{"id":37708,"date":"2024-10-01T10:52:29","date_gmt":"2024-10-01T01:52:29","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=37708"},"modified":"2024-10-01T10:52:31","modified_gmt":"2024-10-01T01:52:31","slug":"heres-how-monster-hunter-wilds-herds-will-completely-change-how-you-hunt-according-to-devs","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/heres-how-monster-hunter-wilds-herds-will-completely-change-how-you-hunt-according-to-devs\/","title":{"rendered":"Here&#8217;s how Monster Hunter Wilds&#8217; herds will completely change how you hunt, according to devs"},"content":{"rendered":"\n<p>Six years in the making, Monster Hunter Wilds is the much-anticipated new entry in the Monster Hunter series. The game is set to introduce dynamic changing environments and more natural monster behavior, but just how innovative will this be? In a recent interview session with the media, <a href=\"https:\/\/automaton-media.com\/articles\/interviewsjp\/monsterhunterwilds-20240927-312348\/\" target=\"_blank\" rel=\"noreferrer noopener\">reported on by our sister site Automaton Japan<\/a>, the game\u2019s director Yuya Tokuda sheds more light on how Monster Hunter Wilds\u2019 natural environments and herds of monsters will bring players more danger and more freedom.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-001.jpeg\" alt=\"Monster Hunter Wilds Doshaguma herd hunting\" class=\"wp-image-37715\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-001.jpeg 900w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-001-380x214.jpeg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-001-768x432.jpeg 768w\" \/><\/figure>\n\n\n\n<p>Monster Hunter Wilds is introducing herds of monsters and pack behavior for the first time in the series\u2019 history &#8211; potentially putting players into situations where they could be battling multiple monsters at once. When asked why the dev team dared to implement this idea, Tokuda cited Monster Hunter Wilds\u2019 concept, explaining that \u201cThe overall concept of the game is to fully depict nature- its threats, abundance and its relationship with humankind.\u201d &nbsp;To convey the harshness of nature and create a greater sense of danger, the devs came up with the idea of creating herds of monsters. \u201cWe had to revise the AI of the monsters themselves a lot in order to create natural-feeling herd-like behavior, while still allowing them to move individually to a certain extent.\u201d &nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-002.jpg\" alt=\"Monster Hunter Wilds escaping a pack of Doshaguma monsters\" class=\"wp-image-37714\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20241001-37708-002-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>Mixed with the game\u2019s changing weather, which can result in different monsters appearing or even hindering your hunt, the concept of herds opens gameplay up to even more strategies. Tokuda explains that beginners, or those who want to hunt safely, can single out one monster and lure it away from the herd. Players who want more of a challenge can make use of the natural environment, as well as tools, to entrap monsters- by luring them into quicksand, for example. The game\u2019s <a href=\"https:\/\/automaton-media.com\/en\/news\/monster-hunter-wilds-new-focus-mode-looks-like-it-will-make-capitalizing-on-monster-weak-points-easier\/\" target=\"_blank\" rel=\"noreferrer noopener\">Focus Mode should also make it easier to target monsters\u2019 weak points<\/a> and inflict damage to specific body parts.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Tokuda also revealed that the player will get more options for tackling these herds of roaming monsters as they advance. \u201cWe designed the game while conscious of giving the player as many options as possible. For example, at the beginning of the game, you can only hunt Doshaguma when they stray from the herd and are alone.\u201d Tokuma explains, referring to Wilds\u2019 new big Lion-like fanged beast. He adds that \u201cWe designed (the game) so that other playstyles will become available as you progress, such as being able to have Rey Dau follow you and round up whole herds.\u201d\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"714\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20240101-37708-005.jpg\" alt=\"Monster Hunter Wilds Rey Dau\" class=\"wp-image-37717\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20240101-37708-005.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20240101-37708-005-380x226.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/10\/20240101-37708-005-768x457.jpg 768w\" \/><figcaption class=\"wp-element-caption\"><em>Rey Dau, the apex predator that can be encountered on the Windward Plains.<\/em><\/figcaption><\/figure>\n\n\n\n<p>This last point is particularly interesting. <a href=\"https:\/\/www.monsterhunter.com\/wilds\/en-us\/monster\/\" target=\"_blank\" rel=\"noreferrer noopener\">Rey Dau<\/a>, an imposing wyvern that tends to pop up during stormy weather, is one of the games\u2019 apex predators. The idea of being able utilize Rey Dau to lead an entire herd of prey monsters into an area in which you can easily attack them certainly adds a new dynamic to Monster Hunter Wilds.\u00a0<\/p>\n\n\n\n<p>Monster Hunter Wilds is scheduled to be released on PS5, Xbox Series X|S and PC (<a href=\"https:\/\/store.steampowered.com\/app\/2246340\/Monster_Hunter_Wilds\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>) on February 28, 2025.&nbsp;&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Monster Hunter Wilds introduces dynamic environments and herd-like monster behaviors that strive to mimic the danger and harshness of nature<\/p>\n","protected":false},"author":61,"featured_media":37712,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-37708","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Here&#039;s how Monster Hunter Wilds&#039; 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