{"id":24821,"date":"2023-12-25T23:00:00","date_gmt":"2023-12-25T14:00:00","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=24821"},"modified":"2023-12-25T14:46:52","modified_gmt":"2023-12-25T05:46:52","slug":"20231225-24821","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/interviews\/20231225-24821\/","title":{"rendered":"Exclusive: Like a Dragon rep talks about Gaiden\u2019s sales, Infinite Wealth\u2019s tremendous volume and whether we can expect a Game Pass release (the answer is no)\u00a0"},"content":{"rendered":"\n<p>Sega released Like a <strong>Dragon Gaiden: The Man Who Erased<\/strong> his name in November, and is already preparing to launch <strong>Like a Dragon: Infinite Wealth<\/strong>, a new entry to the main series, on January 26. How has the response to Gaiden been so far? How long is Infinite Wealth and will it be available via Game Pass? We asked Masayoshi Yokoyama, the Director of Ryu Ga Gotoku Studio, to find out.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"800\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-001.jpg\" alt=\"Like a Dragon series merchandise\" class=\"wp-image-24827\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-001.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-001-380x253.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-001-768x512.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-001-960x640.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-001-700x466.jpg 700w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-001-600x400.jpg 600w\" \/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"800\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-002.jpg\" alt=\"Like a Dragon series merchandise\" class=\"wp-image-24828\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-002-380x253.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-002-768x512.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-002-960x640.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-002-700x466.jpg 700w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-002-600x400.jpg 600w\" \/><\/figure>\n\n\n\n<p><strong>\u2500\u2500How is Like a Dragon: Gaiden performing in terms of sales?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> In Japan, sales have been surprisingly good. The game\u2019s been very well received, and as a result, we\u2019ve been able to hold more demo events. Thank you all so much.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"800\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-003.jpg\" alt=\"Masayoshi Yokoyama, the Director of Ryu Ga Gotoku Studios\" class=\"wp-image-24829\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-003.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-003-380x253.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-003-768x512.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-003-960x640.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-003-700x466.jpg 700w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-003-600x400.jpg 600w\" \/><\/figure>\n\n\n\n<p><strong>\u2500\u2500You often mention the Like a Dragon series\u2019 growing overseas popularity, but this time it\u2019s the domestic sales that stand out?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> Yes, domestic sales this time around are astonishing, I can really feel the series\u2019 popularity reigniting in Japan. Gaiden might be our best-selling title in recent times.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Congratulations! Did it exceed your expectations?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama: <\/strong>It doubled my expectations. Frankly, up until the release, I wasn\u2019t that confident in Gaiden in terms of sales.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Why not?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> It&#8217;s not that I wasn&#8217;t confident in it as a game, but since we were working on Gaiden alongside Infinite Wealth, which is of a formidable quality and volume, I\u2019d always end up comparing the two. Because of this, I wasn\u2019t able to have complete confidence in Gaiden, and I wasn\u2019t sure how players would react to it. I thought, what if they say<strong> <\/strong>things like, \u201cThis doesn\u2019t count as a Like a Dragon game volume-wise!\u201d or \u201cThe story\u2019s too short!\u201d (laughs). So, nobody on the team was expecting the reception to be this good.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500I see, so being conscious of Infinite Wealth is what caused the uncertainty.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong>&nbsp;<\/p>\n\n\n\n<p>There were two main goals I had with Like a Dragon: Gaiden. Among overseas players, there are many people who entered the series with Yakuza: Like a Dragon (in which Ichiban Kasuga is the protagonist) and don\u2019t have a deep understanding of Kiryu Kazuma\u2019s character, so Gaiden serves to help people get to know him and bridge the gap between titles.&nbsp; On the other hand, for players who have been with the series for a long time, Gaiden is a story they can really get emotionally invested in. These are the two goals I had going into the creation of Gaiden, and I think we\u2019ve managed to pull off both.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"800\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-004.jpg\" alt=\"Kazuma Kiryu\" class=\"wp-image-24830\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-004.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-004-380x253.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-004-768x512.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-004-960x640.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-004-700x466.jpg 700w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-004-600x400.jpg 600w\" \/><\/figure>\n\n\n\n<p><strong>\u2500\u2500Now that you mention it, there were some voices of concern about Gaiden as a product due to talk of it originally being planned as DLC and everything. The play time is also significantly shorter than that of Yakuza 6 and Yakuza: Like a Dragon. So, in the end, how did players react to the new, \u201ccompact\u201d form of Like a Dragon?