{"id":27793,"date":"2024-02-28T13:13:00","date_gmt":"2024-02-28T04:13:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=27793"},"modified":"2024-02-28T13:13:01","modified_gmt":"2024-02-28T04:13:01","slug":"20240228-27793","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/20240228-27793\/","title":{"rendered":"An ex-Like a Dragon programmer made \u201cFight Crab 2,\u201d a game similar to Armored Core, but with crabs\u00a0"},"content":{"rendered":"\n<p>PLAYISM and indie developer Nusso released <a href=\"https:\/\/store.steampowered.com\/app\/2457580\/Fight_Crab_2\/\" target=\"_blank\" rel=\"noreferrer noopener\">Fight Crab 2<\/a> in Early Access on Steam on February 13. We interviewed the developer, who happens to have a history of working at Sega\u2019s Ryu Ga Gotoku studio, as well as an extensive knowledge of crustaceans.&nbsp;<\/p>\n\n\n\n<p><strong>*Disclosure: The publisher PLAYISM is part of Active Gaming Media, which is also the owner of this website.<\/strong>\u00a0\u00a0\u00a0<br><br><\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Fight Crab 2 - Now in Early Access!\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/TbGKURdYTew?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Fight Crab 2 is a crab action fighting game set in an alternate world where &#8220;Fight Club,&#8221; a fighting competition between giant crustaceans, is the premier form of entertainment. The player controls a crab \u2013 an immortal gladiator and the ultimate wrestler. In Fight Club, you win by knockout, i.e., by flipping over the opponent&#8217;s crab and getting a three-count. You can fight by making full use of various weapons, spells, and skills, customizing your crab as you play.&nbsp;<\/p>\n\n\n\n<p>The game\u2019s predecessor, Fight Crab, was released in 2020 and garnered a lot of attention for its quirky setting and gameplay. It\u2019s a bit hard to imagine how the sequel develops upon where the original Fight Crab left off, so we decided to have a chat with Nusso to get the lowdown.\u00a0<\/p>\n\n\n\n<p><strong>\u2500\u2500To start things off, please introduce yourself.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>Hi, I\u2019m Nusso, a Japanese indie game developer. I\u2019ve been developing 3D action games centered around \u201cmarine products\u201d for over 10 years. I have experience as a programmer for both indie games sold at the Comiket and for big-name game companies.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500How would you describe Fight Crab 2?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>\u00a0<br>When a human pilots a giant crab \u2013 the ultimate warrior is born. As the player, you, the crustacean knight, have 30 species of physically simulated crabs to control and 90 types of weapons and spells to master. In the game\u2019s Career Mode, you raise your crab for 3 years while going up against various rivals, developing your fighting style and aiming to win the Crab League. Then, you can take the Crab you\u2019ve raised into online PvP and co-op battles, fighting against other crabs from all over the world. Fight Crab 2 also allows room matches for up to 5 players, making it a good option for a party game among friends.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Fight Crab 2 - PGS Reveal Trailer\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/Lqq9cAm-e8k?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><strong>\u2500\u2500Your introduction is almost as quirky as the game itself (laughs). The first installment generated quite a buzz, if I recall correctly. What do you think attracted players to it?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>First of all, it\u2019s the visual impact of a crab fight. I worked hard on the trailer and included shots featuring a variety of moves, which I think contributed to the positive reception. My goal was to bring attention to the degree of freedom you have in terms of movement, but a lot of people seemed to assume that the actions they saw would be easy to execute.&nbsp;<\/p>\n\n\n\n<p>There is a trade-off between things \u201cbeing easy\u201d and \u201chaving a high degree of freedom,\u201d so actually, pulling these things off in-game is kind of difficult. I think this led to the game being loved all the more among those who were able to overcome the trickiness, but at the same time, the game lacked a mechanism that would \u201clook after\u201d players and help a greater number of them get past the difficulty level. I think this is what may have prevented Fight Crab from growing further.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500So, even though you achieved significant popularity, you kept working on making things even better. In terms of genre, I think Fight Crab can\u2019t really be described as anything other than Fight Crab, but, if you were forced to put Fight Crab 2 under an existing genre, what would it be?