{"id":33822,"date":"2024-07-11T12:54:55","date_gmt":"2024-07-11T03:54:55","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=33822"},"modified":"2024-07-11T12:54:56","modified_gmt":"2024-07-11T03:54:56","slug":"major-co-development-studio-tose-does-not-expect-to-receive-compensation-for-games-cancelled-at-clients-convenience","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/major-co-development-studio-tose-does-not-expect-to-receive-compensation-for-games-cancelled-at-clients-convenience\/","title":{"rendered":"Major co-development studio Tose does not expect to receive compensation for games cancelled at clients\u2019 convenience\u00a0"},"content":{"rendered":"\n<p>Last week, Japanese co-development company Tose reported a nine-month net loss of 367 million yen (over $2.2 million) and announced a downward revision of their earnings forecast. The biggest contributing factor to the losses was ongoing game projects being cancelled by clients. (<a href=\"https:\/\/automaton-media.com\/en\/news\/tose-one-of-japans-biggest-outsourcing-game-companies-reports-losses-due-to-games-being-cancelled\/\" target=\"_blank\" rel=\"noreferrer noopener\">Related Article<\/a>). In a recently disclosed shareholders\u2019 Q&amp;A, Tose provides more details on their situation and the prospects of receiving compensation for the losses.&nbsp;<\/p>\n\n\n\n<p>Given Tose\u2019s long history of doing development work for major companies like Nintendo and Square Enix, plus their involvement in an undisclosed volume of games (Scarlet Nexus, the Paper Mario remake, Crisis Core: Final Fantasy 7 Reunion and Final Fantasy Pixel Remaster, to name a few), news of their financial struggle was shocking. With conditions worsening in the game industry, companies doing outsourced work in Japan seem to be getting the short end of the stick, as financial losses from certain cancellations are non-recoverable.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1204\" height=\"686\" sizes=\"auto, (max-width: 1204px) 100vw, 1204px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/07\/20240711-33822.jpg\" alt=\"Scarlet Nexus\" class=\"wp-image-33826\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/07\/20240711-33822.jpg 1204w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/07\/20240711-33822-380x217.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/07\/20240711-33822-768x438.jpg 768w\" \/><\/figure>\n\n\n\n<p>According to Tose\u2019s Q&amp;A published on July 10 (reported on by <a href=\"https:\/\/gamebiz.jp\/news\/389004\" target=\"_blank\" rel=\"noreferrer noopener\">GameBiz<\/a>), the company \u201cdoes not expect to see any compensation\u201d for the cancelled projects that caused losses in Q3 (September 2023 \u2013 April 2024). Tose<em> does<\/em> have measures in place to ensure they get compensated when a game is cancelled at the client\u2019s convenience (such as signing separate contracts for each stage of development). However, with the games in question, it seems the development process had not moved along far enough for Tose to be guaranteed compensation. In other words, the ongoing projects were cancelled during their planning stage, which seems to have been enough to incur significant losses to the developer, but not to call for compensation.&nbsp;<\/p>\n\n\n\n<p>In addition, Tose mentions that the ongoing titles had been cancelled by a major client they\u2019ve previously done business with. The said client went through a big revision of its policy and mid- to long-term business plan, which resulted in their development plan changing.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Co-development studio Tose &#8220;does not expect any compensation&#8221; for games cancelled by a major client in the past 9 months.<\/p>\n","protected":false},"author":55,"featured_media":33827,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[],"class_list":["post-33822","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Major co-development studio Tose does not expect to receive compensation for games cancelled at clients\u2019 convenience\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Co-development studio Tose &quot;does not expect any compensation&quot; for games cancelled by a major client in the past 9 months.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/major-co-development-studio-tose-does-not-expect-to-receive-compensation-for-games-cancelled-at-clients-convenience\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Major co-development studio Tose does not expect to receive compensation for games cancelled at clients\u2019 convenience\u00a0 - 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