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama: <\/strong>It was extremely well received (laughs).<strong> <\/strong>Everyone\u2019s telling me, \u201cMake more games like this.\u201d It came as a surprise to me, but many users who actually played the game told us they wanted more Gaiden-sized games from time to time. It\u2019s made me think that a good approach could be to release smaller titles in-between of the main entry releases.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500I\u2019m also one of the people wanting more (laughs). I feel like the popularity of Akame is particularly impressive this time around, with First Summer Uika (who plays Akame) hyping things up further with her Akame-related posts on social media. Although she is a naturally likeable character, how would you describe the reasons for her popularity?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama<\/strong>: I think it\u2019s because she brings something new to Like a Dragon\u2019s line up of fiery-tempered characters. There have been many strong-willed and unyielding female characters in the series so far, but there haven\u2019t been many such characters that don\u2019t end up forming a close\/romantic relationship with Kiryu. Akame is like a female version of the Florist of Sai, and she has a bit of Makoto Date inside her too.&nbsp;<\/p>\n\n\n\n<p>In the first place, Like a Dragon titles always have a character that serves as a \u201cguide,\u201d and the guide is always a hit.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-005.jpg\" alt=\"Akame in Like a Dragon Gaiden\" class=\"wp-image-24831\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-005.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-005-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-005-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-005-600x338.jpg 600w\" \/><\/figure>\n\n\n\n<p><strong>\u2500\u2500By the way, how has Infinite Wealth been doing in terms of pre-orders?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> Quite well \u2013 I think we might break a record in terms of pre-orders.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500The Infinite Wealth demo being included as Gaiden\u2019s bonus content might be contributing to that. It\u2019s quite a long demo too.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> It\u2019s long, but it\u2019s still just a fraction of the real thing. Our idea was for people to think of the combination of Gaiden and the Infinite Wealth demo as one game. As for the full-length Infinite Wealth, it\u2019s all about volume.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u300e<a href=\"https:\/\/twitter.com\/hashtag\/%E9%BE%8D%E3%81%8C%E5%A6%82%E3%81%8F%EF%BC%97%E5%A4%96%E4%BC%9D?src=hash&amp;ref_src=twsrc%5Etfw\">#\u9f8d\u304c\u5982\u304f\uff17\u5916\u4f1d<\/a> \u540d\u3092\u6d88\u3057\u305f\u7537\u300f\u8ffd\u52a0\u30c7\u30fc\u30bf\u300c\u9f8d\u304c\u5982\u304f\uff18\u30b9\u30da\u30b7\u30e3\u30eb\u4f53\u9a13\u7248\u300d\u914d\u4fe1\u6c7a\u5b9a\uff01<br><br>\u300e<a href=\"https:\/\/twitter.com\/hashtag\/%E9%BE%8D%E3%81%8C%E5%A6%82%E3%81%8F%EF%BC%98?src=hash&amp;ref_src=twsrc%5Etfw\">#\u9f8d\u304c\u5982\u304f\uff18<\/a>\u300f\u672c\u7de8\u306b\u306f\u306a\u3044\u30b7\u30fc\u30f3\u306a\u3069\u3082\u53ce\u9332\u3057\u305f\u7279\u5225\u306a\u5185\u5bb9\u3068\u306a\u308a\u307e\u3059\u3002<br><br>\u697d\u3057\u307f\u306b\u304a\u5f85\u3061\u304f\u3060\u3055\u3044\u3002<br><br>\u203b\u672c\u4f53\u9a13\u7248\u306f\u300e\u9f8d\u304c\u5982\u304f\uff17\u5916\u4f1d\u300f\u3092\u30af\u30ea\u30a2\u3057\u305f\u5f8c\u306b\u30a2\u30f3\u30ed\u30c3\u30af\u3055\u308c\u307e\u3059\u3002 <a href=\"https:\/\/t.co\/zTUNYJ4LEz\">pic.twitter.com\/zTUNYJ4LEz<\/a><\/p>&mdash; \u9f8d\u304c\u5982\u304f\u30b9\u30bf\u30b8\u30aa\u00a0\u516c\u5f0f (@ryugagotoku) <a href=\"https:\/\/twitter.com\/ryugagotoku\/status\/1692507887543910556?ref_src=twsrc%5Etfw\">August 18, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><font size=\"2\"><strong>Post translation:<\/strong> &#8220;Like a Dragon Gaiden: The Man Who Erased His Name&#8221; will include the &#8220;Like a Dragon: Infinite Wealth&#8221; Special Trial Version! The demo will include exclusive scenes not available in the full game and other special content. Please look forward to it! *The special demo is unlocked upon clearing Like a Dragon Gaiden<\/font><\/figcaption><\/figure>\n\n\n\n<p><strong>\u2500\u2500You\u2019ve mentioned Infinite Wealth\u2019s significant volume on several occasions, but can you go into more detail? What makes the game so substantial?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama: <\/strong>First of all, the main story is long. It features two main protagonists, and numerous other characters, so the amount of side stories related to each of them is considerable.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Then there\u2019s \u201cDondoko Island\u201d and \u201cBucket List,\u201d which are packed with side content and substantial enough to be independent games depending on how you play them. But, on the other hand, both \u201cDondoko Island\u201d and \u201cBucket List\u201d are optional. After all, side stories in Like a Dragon titles have always been optional. You can progress through only the main story if you want to, and you can play the side stories to feel the volume too. This has remained unchanged with Infinite Wealth. Besides, if you attempt to clear everything, it may never end.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"LIKE A DRAGON: INFINITE WEALTH | Dondoko Island Reveal Trailer\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/yU6qZi6zxRY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"LIKE A DRAGON: INFINITE WEALTH | BUCKET LIST STORY TRAILER\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/tPFgdgaupp8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><strong>\u2500\u2500Even Yakuza: Like a Dragon takes quite a while to complete&#8230;<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama: <\/strong>But Infinite Wealth is of much greater volume than Yakuza: Like a Dragon. Just from the debugging process, I can tell that Infinite Wealth takes \u201cnever-ending\u201d to a whole new level.