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>Actually, I have a feeling that the PS2 title Robot Alchemic Drive and the Nintendo DS game Ch\u014ds\u014dj\u016b Mecha MG, both made by Sandlot, may be its distant ancestors. Those games are described as &#8220;robot piloting action\/fighting games,&#8221; so I guess Fight Crab could be described as a \u201cpiloting action game,&#8221; or more precisely, a \u201ccrab piloting action game.\u201d This is especially true of the sequel, in which the human can mount and dismount the crab at will. I would also like to mention that I was influenced&nbsp; by Soulsborne titles and the roguelike genre.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-003.jpg\" alt=\"Fight Crab 2 gameplay screenshot\" class=\"wp-image-27798\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-003.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-003-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-003-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-003-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p><strong>\u2500\u2500\u201cCrab piloting action game\u201d really does describe the game well. Fight Crab had high impact value as a game, and I think that making a sequel for a high-impact game tends to create some pressure. Did you struggle with this?&nbsp;<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>I had created the first title without a clear image of what kind of game I would end up with, so looking back, there were many things about it that I wanted to fix. However, I didn\u2019t want to break the balance and unique competitive nature that had already been established in the game, which left me with only one choice \u2013 a sequel.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Rather than pressure, I feel a kind of \u201ccockiness\u201d about being able to make an even better game. I think the only way to make an impact now is to raise the overall quality and show off the game\u2019s new features and mechanics. It is now possible to grow wings, put people on them, blow people away, roll panjandrums and more. I think action movies are always trying to figure out new ways to make humans perform high-impact stunts, and I\u2019m doing the same with my crabs. For example, I stumbled upon a video of a Chinese martial art that uses spears, and was so impressed that I decided to add the techniques to Fight Crab 2. I plan to continue drawing inspiration from real life to build up the game.&nbsp;<br>&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-002.jpg\" alt=\"Fight Crab 2 gameplay screenshot\" class=\"wp-image-27800\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-002.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-002-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p><strong>\u2500\u2500I\u2019m sure there are some players who are still wondering how exactly Fight Crab 2 differs from its predecessor. How would you describe the core differences?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>The first game was like a simple formulation of a concept, while the sequel aims to be more of a complete, modern game. First of all, the controls were too specific, so I\u2019ve implemented modern controls with optimized controller support. I almost completely redesigned the UI, improving the guide to make it more intuitive. Improvements were also made to network functionality to optimize the game for both random matches and room matches.&nbsp;<\/p>\n\n\n\n<p>I know that it&#8217;s tough to keep losing in online battles while you\u2019re trying to improve. Therefore, I have programmed the techniques used by players of the first game into the enemies in the solo mode, so that you can feel like you are in a PvP battle even when playing single player. As for those who are not interested in this way of playing, there is also a mode in which you defeat enemies one after another while competing for time and score.&nbsp;<\/p>\n\n\n\n<p>The sequel is also balanced by the introduction of a cost system, which makes even the weakest weapons usable, and thanks to VRM support, players can enjoy using their own avatars as well as the crabs. The list goes on \u2013 since I have no intention of releasing a \u201cPart 3,&#8221; I want to implement all the ideas I have in mind for the Fight Crab system. If the previous game required humans to actively become crabs, then this game aims to carcinize humans, turning them into crab experts before they know it.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500Okay. I think I get it. Kind of. What is it that only Fight Crab 2 can provide in terms of gameplay experience?