{"id":30439,"date":"2024-05-02T20:01:25","date_gmt":"2024-05-02T11:01:25","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=30439"},"modified":"2024-05-02T20:09:51","modified_gmt":"2024-05-02T11:09:51","slug":"kojima-reveals-metal-gear-solid-peace-walker-supposed-to-be-mgs5","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/kojima-reveals-metal-gear-solid-peace-walker-supposed-to-be-mgs5\/","title":{"rendered":"Kojima reveals that Metal Gear Solid: Peace Walker was supposed to be MGS5 at first\u00a0"},"content":{"rendered":"\n<p>On the 14<sup>th<\/sup> anniversary of <strong>Metal Gear Solid: Peace Walker&#8217;s<\/strong> release, Hideo Kojima took to X to provide some juicy background tidbits on the 2010 PSP title.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Although Peace Walker was the fourth Metal Gear game to be made for Sony\u2019s PlayStation Portable (PSP), it was the first game for the handheld to be directed, designed and written by series creator Hideo Kojima. This gave it the genetics of a mainline MGS title, however, right off the bat, Kojima reveals that the international marketing department were not keen on a portable title being a numbered entry.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u300cPW\u300d\u767a\u58f2\u304b\u308914\u5e74\u3002\u307e\u306040\u4ee3\u534a\u3070\u306e\u9803\u3002\u591a\u304f\u306e\u30b2\u30fc\u30e0\u4f1a\u793e\u304c\u30ac\u30e9\u30b1\u30fc\u306e\u30a2\u30d7\u30ea\u958b\u767a\u3078\u3068\u30b7\u30d5\u30c8\u3092\u59cb\u3081\u305f\u9803\u3002MGS4\u5236\u4f5c\u306e\u5f8c\u3001\u72ec\u81ea\u30a8\u30f3\u30b8\u30f3\u306e\u5fc5\u8981\u6027\u3092\u75db\u611f\u3002\u5782\u76f4\u65b9\u5411\u3078\u306e\u30b2\u30fc\u30e0\u306e\u98db\u8e8d\u306f\u30a8\u30f3\u30b8\u30f3\u5b8c\u6210\u5f8c\u306b\u3002\u305d\u308c\u307e\u3067\u306e\u9593\u3001\u6c34\u5e73\u65b9\u5411\u306b\u9032\u5316\u3059\u308bMGS\u3092\u63d0\u6848\u3057\u3088\u3046\u3068\u4f01\u753b\u3057\u305f\u306e\u304c\u3001PW\u3002\u5f53\u521d\u306fMGS5PW\u3060\u3063\u305f\u304c\u6d77\u5916\u306e\u30de\u2026 <a href=\"https:\/\/t.co\/M895qM18hz\">pic.twitter.com\/M895qM18hz<\/a><\/p>&mdash; \u5c0f\u5cf6\u79c0\u592b (@Kojima_Hideo) <a href=\"https:\/\/twitter.com\/Kojima_Hideo\/status\/1784793613173698985?ref_src=twsrc%5Etfw\">April 29, 2024<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><strong>Post translation:<em> <\/em><\/strong><em>It\u2019s 14 years since PW went on sale. I was still in my mid 40s. At the time, many game companies were shifting towards developing apps for flip phones. After making MGS4, I realized that it is vital to have a proprietary engine. Games would only make a vertical leap once such an engine was completed. In the meantime, I proposed making Peace Walker in order to evolve MGS horizontally (i.e. across platforms). At first, it was called MGS5PW, but this received strong opposition from overseas marketers, so I abandoned the consecutive numbering. As it was on PSP, the target demographic was lowered to elementary, middle and high school students. I aimed for this young generation so that the MGS series could gain fans from two generations- parents and their children.<\/em>\u00a0<\/figcaption><\/figure>\n\n\n\n<p>Peace Walker is set in Costa Rica in 1974, starring Naked Snake from MGS3 (who would later become Big Boss). As one would expect from a Metal Gear game, it draws upon real life events, like the conflict between Costa Rica and Nicaragua, the Cold War backdrop, and also throws in nods to movies, notably Stanley Kubrick\u2019s Dr Strangelove (1964).\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"507\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-001.jpg\" alt=\"Metal Gear Solid Peace Walker Naked Snake\" class=\"wp-image-30447\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-001.jpg 900w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-001-768x433.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-001-600x338.jpg 600w\" \/><figcaption class=\"wp-element-caption\"><em>Peace Walker&#8217;s graphics are reminiscent of MGS3, but it also features characters and mechanics (such as the Fulton Recovery System for capturing enemy soldiers) that would appear in MGS5.<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1194\" height=\"616\" sizes=\"auto, (max-width: 1194px) 100vw, 1194px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-004.jpg\" alt=\"Metal Gear Solid Peace Walker Paz\" class=\"wp-image-30450\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-004.jpg 1194w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-004-380x196.