{"id":32052,"date":"2024-06-06T15:48:24","date_gmt":"2024-06-06T06:48:24","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=32052"},"modified":"2024-10-15T10:49:04","modified_gmt":"2024-10-15T01:49:04","slug":"silent-hill-2-remake-will-not-use-yellow-paint-and-the-like-producer-assures","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/silent-hill-2-remake-will-not-use-yellow-paint-and-the-like-producer-assures\/","title":{"rendered":"Silent Hill 2 remake will not use \u201cyellow paint and the like,\u201d producer assures\u00a0"},"content":{"rendered":"\n<p>In a recent interview with <a href=\"https:\/\/www.famitsu.com\/article\/202406\/6918\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>, Silent Hill series producer Motoi Okamoto addressed the infamous \u201cyellow paint\u201d debate, reassuring fans that the Silent Hill 2 remake will not feature yellow paint or other immersion-breaking forms of player guidance. On the other hand, Okamoto also gave insights into what the game <em>will <\/em>include accessibility-wise.&nbsp;<\/p>\n\n\n\n<p>In the original Silent Hill 2, players were assisted in searching for items through a mechanic that had the character\u2019s head turn in the direction of a nearby item. Okamoto says that the remake will stick to this approach, while adopting a more natural animation for the gesture. In addition, item placement and lighting will be designed to help the player guess where an item may be located.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1266\" height=\"714\" sizes=\"auto, (max-width: 1266px) 100vw, 1266px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240606-32052-001.jpg\" alt=\"Silent Hill 2 remake in-game screenshot\" class=\"wp-image-32056\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240606-32052-001.jpg 1266w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240606-32052-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240606-32052-001-768x433.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240606-32052-001-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p>However, Okamoto notes that due to in-game environments becoming more detailed, as well as the switch to a TPS camera angle, it has generally become more difficult to spot items in the Silent Hill 2 remake. To counter this, the developers have implemented icons that display on-screen when picking up items, as well as several other types of icons that show up while you play. On the other hand, as keeping the original game\u2019s immersive atmosphere was one of the team\u2019s primary goals, Okamoto stresses that all such icons can be disabled\/enabled according to your preferences. \u201cIf you\u2019re the kind of player that gets put off by the slightest bit of UI, please make full use of these settings.\u201d<\/p>\n\n\n\n<p>Silent Hill 2\u2019s developers are also making sure not to accidentally create what Okamoto calls a \u201cshelf searching game,\u201d by making sure to balance out-of-sight items with obviously placed ones. Other forms of guidance will include visual cues, such as knocked over trash cans, leading the players to explore where it\u2019s necessary.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1119\" height=\"631\" sizes=\"auto, (max-width: 1119px) 100vw, 1119px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240603-31806-002.jpg\" alt=\"Silent Hill 2 remake in-game screenshot\" class=\"wp-image-31812\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240603-31806-002.jpg 1119w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240603-31806-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240603-31806-002-768x433.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240603-31806-002-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p>For more behind-the-scenes information on the Silent Hill 2 remake, read about how <a href=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-2-remakes-producer-says-the-original-japanese-devs-wanted-more-changes-than-bloober-team\/\" target=\"_blank\" rel=\"noreferrer noopener\">Silent Hill 2\u2019s original Japanese developers wanted more changes in the remake than Poland-based Bloober Team<\/a>.&nbsp;<\/p>\n\n\n\n<p><a href=\"https:\/\/www.konami.com\/games\/silenthill\/2r\/gate\" target=\"_blank\" rel=\"noreferrer noopener\">Silent Hill 2<\/a> is scheduled to be released on October 8 on PC (Steam) and PS5.&nbsp;&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The producer of Silent Hill 2&#8217;s remake has commented on the infamous &#8220;yellow paint&#8221; issue, while detailing what alternatives the game will use.<\/p>\n","protected":false},"author":55,"featured_media":32055,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17,259],"class_list":["post-32052","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news","tag-silent-hill"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Silent Hill 2 remake will not use \u201cyellow paint and the like,\u201d producer assures\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"The producer of Silent Hill 2&#039;s remake has commented on the infamous &quot;yellow paint&quot; issue, while detailing what alternatives the game will use.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-2-remake-will-not-use-yellow-paint-and-the-like-producer-assures\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Silent Hill 2 remake will not use \u201cyellow paint and the like,\u201d producer assures\u00a0 - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"The producer of Silent Hill 2&#039;s remake has commented on the infamous &quot;yellow paint&quot; issue, while detailing what alternatives the game will use.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/silent-hill-2-remake-will-not-use-yellow-paint-and-the-like-producer-assures\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2024-06-06T06:48:24+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2024-10-15T01:49:04+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/20240606-32052.webp\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"675\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/webp\" \/>\n<meta name=\"author\" content=\"Amber V\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Amber V\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Silent Hill 2 remake will not use \u201cyellow paint and the like,\u201d producer assures\u00a0 - 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