{"id":26685,"date":"2024-02-05T14:56:51","date_gmt":"2024-02-05T05:56:51","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=26685"},"modified":"2024-02-05T14:56:52","modified_gmt":"2024-02-05T05:56:52","slug":"20240105-26685","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20240105-26685\/","title":{"rendered":"In Like a Dragon: Infinite Wealth, Sega\u2019s self-deprecating humor hits hard\u00a0"},"content":{"rendered":"\n<p>A certain scene in the newly launched <strong>Like a Dragon: Infinite Wealth<\/strong> has been gaining attention among Japanese players for its unexpected touch of self-deprecating humor. In the scene, the Yakuza series\u2019 long-standing protagonist Kiryu Kazuma seems to be singing praises to Sega, but one user noticed an implied meaning that might suggest that the developers are taking a jab at their own history.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u305d\u3046\u3044\u3084\u3053\u3044\u3064\u3001\u30bb\u30ac\u30b5\u30bf\u30fc\u30f3\u51fa\u305f\u3042\u305f\u308a\u306e\u5e74\u306b\u670d\u5f79\u3057\u3066\u30c9\u30ea\u30fc\u30e0\u30ad\u30e3\u30b9\u30c8\u306e\u4e8b\u3092\u4e00\u5207\u77e5\u3089\u306a\u3044\u304b\u3089\u3053\u3093\u306a\u3053\u3068\u8a00\u3048\u308b\u3093\u3060\u3063\u305f\u306a\u2026\u2026 <a href=\"https:\/\/t.co\/44KmMqAL2z\">pic.twitter.com\/44KmMqAL2z<\/a><\/p>&mdash; \u3046\u3043\u3093\u3053\u3055\u3093 (@koiflachuchu) <a href=\"https:\/\/twitter.com\/koiflachuchu\/status\/1752264083678937259?ref_src=twsrc%5Etfw\">January 30, 2024<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><strong>Post translation:<\/strong> <em>Come to think of it, this dude went to prison around the time the Sega Saturn came out and doesn\u2019t know anything about the Dreamcast, this is why he\u2019s able to say such things&#8230;<\/em>\u00a0<\/figcaption><\/figure>\n\n\n\n<p>As Kiryu enters the in-game retro arcade, he reminisces about how, coincidentally, all the innovative and amazing games he used to play back in the day were made by Sega. He comments on how the creative company kept innovating with each new title and will probably be around for years to come. Continuing with the tongue-in-cheek self-pat on the back, Kiryu goes on to say, \u201cI don\u2019t really know much about the industry, but this \u2018Sega,\u2019 or whatever the company is called, must be a first-class company that makes ginormous profits.\u201d &nbsp;<\/p>\n\n\n\n<p>The above-mentioned user points out that Kiryu\u2019s idealization of Sega (particularly referring to the \u201cfirst-class company with ginormous profits\u201d part) is due to the fact that he isn\u2019t aware of Sega\u2019s darker moments, i.e., the failures of the Sega Saturn and Dreamcast, which coincidentally took place while he was imprisoned in 1995 for the murder of Sohei Dojima.&nbsp;<\/p>\n\n\n\n<p>While both consoles are fondly remembered among older generations of gamers, Sega\u2019s last two attempts at breaking into the home console market both ended up in commercial failure, ultimately leading to Sega withdrawing from the market and restructuring itself into a third-party developer. The Sega Saturn, while successful in Japan, was hindered by the release of the Nintendo 64 and other factors, and the Dreamcast was unable to hold its ground against the PlayStation 2. While Sega suffered substantial losses in the aftermath, it appears they don\u2019t have qualms about joking about their ups and downs.\u00a0\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1434\" height=\"1080\" sizes=\"auto, (max-width: 1434px) 100vw, 1434px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240105-26685-002-1434x1080.jpg\" alt=\"Segagaga gameplay screenshot\" class=\"wp-image-26689\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240105-26685-002-1434x1080.jpg 1434w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240105-26685-002-380x286.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240105-26685-002-768x578.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240105-26685-002-1536x1156.jpg 1536w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240105-26685-002-600x452.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240105-26685-002.jpg 1894w\" \/><\/figure>\n\n\n\n<p>The Kiryu moment in Infinite Wealth isn\u2019t even the only example, as Sega has a history of self-deprecating humor. The 2001 Dreamcast title Segagaga is a \u201cSega simulation\u201d RPG, in which you need to help the mid-crisis Sega succeed in the console market (against a certain giant that holds 97% of the market) by uniting its employees and defeating enemies.&nbsp;<\/p>\n\n\n\n<p><a href=\"https:\/\/infinitewealth.sega.com\/index.html?lang=en\" target=\"_blank\" rel=\"noreferrer noopener\">Like a Dragon: Infinite Wealth<\/a> is available for the PC (Windows\/Steam), Xbox Series X|S\/Xbox One and PS4\/PS5. &nbsp; &nbsp; &nbsp; &nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A certain scene in Like a Dragon: Infinite Wealth might be a self-deprecating jab at Sega&#8217;s past attempts to break into the console market.<\/p>\n","protected":false},"author":55,"featured_media":26688,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-26685","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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