11-25T17:29:06","modified_gmt":"2024-11-25T08:29:06","slug":"interview-former-devil-may-cry-developer-talks-about-their-new-action-game-mightreya","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/interview-former-devil-may-cry-developer-talks-about-their-new-action-game-mightreya\/","title":{"rendered":"Interview: Former Devil May Cry developer talks about their new action game MIGHTREYA and the enthusiastic support they\u2019ve received from English-speaking fans as an indie\u00a0"},"content":{"rendered":"\n<p>505 Games will release the anime-inspired 3D action game <strong>MIGHTREYA<\/strong> in 2025 for the PC (Steam).&nbsp;<\/p>\n\n\n\n<p>In Mightreya, you join protagonist Reya \u2013 a superhero schoolgirl, and her manager Nio on their comical and high-adrenaline adventure to become Hero Content Creators. Throughout their journey, Reya engages in fast-paced aerial battles against invading monsters from another dimension. Combat involves locking onto enemies with the camera and launching attacks and combos using intuitive single-button controls.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Mightreya - Official Gameplay Trailer | The MIX Fall Showcase 2024\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/iDA4myfgxQY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>The creator of Mightreya is Wazen, a veteran solo developer who used to work on the Devil May Cry series. In 2018, he released the action game <a href=\"https:\/\/store.steampowered.com\/app\/767930\/Assault_Spy\/\" target=\"_blank\" rel=\"noreferrer noopener\">Assault Spy<\/a> to glowing reviews on Steam. Wazen&#8217;s new project Mightreya is currently in the works, but has already gained significant recognition on social media, as well as four victories at The NYX Awards. We had a small chat with Wazen about how development is progressing and what we can expect from the game.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Please introduce yourself. Tell us about your career and current scope of activities.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>I\u2019m Wazen. After working at a development studio, I\u2019ve gone solo and started making indie games.\u00a0<\/p>\n\n\n\n<p><strong>\u2500\u2500What kind of game is Mightreya? Are there any games you&#8217;re referencing as you work on it?<\/strong>\u00a0<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>It\u2019s a game you can ease right into, with simple controls, exhilarating action, and visuals inspired by anime and shonen manga. As you get used to the action mechanics, you can explore a deeper level of gameplay, aiming for combos and high-score attacks. I\u2019ve referenced Zone of the Enders: The 2nd Runner and the Devil May Cry series throughout development.\u00a0<\/p>\n\n\n\n<p><strong>\u2500\u2500What sets Mightreya apart from existing games in the so-called stylish action game genre?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>The scale of the combat is very different to that of existing stylish action games. I think that attacking the enemy from where you stand is the most common pattern in conventional games, but in Mightreya, you fly all over the field and attack gigantic enemies using huge punches, swords and blasts to send them flying. I think this is an easy-to-spot selling point and part of why the game has generated so much interest on social media.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">Phantom sword skill.\u30003 surrounds the enemy with countless swords, then stabs and blasts. 4 deploys an energy guide and releases it at a single point.<a href=\"https:\/\/twitter.com\/hashtag\/MIGHTREYA?src=hash&amp;ref_src=twsrc%5Etfw\">#MIGHTREYA<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/%E3%83%9E%E3%82%A4%E3%83%88%E3%83%AC%E3%82%A4%E3%82%A2?src=hash&amp;ref_src=twsrc%5Etfw\">#\u30de\u30a4\u30c8\u30ec\u30a4\u30a2<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/ScreenshotSaturday?src=hash&amp;ref_src=twsrc%5Etfw\">#ScreenshotSaturday<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/gamedev?src=hash&amp;ref_src=twsrc%5Etfw\">#gamedev<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/indiedev?src=hash&amp;ref_src=twsrc%5Etfw\">#indiedev<\/a> <a href=\"https:\/\/t.co\/gWDAOEjDmY\">pic.twitter.com\/gWDAOEjDmY<\/a><\/p>&mdash; Wazen K | Wishlist MIGHTREYA on Steam (@WZN__K) <a href=\"https:\/\/twitter.com\/WZN__K\/status\/1857806271489130550?ref_src=twsrc%5Etfw\">November 16, 2024<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p><strong>\u2500\u2500How long have you been working on the game? What stage of development are you in at the moment?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>I\u2019ve been at it for nearly 2 years. It\u2019s a considerable period of time, so I\u2019d be in trouble if I weren\u2019t at least 50% done. I expect to see the pace of development surge in the second half, as certain elements will be incorporated all at once.\u00a0<\/p>\n\n\n\n<p><strong>\u2500\u2500Your efforts to be active in English-speaking spheres on social media are quite impressive. Were you conscious of western gamers in terms of the game\u2019s concept?