{"id":37468,"date":"2024-09-24T18:20:14","date_gmt":"2024-09-24T09:20:14","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=37468"},"modified":"2024-09-24T18:21:23","modified_gmt":"2024-09-24T09:21:23","slug":"the-monster-hunter-series-has-always-been-strongly-conscious-of-female-players-producer-says","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/the-monster-hunter-series-has-always-been-strongly-conscious-of-female-players-producer-says\/","title":{"rendered":"The Monster Hunter series has always been \u201cstrongly conscious of female players,\u201d producer says\u00a0"},"content":{"rendered":"\n<p>In a recent interview with <a href=\"https:\/\/www.sankei.com\/article\/20240920-53TUMIXTFNOHLIGXXXHQAFZYXU\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Sankei Shimbun<\/a>, Capcom\u2019s veteran video game designer and producer Ryozo Tsujimoto talked about the early days of the Monster Hunter series and the factors that contributed to its explosive popularity. He also mentions an interesting commitment the series has had towards attracting female players. Tsujimoto has been involved in the franchise\u2019s development since its inception and has been credited as producer on all titles from 2007 onwards, including the upcoming <strong>Monster Hunter Wilds<\/strong>.&nbsp;<\/p>\n\n\n\n<p>According to Tsujimoto, the first major turning point for the Monster Hunter series was the release of Sony\u2019s PSP. The portable console, which allowed wireless communication without any special equipment, lent itself perfectly to the development of Monster Hunter Freedom 2. The handheld title from 2007 let up to four people play cooperatively just by meeting up in person, even outdoors. \u201cAt a time when people were growing less likely to gather at their friends\u2019 houses to play games together, we managed to reignite this type of fun,\u201d Tsujimoto comments.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"837\" height=\"469\" sizes=\"auto, (max-width: 837px) 100vw, 837px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-001.jpg\" alt=\"Monster Hunter Freedom 2\" class=\"wp-image-37470\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-001.jpg 837w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-001-380x213.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-001-768x430.jpg 768w\" \/><\/figure>\n\n\n\n<p>As such, Monster Hunter Freedom 2 performed extremely well in Japan, selling 4 million copies. However, the series continued to struggle in the global market all the way up until 2018, when Monster Hunter: World exploded in popularity overseas.&nbsp;<\/p>\n\n\n\n<p>Selling 5 million copies in only 3 days, Monster Hunter World instantly became Capcom\u2019s best-selling title at the time. The game was crafted carefully to appeal to first timers and tested for overseas markets. Tsujimoto also comments that sales were spurred on by the release of a PC version (this was the first game in the series to be released on PC as well as home consoles).&nbsp;<\/p>\n\n\n\n<p>The Monster Hunter series\u2019 popularity also stems from thinking outside the box. \u201cMy concept for Monster Hunter\u2019s promotion was to have people see it around town.\u201d Based on this philosophy, Capcom has been organizing things like collaborations with Universal Studios Japan, turning Japanese towns into \u201cMonster Hunter towns,\u201d opening Monster Hunter-themed bars and <a href=\"https:\/\/automaton-media.com\/en\/news\/20240202-26593\/\" target=\"_blank\" rel=\"noreferrer noopener\">running bizarre ad campaigns<\/a>. The developers were also keen to expand the player demographic \u2013 \u201cWe were strongly conscious of female users,\u201d Tsujimoto comments. This sentiment was reflected in the developers making active efforts to make Monster Hunter visible in places typically frequented by women, such as karaoke shops and cafes. \u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1269\" height=\"713\" sizes=\"auto, (max-width: 1269px) 100vw, 1269px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-002.jpg\" alt=\"\" class=\"wp-image-37471\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-002.jpg 1269w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/09\/20240924-37468-002-768x432.jpg 768w\" \/><\/figure>\n\n\n\n<p>The series producer adds, \u201cWe even thought of encouraging couples to play together.\u201d Interestingly, the Japanese media <a href=\"https:\/\/www.sponichi.co.jp\/entertainment\/news\/2024\/04\/01\/kiji\/20240401s00041000150000c.html\" target=\"_blank\" rel=\"noreferrer noopener\">reported on a celebrity marriage<\/a> earlier this year, which was apparently the result of two people (actress Nanase Nishino and actor Yuki Yamada) growing closer through playing Monster Hunter together online.&nbsp;<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Monster Hunter series producer Ryozo Tsujimoto talks about the franchises early days and efforts made towards its growth.<\/p>\n","protected":false},"author":55,"featured_media":37469,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-37468","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.","url":"https:\/\/automaton-media.com\/en\/author\/amber-vjestica\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/37468","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=37468"}],"version-history":[{"count":4,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/37468\/revisions"}],"predecessor-version":[{"id":37475,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/37468\/revisions\/37475"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/37469"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=37468"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=37468"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=37468"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}