{"id":38753,"date":"2024-10-22T14:57:43","date_gmt":"2024-10-22T05:57:43","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=38753"},"modified":"2024-10-22T14:57:45","modified_gmt":"2024-10-22T05:57:45","slug":"silent-hill-creators-new-game-slitterhead-will-numb-your-ethics-with-its-possession-system","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/silent-hill-creators-new-game-slitterhead-will-numb-your-ethics-with-its-possession-system\/","title":{"rendered":"Silent Hill creator&#8217;s new game Slitterhead will &#8220;numb your ethics&#8221; with its possession system"},"content":{"rendered":"\n<p>At a recent advanced preview event for <strong>Slitterhead<\/strong> held in Japan, press and players alike were invited to try out Bokeh Game Studio Inc.&#8217;s action-adventure title. During the event, c<a href=\"http:\/\/famitsu%20interviewed\/\" target=\"_blank\" rel=\"noreferrer noopener\"><\/a>reative director Keiichiro Toyama, producer Kazunobu Sato, and game director Junya Okura revealed even more details about Slitterhead- including how it will make players question the morality of their in-game actions (source: <a href=\"https:\/\/www.famitsu.com\/article\/202410\/21317\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>).\u00a0<\/p>\n\n\n\n<p>Best known for his work on the horror game franchises Silent Hill and Siren, Keiichiro Toyama was quick to point out that<a href=\"https:\/\/automaton-media.com\/en\/news\/is-silent-hill-creators-upcoming-slitterhead-horror-action-developers-discuss-genre-what-awaits-players\/\" target=\"_blank\" rel=\"noreferrer noopener\"> Slitterhead is more action-oriented than his previous works<\/a>. As the disembodied entity Hyoki, players can possess living things (usually humans) within the fictional city of Kowlong (which <a href=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-and-siren-director-keiichiro-toyama-explains-why-he-went-for-a-gritty-urban-cyberpunk-setting-in-upcoming-slitterhead\/\" target=\"_blank\" rel=\"noreferrer noopener\">Toyama had specific reasons for choosing as the game\u2019s setting<\/a>).\u00a0\u00a0<\/p>\n\n\n\n<p>Kowlong is crawling with Slitterheads \u2013 monsters that can take on the appearance of humans. Bereft of its memory, the only thing that drives Hyoki is its need to eradicate every Slitterhead it comes across.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-001.jpg\" alt=\"Slitterhead using humans as weapons to battle monsters\" class=\"wp-image-38757\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-001.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-001-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>Hyoki can assume normal humans\u2019 identities to enter restricted areas, swap between different bodies, and best of all, turn their blood into weapons. Save for a few \u201cRarities\u201d (humans that provide Hyoki with strong attacks and abilities), most of the humans you possess aren\u2019t inherently adept at fighting Slitterheads. Hyoki can transform its host\u2019s blood into various objects like spears, swords, and even a blood bullet-shooting machine gun.&nbsp;<\/p>\n\n\n\n<p>Using up a human\u2019s blood reserves or taking too much damage from Slitterheads will cause the human to die, which is your cue to switch to another host. Players can also preemptively switch to a new host to keep enemies guessing or switch through multiple hosts to cover ground quickly.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-002.jpg\" alt=\"Slitterhead Hyoki taking possession of a human\" class=\"wp-image-38758\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-002-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>Toyama hopes players will embrace the possession system and that by treating humans as sacrificial pawns, players will \u201cbecome desensitized to their ethical values.\u201d This seems to be the case for many who were at the Slitterhead advanced preview event, as they were shocked by how quickly they adapted to swapping between multiple humans like they were changing clothes.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Producer Kazunobu Sato also said that Slitterhead will include systems that will make players question if treating humans as disposable objects is acceptable. Toyama expounds further, explaining that Hyoki will start as \u201ca blank existence without any emotions\u201d and slowly become influenced by its interactions with humans as the game progresses.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-003.jpg\" alt=\"Slitterhead close range combat\" class=\"wp-image-38759\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-003.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-003-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>It remains to be seen if Slitterhead can be completed without possessing a single person, or if there are multiple endings to the game based on your decisions (the latter feature being present in the Silent Hill franchise). Regardless, Slitterhead is shaping up to be a unique take on the action-adventure genre; one that makes you question if your actions are justified by the greater good.&nbsp;<\/p>\n\n\n\n<p>Slitterhead is scheduled to be released on November 8 for the PC (<a href=\"https:\/\/store.steampowered.com\/app\/2631250\/Slitterhead\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>\/Epic Games Store),\u00a0<a href=\"https:\/\/store.playstation.com\/en-us\/concept\/10009203\" target=\"_blank\" rel=\"noreferrer noopener\">PS5\/PS4<\/a>\u00a0and\u00a0<a href=\"https:\/\/www.xbox.com\/en-US\/games\/store\/slitterhead\/9pn5wngq6dc5\" target=\"_blank\" rel=\"noreferrer noopener\">Xbox Series X|S<\/a>.\u00a0<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Keiichiro Toyama explains how Slitterhead&#8217;s gameplay will make players question whether their morally gray actions are justifiable.<\/p>\n","protected":false},"author":67,"featured_media":38760,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-38753","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Silent Hill creator&#039;s new game Slitterhead will &quot;numb your ethics&quot; with its possession system - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Keiichiro Toyama explains how Slitterhead&#039;s gameplay will make players question whether their morally gray actions are justifiable.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-creators-new-game-slitterhead-will-numb-your-ethics-with-its-possession-system\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Silent Hill creator&#039;s new game Slitterhead will &quot;numb your ethics&quot; with its possession system - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Keiichiro Toyama explains how Slitterhead&#039;s gameplay will make players question whether their morally gray actions are justifiable.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-creators-new-game-slitterhead-will-numb-your-ethics-with-its-possession-system\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2024-10-22T05:57:43+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-10-22T05:57:45+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241022-38753-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"900\" \/>\n\t<meta property=\"og:image:height\" content=\"506\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Carlos &quot;Zoto&quot; 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