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-004-768x396.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-004-600x310.jpg 600w\" \/><\/figure>\n\n\n\n<p>Although MGS\u2019s pacifistic stance and anti-nuclear weapons theme can be found in Peace Walker, it is not as dark or heavy as the mainline titles in the series. <a href=\"https:\/\/x.com\/Kojima_Hideo\/status\/1784794116565672307\" target=\"_blank\" rel=\"noreferrer noopener\">According to Kojima<\/a>, he deliberately aimed to give Peace Walker a tone that resembled that of a <em>shonen<\/em> manga, or a Japanese comic aimed at boys, while using the game to ask, \u201cWhy do nuclear weapons exist?\u201d and to explore possible answers to this question, such as \u201cdeterrence\u201d and \u201ctemporary peace.\u201d Kojima also reveals that he consulted with his son, whom he describes as being \u201cof the PSP generation\u201d with regards to PW\u2019s Japanese voice cast. The game was the first in the series to gain a Teen rating (13+) in the USA, although a torture scene had to be modified to \u201ctorture by being tickled\u201d in Japan to gain a CERO C rating (ages 15 and up), potentially excluding some of the new target audience.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1196\" height=\"673\" sizes=\"auto, (max-width: 1196px) 100vw, 1196px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-003.jpg\" alt=\"Metal Gear Solid Peace Walker nukes\" class=\"wp-image-30449\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-003.jpg 1196w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-003-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-003-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1190\" height=\"664\" sizes=\"auto, (max-width: 1190px) 100vw, 1190px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-002.jpg\" alt=\"Metal Gear Solid Peace Walker nuclear deterrent\" class=\"wp-image-30448\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-002.jpg 1190w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-002-380x212.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-002-768x429.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-002-600x335.jpg 600w\" \/><\/figure>\n\n\n\n<p>Kojima goes on to talk about the limitations they faced when making PW. Peace Walker had story sections between its bite-sized gameplay missions (the length of which made them suited to the handheld format). However, unlike mainline console entries in the Metal Gear series, restrictions meant that they could not render cutscenes in full motion video. Instead, Peace Walker&#8217;s story was told through animated comic-book style images. This approach previously had a test run in the form of Metal Gear Solid: Bande Dessin\u00e9e (known as Metal Gear Solid: Digital Graphic Novel in the US). This was a digitized version of the physical Metal Gear Solid 1 comic illustrated by Ashley Wood, which added sound effects, animated transitions and music. The Metal Gear Solid 2 comic was also digitized in this way. Peace Walker took a similar approach, combining Ashley Wood\u2019s illustrations with dynamic animations (as well as voices and sound effects), which stood out well on the handheld\u2019s screen.\u00a0\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u305f\u3060PSP\u306a\u306e\u3067\u3053\u308c\u307e\u3067\u901a\u308a\u30ef\u30fc\u30eb\u30c9\u30ef\u30a4\u30c9\u3067\u306e\u30d2\u30c3\u30c8\u306f\u671b\u3081\u306a\u3044\u3002\u305d\u306e\u70ba\u3001\u5236\u4f5c\u8cbb\u306f\u304b\u306a\u308a\u6291\u3048\u308b\u3057\u304b\u306a\u3044\u3002\u30e2\u30fc\u30b7\u30e7\u30f3\u30ad\u30e3\u30d7\u30c1\u30e3\u30fc\u3082\u30cf\u30ea\u30a6\u30c3\u30c9\u306e\u4f5c\u66f2\u5bb6\u3082\u4f7f\u3048\u306a\u3044\u3002\u305d\u3053\u3067\u201c\u30d0\u30f3\u30c9\u30c7\u30b7\u30cd\u201d\u306e\u30c7\u30b8\u30bf\u30eb\u30a2\u30cb\u30e1\u624b\u6cd5\u3092\u63a1\u7528\u3002\u4f5c\u66f2\u306f\u793e\u5185\u306e\u30b3\u30f3\u30dd\u30fc\u30b6\u30fc\u306b\u3002&quot;Calling to The\u2026 <a href=\"https:\/\/t.co\/COmKva0CzC\">https:\/\/t.co\/COmKva0CzC<\/a><\/p>&mdash; \u5c0f\u5cf6\u79c0\u592b (@Kojima_Hideo) <a href=\"https:\/\/twitter.com\/Kojima_Hideo\/status\/1784794327073615925?ref_src=twsrc%5Etfw\">April 29, 2024<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><strong>Post translation: <\/strong><em>But because it was on PSP, we couldn\u2019t hope for it to be a worldwide hit like before (i.e. the series\u2019 mainline console entries). Therefore, we had to keep production costs to a minimum. We couldn\u2019t use motion capture or Hollywood composers. Consequently, we utilized the digital animation techniques from \u201cBande Dessin\u00e9e.