{"id":30596,"date":"2024-05-08T18:57:42","date_gmt":"2024-05-08T09:57:42","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=30596"},"modified":"2024-05-08T18:57:43","modified_gmt":"2024-05-08T09:57:43","slug":"final-fantasy-3-may-have-been-one-of-the-series-hardest-games-to-port","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/final-fantasy-3-may-have-been-one-of-the-series-hardest-games-to-port\/","title":{"rendered":"Final Fantasy 3 may have been one of the series&#8217; hardest games to port"},"content":{"rendered":"\n<p>The third installment of the Final Fantasy series set many new standards for the RPG genre, earning critical acclaim and selling over a million units worldwide. However, despite its success, it took 16 years for <strong>Final Fantasy III <\/strong>to get ported or released outside of Japan. According to a recent article by <a href=\"https:\/\/magmix.jp\/post\/156520\">MagMix<\/a>, this could be because nobody was able to recreate the speed of Final Fantasy 3\u2019s airships on another platform.<\/p>\n\n\n\n<p>Final Fantasy III was released for the NES in 1990 by Square, but was not ported until 2006, even though all other numbered titles from FF1 to FF6 had been ported to other consoles at least once by 2002. The reason for this may lie with the title\u2019s main programmer \u2013 Nasir Gebelli. Nasir Gebelli, most often credited as \u201cNasir,\u201d is an Iranian programmer of royal descent who studied computer sciences in the US and got hired directly by Square CEO Masafumi Miyamoto.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1775\" height=\"999\" sizes=\"auto, (max-width: 1775px) 100vw, 1775px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240508-30596.jpg\" alt=\"Final Fantasy III gameplay (NES)\" class=\"wp-image-30609\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240508-30596.jpg 1775w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240508-30596-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240508-30596-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240508-30596-1536x864.jpg 1536w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240508-30596-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p>He was involved in a number of Squaresoft titles and was a core developer of the first three entries to the Final Fantasy series. According to MagMix, Gebelli achieved an impossible feat in Final Fantasy III \u2013 the super high-speed scrolling occurring when the player travels in the airship. Although it is rumored that Gebelli exploited a bug to achieve this, he managed to fit the processing of the airship\u2019s movement into 1\/60th of a second, which included the loading and displaying of map data, ocean and waterfall animations as well as the shadow casted by the airship. A programmer interviewed by MegaMix attests that fellow programmers at the time were unable to recreate what Gebelli had done, and that even those who were in a position to read his source codes found them difficult to comprehend.<\/p>\n\n\n\n<p>Ultimately, the first port (and first overseas release) of Final Fantasy III came in 2006 with the Nintendo DS remake, and even with the long gap, the high-speed scrolling of the NES version was not recreated entirely. It was not until the remastered versions for the PS4 and Switch came out in 2023 that a difference could no longer be felt.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Due to a miraculous programming feat by Nasir Gebelli, Final Fantasy III waited for more than a decade before being ported.<\/p>\n","protected":false},"author":55,"featured_media":30608,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[36],"class_list":["post-30596","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-final-fantasy"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Final Fantasy 3 may have been one of the series&#039; hardest games to port - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Due to a miraculous programming feat by Nasir Gebelli, Final Fantasy III waited for more than a decade before being ported.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/final-fantasy-3-may-have-been-one-of-the-series-hardest-games-to-port\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Final Fantasy 3 may have been one of the series&#039; 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She grew up playing Duke Nukem and Wolfenstein with her dad, and is now enamored with obscure Japanese video games and internet culture. Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.","url":"https:\/\/automaton-media.com\/en\/author\/amber-vjestica\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/30596","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=30596"}],"version-history":[{"count":5,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/30596\/revisions"}],"predecessor-version":[{"id":30613,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/30596\/revisions\/30613"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/30608"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=30596"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=30596"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=30596"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}