{"id":28279,"date":"2024-03-08T12:37:26","date_gmt":"2024-03-08T03:37:26","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=28279"},"modified":"2024-03-08T15:20:21","modified_gmt":"2024-03-08T06:20:21","slug":"final-fantasy-vii-devs-initially-disliked-one-winged-angel-reveals-composer-nobuo-uematsu","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/final-fantasy-vii-devs-initially-disliked-one-winged-angel-reveals-composer-nobuo-uematsu\/","title":{"rendered":"Final Fantasy VII devs initially disliked One Winged Angel, series composer reveals why\u00a0"},"content":{"rendered":"\n<p><strong>Final Fantasy VII<\/strong>\u2019s final boss theme, <a href=\"https:\/\/open.spotify.com\/track\/02hiFgacAzz7zGl5EF53eo\" target=\"_blank\" rel=\"noreferrer noopener\">One Winged Angel<\/a>, has become one of the Final Fantasy series\u2019 most popular pieces of music, evoking memories of the climatic final battle against Sephiroth. A fan favorite, the dramatic piece has regularly been featured in game music concerts. However, Final Fantasy series composer Nobuo Uematsu revealed in a recent video interview on <a href=\"https:\/\/www.youtube.com\/watch?v=A1vaw1R5UOc&amp;t=901s\" target=\"_blank\" rel=\"noreferrer noopener\">Newspicks<\/a> that One Winged Angel was initially received poorly by his colleagues at Square.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"420\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-001.png\" alt=\"Final Fantasy composer Nobuo Uematsu inteviewed by NewsPick Yoichi Ochiai\" class=\"wp-image-28287\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-001.png 900w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-001-380x177.png 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-001-768x358.png 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-001-600x280.png 600w\" \/><figcaption class=\"wp-element-caption\"><em>Nobuo Uematsu being interviewed by Yoichi Ochiai on NewsPick&#8217;s Weekly Ochiai live broadcast.<\/em><\/figcaption><\/figure>\n\n\n\n<p>Uematsu explains how One Winged Angel was difficult to compose, partly because he was up against his own creation. In the interview, he mentions the grandiose, organ-heavy last battle theme that he composed for the previous game, Final Fantasy VI. The epic piece, entitled <a href=\"https:\/\/open.spotify.com\/track\/6spcQoZfsnzMhhhSW5dm4H\" target=\"_blank\" rel=\"noreferrer noopener\">Dancing Mad<\/a>, is almost 20 minutes in length and split into distinct phrases that reflect each portion of the final battle against Kefka. While working on FFVII\u2019s soundtrack, Uematsu was thinking \u201cI have to create something even better (than Dancing Mad) for VII, but how should I approach it?\u201d &nbsp;<\/p>\n\n\n\n<p>The usual way to compose a piece of music would be to come up with an intro, A melody, B melody, a chorus and an ending, but this approach would not work for One Winged Angel. Uematsu revealed that he ended up composing FFVII\u2019s final battle theme in an unorthodox way. He explains how every morning he would come to work, think about Sephiroth and freely write down the measures of music that came into his head, and that this pattern of working continued for 3 weeks. By this time, he had created many 2-to-4 measures for the final battle theme, which he then rearranged and combined into a full piece. He describes this jigsaw puzzle-like method as a tough but fun way of composing a theme.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"900\" height=\"506\" sizes=\"auto, (max-width: 900px) 100vw, 900px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-002.jpeg\" alt=\"Final Fantasy VII 1997 original final boss battle Safer Sephiroth\" class=\"wp-image-28288\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-002.jpeg 900w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-002-380x214.jpeg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-002-768x432.jpeg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/20240308-28279-002-600x337.jpeg 600w\" \/><figcaption class=\"wp-element-caption\"><em>One Winged Angel plays during Final Fantasy VII&#8217;s epic final boss battle against Sephiroth. <\/em><\/figcaption><\/figure>\n\n\n\n<p>Despite these efforts to compose One Winged Angel, it seems Uematsu\u2019s team members didn\u2019t like the piece when he first presented it to them. \u201cMy colleagues asked me to make it more heroic,\u201d he recalls. However, he was thankfully able to convince them that the now iconic battle theme would be fine as-is.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Final Fantasy VII Rebirth, the second part in the Final Fantasy VII remake trilogy, is available now on <a href=\"https:\/\/store.playstation.com\/en-us\/concept\/10003999\" target=\"_blank\" rel=\"noreferrer noopener\">PS5<\/a>.&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Final Fantasy composer Nobuo Uematsu revealed that final boss battle theme One Winged Angel wasn&#8217;t well received by his colleagues at first.<\/p>\n","protected":false},"author":61,"featured_media":28289,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[61,3],"tags":[17],"class_list":["post-28279","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-final-fantasy","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - 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