\u201d The music was done by an in-house composer. \u201cCalling to The Night\u201d (the theme song for MGS Portable Ops) was good, so I asked Honda to do the main theme for PW too. He created a number of melodies and parts for the song, and these were combined, with the song being gradually created over time.\u00a0 From the start, Love\u2019s Deterrent was the only title I had in mind. I wanted Calling to The Night\u2019s vocalist Natasha Farrow to do the vocals, but she wasn\u2019t in Japan. Instead, we decided upon Donna (Burke), who was the president of the (talent) office.\u00a0<\/em>\u00a0<\/figcaption><\/figure>\n\n\n\n<p>Peace Walker ended up having two songs; Love\u2019s Deterrent, which was sung by the Japanese voice actress for the character Paz, and Heaven\u2019s Divide sung by <a href=\"https:\/\/www.donnaburke.com\/\" target=\"_blank\" rel=\"noreferrer noopener\">Donna Burke<\/a> (whose voice you may have heard doing English announcements on the Osaka-Tokyo bullet train).\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"509\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-005.jpeg\" alt=\"Metal Gear Solid Peace Walker boss battle\" class=\"wp-image-30453\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-005.jpeg 900w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-005-380x215.jpeg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-005-768x434.jpeg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/05\/20240502-30439-005-600x339.jpeg 600w\" \/><figcaption class=\"wp-element-caption\"><em>Image credit: <a href=\"https:\/\/thegamehoard.com\/2021\/09\/26\/metal-gear-solid-peace-walker-hd-edition-ps3\/\">The Game Hoard<\/a><\/em><\/figcaption><\/figure>\n\n\n\n<p>Metal Gear Solid: Peace Walker would later receive an HD port for the PS3. This allowed players to play the game either on PS3 or PSP, and transfer data between the two. The availability of the game on console for the first time widened its audience. Although initial sales for Peace Walker were lower than those of MGS\u2019s numbered console entries, it was critically acclaimed. On Metacritic, the original <a href=\"https:\/\/www.metacritic.com\/game\/metal-gear-solid-peace-walker\/\" target=\"_blank\" rel=\"noreferrer noopener\">PSP release<\/a> has a score of 8.5, while the <a href=\"https:\/\/www.metacritic.com\/game\/metal-gear-solid-peace-walker-hd-edition\/\" target=\"_blank\" rel=\"noreferrer noopener\">PS3 HD Edition<\/a> has a score of 7.9.\u00a0\u00a0<\/p>\n\n\n\n<p>Overall, limitations in budget and hardware as well as a different target audience, resulted in Metal Gear Solid: Peace Walker delivering an experience that was unique compared to the stealth series\u2019 other entries.&nbsp;<\/p>\n\n\n\n<p>Metal Gear Solid: Peace Walker is available on the PSP, with Metal Gear Solid: Peace Walker HD Edition available on the PS3, either as a standalone or part of the Metal Gear Solid HD Collection with MGS2 and 3. It is rumored that it may be included on Konami\u2019s upcoming Metal Gear Solid Master Collection 2 for current gen hardware.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>On Metal Gear Solid: Peace Walker&#8217;s 14th birthday, Hideo Kojima provided some juicy background tidbits on the 2010 PSP title<\/p>\n","protected":false},"author":61,"featured_media":30446,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-30439","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Kojima reveals that Metal Gear Solid: Peace Walker was supposed to be MGS5 at first\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"On Metal Gear Solid: Peace Walker&#039;s 14th birthday, Hideo Kojima provided some juicy background tidbits on the 2010 PSP title\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/kojima-reveals-metal-gear-solid-peace-walker-supposed-to-be-mgs5\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Kojima reveals that Metal Gear Solid: Peace Walker was supposed to be MGS5 at first\u00a0 - 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