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>While it\u2019s a crab that you control, the game is also a simulator for all kinds of weapons, machinery, and magic. For example, it is quite fun to ignore everything else and fight with only a sword and shield, as if you were in a historical drama, but then there are also players whose raison d&#8217;\u00eatre is to attach jet engines to their crab\u2019s claws and fly them about.&nbsp;<\/p>\n\n\n\n<p>Fight Crab 2 also allows you to use &#8220;spells&#8221; to breathe fire and set traps, so it\u2019s basically a game in which anyone can find their favorite playstyle. Recently, someone discovered that if you put a Japanese spider crab on a tricycle and give it a barbell, it makes for a super strong combination. This is something I could not have predicted. I think Fight Crab 2 is unique in that it lets you experiment with such inexplicable things and see how they work, not just through parameters but through the game\u2019s physics.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Have you watched any streams or let\u2019s plays of Fight Crab 2? If so, was there anything you were particularly impressed by?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong><br>I watched Nijisanji\u2019s Hayato Kagami in a one-on-one battle between the Tasmanian giant crayfish, the largest of all crayfish, and the Japanese spider crab, the longest-legged crustacean. He ended the intense fistfight with a special move called \u201cKanitama,\u201d which was insane.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u3010\u30ab\u30cb\u30ce\u30b1\u30f3\u30ab\u30fb\u30cb Fight Crab 2\u3011\u3000\u30ab\u3000\u30cb\u3000\u30ce\u3000\u30b1\u3000\u30f3\u3000\u30ab\u3000\u30fb\u3000\u30cb\u3000\u3010\u306b\u3058\u3055\u3093\u3058\/\u52a0\u8cc0\u7f8e\u30cf\u30e4\u30c8\u3011\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/7wMClpXCISk?start=6707&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Then, Mari Usamari \u2013 I was happy when I saw her challenge Neo Quantum, the top ranked team in the offline league again and again without giving up, and ultimately come out victorious.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u3010\u30ab\u30cb\u30ce\u30b1\u30f3\u30ab\u4e8c\u3011\u3064\u3044\u306b\u6765\u305f\u795e\u30b2\u30fc\u306e\u7d9a\u7de8\uff5e\uff01\uff01\uff57\uff57\uff57\u3010#\u3068\u307e\u30e9\u30a4\u30d6\u3011\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/eNTVSAzPvNs?start=4943&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>By the way, there was a Fight Crab user tournament organized right after the announcement of the sequel. In the final, a Japanese mantis shrimp and red king crab were basically tied the whole time. The mantis shrimp ended up winning the last two rounds, but in each round, the king crab was knocked out just moments before filling its gauge. If it had held out just a few seconds more, it could have completely turned the tables on the mantis shrimp.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u30ab\u30cb\u30ce\u30b1\u30f3\u30ab\u6700\u7d42\u5927\u4f1a\u3000\u3010\u7d42\u4ee3\u4e16(\u3057\u3085\u3046\u305f\u3044\u305b\u3044)\u676f\u3011\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/TconuZ7tI7A?start=3581&#038;feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>In this tournament, the mantis shrimp behaved in a way I hadn\u2019t envisioned game design-wise, basically evading the 3-second knockout by using a weapon to levitate its body. But at the same time, it could be defeated by using a sickle and chain to rip off the weapon or by being physically pushed into the ground, so a weird balance was naturally maintained. In any case, this technique can no longer be used in Fight Crab 2, as it\u2019s a bit too confusing.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500By the way, you worked at Sega&#8217;s Ryu ga Gotoku studio for five years, right? Lobsters make an appearance in the Like a Dragon series, but what do you think about them? Do you have any technical feedback?\u00a0<\/strong><\/p>\n\n\n\n<p><strong>Nusso:<\/strong>\u00a0<br>You mean Nancy, right? A crayfish that lives in the river in Yokohama. It is highly intelligent. In terms of shape, the claws lie flat on the ground and open and close from side to side, but I think it would be more crayfish-like if they were angled more vertically. In other words, the way the claws are attached is lobster-like, which is what causes the frequent misunderstandings. Also, it jumps a lot, but I don&#8217;t think I&#8217;ve ever seen it walk properly&#8230;I think not even Ryu Ga Gotoku studio does motion capture for crayfish, so I don&#8217;t blame them for avoiding animating 10 legs. Also, I don&#8217;t think crayfish are poisonous (although, maybe that&#8217;s caused by the pollution of the river). By the way, have I mentioned that the world&#8217;s largest Tasmanian giant freshwater crayfish appears in Fight Crab 2?