{"id":30627,"date":"2024-05-09T12:38:31","date_gmt":"2024-05-09T03:38:31","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=30627"},"modified":"2024-05-09T12:38:33","modified_gmt":"2024-05-09T03:38:33","slug":"why-doesnt-hi-fi-rush-have-new-songs","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/why-doesnt-hi-fi-rush-have-new-songs\/","title":{"rendered":"Why doesn&#8217;t Hi-Fi Rush\u00a0have new songs?\u00a0"},"content":{"rendered":"\n<p>Since its release in January 2023, <strong>Hi-Fi Rush<\/strong> has received numerous additions, such as new game modes and costumes, not to mention&nbsp;all the unofficial content made by modders. Despite this, there is one type of content that has not been added to the game- new songs for existing levels.&nbsp;<\/p>\n\n\n\n<p>Putting new tunes in Hi-Fi Rush isn\u2019t as simple as asking permission from artists to use their music. Developers and modders have to make sure each piece syncs properly with all the game\u2019s elements. These include the movements of the characters and environment (both of which serve as visual indicators for the beat), plus all the interactive combat, traversal and quick time parts. The vibration of the gamepad must also match the beat of the song, as it can help those with visual or hearing impediments. \u00a0<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Hi-Fi Rush\u2019s soundtrack is essential to the experience\u00a0<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-001.jpg\" alt=\"Hi Fi Rush music player\" class=\"wp-image-30634\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-001.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-001-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p>Hi-Fi Rush is a rhythm action game, making its soundtrack a vital part of the experience. Just as with titles like Metal: Hellsinger, Thumper, and Sayonara Wild Hearts, Hi-Fi Rush cannot be separated from its soundtrack. It\u2019s even a wonder that the base game has a copyright-free mode that replaces all the licensed music with songs by the band The Glass Pyramids. The replacement songs may not have the same impact as iconic tracks like The Prodigy\u2019s \u201cInvaders Must Die\u201d and Nine Inch Nails\u2019 \u201cThe Perfect Drug\u201d but they match the beat and tempo of the developers\u2019 original vision.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Speaking of the developers, the work that went into the game\u2019s original soundtrack shouldn\u2019t be played down. While the licensed songs make key moments in the narrative more memorable, it\u2019s the score &#8211; composed by former Konami composer Shuichi Kobori, former Capcom composer Reo Uratani, and Tango Gameworks\u2019 own Masatoshi Yanagi \u2013 that sets the tone throughout Chai and company\u2019s adventure.\u00a0<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Hi-Fi Rush\u2019s newer content reused its old music in interesting ways\u00a0<\/h2>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-002.jpg\" alt=\"Hi Fi Rush BPM mode\" class=\"wp-image-30635\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240509-30627-002-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p>Making new levels in Hi-Fi Rush and building the music around them seems much easier than breaking down existing stages to add new pieces. This was demonstrated by the added BPM and Power Up! Tower Up! modes. BPM increases the level\u2019s tempo as players defeat enemies, while Power Up! Tower Up! reuses old levels and music but depowers Chai to make things interesting.&nbsp;<\/p>\n\n\n\n<p>The people who are most capable of&nbsp;adding new songs to Hi-Fi Rush seem to be the game\u2019s original developers and those who understand every aspect of the utilized soundtrack. It\u2019s sad to see Tango Gameworks go before it could fully realize Hi-Fi Rush\u2019s potential. Hopefully, modders and the game\u2019s loyal community will be able to keep the game alive for years to come.&nbsp;<\/p>\n\n\n\n<p>Although some of the devs who worked on Hi Fi Rush have expressed their regret at Tango Gameworks sudden closure, they have also taken to X to encourage people to play the game (<a href=\"https:\/\/automaton-media.com\/en\/news\/tango-gameworks-devs-express-regret-at-studio-closure-encourage-you-to-play-hi-fi-rush\/\" target=\"_blank\" rel=\"noreferrer noopener\">Related Article<\/a>).&nbsp;<\/p>\n\n\n\n<p>Hi-Fi Rush is available on <a href=\"https:\/\/store.playstation.com\/en-us\/product\/UP1003-PPSA17168_00-HIFIRUSH00000000\" target=\"_blank\" rel=\"noreferrer noopener\">PS5<\/a>, <a href=\"https:\/\/www.xbox.com\/en-US\/games\/hi-fi-rush\" target=\"_blank\" rel=\"noreferrer noopener\">Xbox Series S|X<\/a> and PC (<a href=\"https:\/\/store.steampowered.com\/app\/1817230\/HiFi_RUSH\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>).&nbsp;&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Putting new tunes in Tango Gameworks Hi-Fi Rush isn\u2019t as simple as asking musicians&#8217; permission- here&#8217;s why<\/p>\n","protected":false},"author":67,"featured_media":30632,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-30627","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Why doesn&#039;t Hi-Fi Rush\u00a0have new songs?\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Putting new tunes in Tango Gameworks Hi-Fi Rush isn\u2019t as simple as asking musicians&#039; permission- here&#039;s why\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/why-doesnt-hi-fi-rush-have-new-songs\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Why doesn&#039;t Hi-Fi Rush\u00a0have new songs?\u00a0 - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Putting new tunes in Tango Gameworks Hi-Fi Rush isn\u2019t as simple as asking musicians&#039; 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