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500I should prepare myself.&nbsp; There\u2019s another thing I\u2019ve been curious about \u2013 can people expect Infinite Wealth to be available via Game Pass?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> At the moment, there are no plans for Infinite Wealth to come to Game Pass.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500Why did you decide so?<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama: <\/strong>This is connected to what I mentioned earlier, but for Gaiden, I thought of Game Pass as a way of \u201chanding overseas users our business card\u201d \u2013 in other words, letting players new to the series enjoy the game and get to know Kiryu. Game Pass proved to be a very good method to invite new users to interact with the series.&nbsp;<\/p>\n\n\n\n<p>\u2500\u2500Come to think of it, the developer of Baldur\u2019s Gate 3, this year&#8217;s Game of the Year, had commented that they have no plans for a Game Pass release given the game\u2019s volume (<a href=\"https:\/\/www.ign.com\/articles\/baldurs-gate-3-isnt-going-to-be-on-game-pass-insists-larian-boss\" target=\"_blank\" rel=\"noreferrer noopener\">IGN<\/a>).&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> I understand the reasoning behind their decision very well. I think each title has its own goals and befitting ways of being provided to users.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500To finish things off, tell us how people who want to play Infinite Wealth should prepare themselves ahead of the release.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> I think a very important thing is how you engage with console games. Mobile games have come to be so widespread because people had trouble approaching console games \u2013 after all, the entertainment industry is all about competing for peoples\u2019 free time. I speak from my own experience \u2013 I&#8217;ve been making console games ever since I joined Sega, but the older and busier I get, the harder I find it to make time for console games. And then, even though I play them less and less, I keep making larger games&#8230;I&#8217;m always faced with this contradiction within myself.&nbsp;<\/p>\n\n\n\n<p>I believe there\u2019s a particular way only console games can move people, and I want to create games that give the player a high degree of satisfaction, with high-end graphics and lots of content. Infinite Wealth\u2019s story ended up super long, but there\u2019s so much to experience in there.&nbsp;&nbsp;<\/p>\n\n\n\n<p>This is why I\u2019m always set on creating stories you can\u2019t easily forget. For Infinite Wealth, I envisioned a story that features complex events but is easy to follow and unforgettable.&nbsp;<\/p>\n\n\n\n<p>With that said, I want players to engage with the game as they would with a TV drama, watching for two, three hours a day \u2013 consistently but without harming their health.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500I\u2019ll try not to overdo it and wreck my body.<\/strong>&nbsp;<\/p>\n\n\n\n<p><strong>Yokoyama:<\/strong> If you wanted to clear only the main story of Infinite Wealth, it would take about 3-4 days without sleep. That means no sleep, no detours, and almost no side stories, so please enjoy the game bit by bit, without losing any sleep.&nbsp;<\/p>\n\n\n\n<p><strong>\u2500\u2500I\u2019ll do my best. Thank you for your time!<\/strong>&nbsp;<\/p>\n\n\n\n<p>&nbsp;<a href=\"https:\/\/automaton-media.com\/en\/news\/20231212-24294\/\" target=\"_blank\" rel=\"noreferrer noopener\">Like a Dragon: Infinite Wealth<\/a> is scheduled for release on January 26, 2024 for the PC (Windows\/Steam)\/Xbox Series X|S\/Xbox One\/PS4\/PS5.&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"800\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-006.jpg\" alt=\"Ryu Ga Gotoku Studios logo\" class=\"wp-image-24832\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-006.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-006-380x253.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-006-768x512.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-006-960x640.jpg 960w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-006-700x466.jpg 700w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231225-24821-006-600x400.jpg 600w\" \/><\/figure>\n\n\n\n<p class=\"has-text-align-right\">Interviewer, writer, photographer: Ayuo Kawase<br>Translation: Amber V<\/p>\n","protected":false},"excerpt":{"rendered":"<p>An interview with RGG Studio Director Masayoshi Yokoyama about the upcoming Like a Dragon: Infinite Wealth and the recently released Like a Dragon Gaiden about sales, Game Pass and more.<\/p>\n","protected":false},"author":3,"featured_media":24826,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[10],"tags":[17],"class_list":["post-24821","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-interviews","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Exclusive: Like a Dragon rep talks about Gaiden\u2019s sales, Infinite Wealth\u2019s tremendous volume and whether we can expect a Game Pass release (the answer is no)\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"An interview with RGG Studio Director Masayoshi Yokoyama about the upcoming Like a Dragon: Infinite Wealth and the recently released Like a Dragon Gaiden about sales, Game Pass and more.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/interviews\/20231225-24821\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Exclusive: Like a Dragon rep talks about Gaiden\u2019s sales, Infinite Wealth\u2019s tremendous volume and whether we can expect a Game Pass release (the answer is no)\u00a0 - 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