\u00a0<\/p>\n\n\n\n<p><strong>\u2500\u2500Thank you for the detailed answer. You first released Neo Aquarium, followed by Ace of Seafood, and then Fight Crab, but why did you decide to do a sequel only for Fight Crab? I feel like a lot of players would also like a sequel to Ace of Seafood.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>For Fight Crab, I felt like I needed to make a sequel while enthusiasm for the game was still at its peak. The game wasn\u2019t keeping up with how much players were evolving, and there was no mechanism to help new players learn. I&#8217;m working on the sequel based on a lot of user feedback, so I think this is the only time when it can be made. Ace of Seafood was influenced by the new Armored Core game and also gained good momentum, so I am aware that many players would enjoy a sequel. However, as there\u2019s only one of me, I must do things one by one.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Which crab do you consider to be the strongest?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>Physically, it is the Tasmanian giant crayfish, but the cute little red-clawed crab that the Japanese are familiar with is also a force to be reckoned with. Only a video game can overturn such a difference in body size.&nbsp;<\/p>\n\n\n\n<p>Personally, I have strong memories of cooking Hanasaki crabs, and since they are my favorite, I have adjusted them to be fun crabs to use in Fight Crab 2. The best thing is to use your favorite crab, so ideally, there should be compatibility, but there is no concept of strong or weak crabs.&nbsp;<br>&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Why did you to decide to add an additional single player mode (the Career Mode)?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Nusso:<\/strong>&nbsp;<br>The first game has completely separate PvP and Campaign modes. Basically, once you complete the entire campaign, the only thing you have left to do is play against other players and do speedruns. But in Fight Crab 2, I made it so that you can raise crabs and smoothly transition from single player to PvP or co-op play. I also added a 3-choice drop system based on recent roguelike games so that players can try out different weapons and spells without having to earn money and can level up at a steady tempo.&nbsp;<br>&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-004.jpg\" alt=\"Fight Crab 2 gameplay screenshot\" class=\"wp-image-27801\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-004.jpg 1920w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-004-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-004-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-004-1536x864.jpg 1536w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240223-283640-004-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p>Also, Fight Crab was a fun belt-scrolling kind of game in which you defeat enemies one after another, so I decided to keep this while implementing a 1-on-1 mode similar to the arena in Armored Core. Everyone has different tastes, so you can progress in the game regardless of your main focus. Even after clearing the game, you can play PvP, co-op, or aim for high scores and do time attacks with your strongest crabs. You can also replay the Career mode and try to raise your ranked score, as well as play asynchronously against other crabs in the rankings. This is the game loop I envisioned.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500I\u2019m looking forward to seeing how Fight Crab 2 will evolve during its Early Access period. Thank you for your time.<\/strong>&nbsp;<\/p>\n\n\n\n<p>Fight Crab 2 is currently available in Early Access for the PC (<a href=\"https:\/\/store.steampowered.com\/app\/2457580\/Fight_Crab_2\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>).\u00a0<\/p>\n\n\n\n<p style=\"font-size:12px\"><br><br><br><em>Translated by. Amber V (original interview in Japanese can be found on<a href=\"https:\/\/automaton-media.com\/articles\/interviewsjp\/20240223-283640\/\" target=\"_blank\" rel=\"noreferrer noopener\"> Automaton Japan<\/a>, our sister site).<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>An interview with Nusso, a former Like a Dragon programmer turned indie dev, about their latest title Fight Crab 2.<\/p>\n","protected":false},"author":3,"featured_media":27797,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[62,10],"tags":[],"class_list":["post-27793","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-indie-games","category-interviews"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>An ex-Like a Dragon programmer made \u201cFight Crab 2,\u201d a game similar to Armored Core, but with crabs\u00a0 - 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