{"id":28225,"date":"2024-03-07T14:36:56","date_gmt":"2024-03-07T05:36:56","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=28225"},"modified":"2024-03-07T15:00:18","modified_gmt":"2024-03-07T06:00:18","slug":"20240307-28225","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20240307-28225\/","title":{"rendered":"Vanillaware ran out of money for Unicorn Overlord\u2019s development\u00a0(as they did for 13 Sentinels: Aegis Rim)"},"content":{"rendered":"\n<p>Atlus and Vanillaware\u2019s tactical RPG <strong>Unicorn Overlord <\/strong>launches worldwide in just one day\u2019s time. In a <a href=\"https:\/\/twitter.com\/vanillaware_boy\/status\/1765573090157699183\">post on X<\/a> (formerly Twitter) counting down the last remaining day before the release, Vanillaware\u2019s CEO George Kamitani admits to having run out of development funds for the game \u201cas usual\u201d and having to cover for the maxed-out budget out of pocket.\u00a0<\/p>\n\n\n\n<p>Unicorn Overlord is a fantasy tactical RPG with overworld exploration and real-time battles. The game\u2019s development has famously lasted over 10 years \u2013 as it was first conceived by Takafumi Noma in 2014. But, as the title\u2019s programmer <a href=\"https:\/\/automaton-media.com\/en\/news\/20240220-27456\/\" target=\"_blank\" rel=\"noreferrer noopener\">Onishi has revealed<\/a>, it is also Vanillaware\u2019s most ambitious title up to date in terms of content.&nbsp; Apart from its rich gameplay and story and impressive volume of hand-drawn assets, <a href=\"https:\/\/www.inside-games.jp\/article\/2023\/09\/21\/148715.html\" target=\"_blank\" rel=\"noreferrer noopener\">it has also been revealed<\/a> that Unicorn Overlord will feature over 60 companion characters and over 60 classes of units that the player can freely combine in parties.&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"749\" height=\"868\" sizes=\"auto, (max-width: 749px) 100vw, 749px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/image.png\" alt=\"Tweet by Vanillaware's official X account\" class=\"wp-image-28229\" style=\"width:auto;height:396px\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/image.png 749w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/image-328x380.png 328w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/03\/image-600x695.png 600w\" \/><\/figure>\n\n\n\n<p>However, it seems that Unicorn Overlord\u2019s ambitious scale also took a toll on Vanillaware\u2019s budget, as Kamitani jovially revealed on March 7 that the company had run out of development funds \u201cthis time too,\u201d and had to operate hand-to-mouth while covering expenses out of pocket. On the other hand, Kamitani assures us that their 10 years of hard work on Unicorn Overlord were not just for show, and will be apparent in the final product.\u00a0<\/p>\n\n\n\n<p><\/p>\n\n\n\n<p><a href=\"https:\/\/unicorn-overlord.com\/en\/\" target=\"_blank\" rel=\"noreferrer noopener\">Unicorn Overlord<\/a> is scheduled to launch on March 8 for the PS4\/PS5, Xbox Series X|S and Nintendo Switch.&nbsp;&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Vanillaware&#8217;s CEO reveals that the company ran out of funds for Unicorn Overlord&#8217;s development &#8220;this time too.&#8221;<\/p>\n","protected":false},"author":55,"featured_media":28228,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[],"class_list":["post-28225","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - 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