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>Based on my own analysis of trends on social media, I concluded that the demographic that seems to be interested in \u201cdeeper\u201d action games is English-speaking. Also, another reason why I interact with English-speaking users is that there is a culture among them that is more enthusiastic about supporting indies such as myself.\u00a0<\/p>\n\n\n\n<p><strong>\u2500\u2500I understand that you\u2019re working on Mightreya all by yourself. What\u2019s your secret? I\u2019m guessing you can\u2019t invest 100% of yourself into all aspects of the game, but are there any areas of development that you prioritize in particular?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>I think it\u2019s all possible thanks to social media. Making every asset in the game on my own would be impossible, so I commission other artists who work independently like myself. So, strictly speaking, I\u2019m not working completely solo. I think that if you have a sufficient understanding of the game engine and know how to outsource things efficiently, you can make a game of a reasonable scale even independently.\u00a0<\/p>\n\n\n\n<p>As for my priority, that would be the responsiveness of the action mechanics. At my previous studio, I worked on nothing but action games, so I\u2019m relying on the skills and experience I acquired there.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1517\" height=\"852\" sizes=\"auto, (max-width: 1517px) 100vw, 1517px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-001.jpg\" alt=\"Mightreya by Wazen\" class=\"wp-image-40427\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-001.jpg 1517w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-001-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-001-768x431.jpg 768w\" \/><\/figure>\n\n\n\n<p><strong>\u2500\u2500Your previous title, Assault Spy, was also a 3D action game with some cool moves, but what do you think has evolved since then?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>I was quite confident in Assault Spy in terms of content, but at the end of the day, when you pick up a game, the visuals are important too. Hence, Mightreya takes a step further with its graphics, which I think you will be able to notice.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1143\" height=\"642\" sizes=\"auto, (max-width: 1143px) 100vw, 1143px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-002.jpg\" alt=\"Assault Spy by Wazen\" class=\"wp-image-40429\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-002.jpg 1143w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-002-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-002-768x431.jpg 768w\" \/><figcaption class=\"wp-element-caption\">Assault Spy<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1514\" height=\"853\" sizes=\"auto, (max-width: 1514px) 100vw, 1514px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-003.jpg\" alt=\"Mightreya by Wazen\" class=\"wp-image-40430\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-003.jpg 1514w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/11\/20241125-40422-003-768x433.jpg 768w\" \/><figcaption class=\"wp-element-caption\">MIGHTREYA<\/figcaption><\/figure>\n\n\n\n<p><strong>\u2500\u2500Why did you choose to partner up with 505 Games? What kind of support have you received from them?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>\u00a0<br>I was a fan of all the games 505 Games were putting out, which was a deciding factor for me. They have been helping me with things like my development schedule, promotion, funding and more.\u00a0<\/p>\n\n\n\n<p><strong>\u2500\u2500I\u2019m curious about what\u2019s keeping you motivated despite the game\u2019s daunting scale and the fact that you\u2019re working solo.<\/strong>\u00a0<\/p>\n\n\n\n<p><strong>Wazen:<\/strong>&nbsp;<br>I\u2019m very picky about games, so I want there to be a game out there that behaves exactly according to my ideals. This is a big part of what motivates me.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Thank you for your time. I\u2019m looking forward to future updates from you!<\/strong><\/p>\n\n\n\n<p>MIFGHREYA is scheduled to launch in 2025 for the PC (<a href=\"https:\/\/store.steampowered.com\/app\/3077640\/MIGHTREYA\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>).&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Interview with Wazen, the independent developer behind the highly anticipated anime-inspired action game MIGHTREYA.<\/p>\n","protected":false},"author":1,"featured_media":40431,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[62,10],"tags":[],"class_list":["post-40422","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-indie-games","category-interviews"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Interview: Former Devil May Cry developer talks about their new action game MIGHTREYA and the enthusiastic support they\u2019ve received from English-speaking fans as an indie\u00a0 - 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