{"id":23758,"date":"2023-12-06T12:51:28","date_gmt":"2023-12-06T03:51:28","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=23758"},"modified":"2023-12-07T14:14:05","modified_gmt":"2023-12-07T05:14:05","slug":"20231206-23758","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20231206-23758\/","title":{"rendered":"Armored Core 6 producer reveals the \u201csecrets\u201d behind the IP&#8217;s successful reboot\u00a0"},"content":{"rendered":"\n<p>At the game developers\u2019 conference \u201cCEDEC+Kyushu 2023\u201d held on November 25, Yasunori Ogura, producer of <strong>Armored Core VI: Fires of Rubicon<\/strong>, gave a keynote speech in which he explained how FromSoftware approached the development of Armored Core 6 and what factors contributed to its success.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"ARMORED CORE VI FIRES OF RUBICON \u2014 Launch Trailer\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/kQJb8He0pYA?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Armored Core is a mecha video game series that dates back to 1997 and counts six main entries. Released ten years after Armored Core 5, 2023\u2019s Armored Core 6 is the latest edition to the series. Despite the long wait, the title was&nbsp;met with high critical acclaim and overwhelmingly favorable user reception. According to a <a href=\"https:\/\/www.4gamer.net\/games\/674\/G067420\/20231126002\/\" target=\"_blank\" rel=\"noreferrer noopener\">report<\/a> by 4gamer, Ogura Yasunori, the Producer and Promotional Marketer for Armored Core 6, gave a speech in which he explained how FromSoftware successfully rebooted the IP.&nbsp;<\/p>\n\n\n\n<p>According to the account, development of Armored Core 6 started under the direction of Dark Souls creator Hidetaka Miyazaki, and the initial stages consisted of analyzing the core competencies of the series, ones that other companies could not reproduce. As a result, they determined that the core value of&nbsp;Armored Core games is the ability freely customize and assemble mechs&nbsp;in a way that influences the action in-game.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001.jpeg\" alt=\"Armored Core 6 by FromSoftware\" class=\"wp-image-21183\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001.jpeg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-600x338.jpeg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-380x214.jpeg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-768x432.jpeg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-150x84.jpeg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-300x169.jpeg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-696x392.jpeg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-1068x601.jpeg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230829-21180-001-747x420.jpeg 747w\" \/><\/figure>\n\n\n\n<p>At this point, it was also determined that previous Armored Core titles were lacking in the degree to which the player\u2019s customization affected action, so the goal for Armored Core 6 became to maximize this core element. Full-scale development of the game began in 2020 when Sekiro creator Masaru Yamamura stepped up as director.&nbsp;<\/p>\n\n\n\n<p>To strengthen the connection between mech assembly and action, the developers introduced assembly parts with different characteristics (such as Bipedal, Tetrapod, Reverse Joint and Tank Type Legs) and diversified weapon behavior (e.g. how a weapon fires, how the shot behaves, how recoil behaves etc.).&nbsp;<\/p>\n\n\n\n<p>Another key point in development seems to have been including actions that are impossible for the human body to perform. This led to the introduction of mechanics such as Over Boost and Assault Boost, which allow the mechs to move freely across a vast three-dimensional field, demonstrating maneuverability unique to mechs. &nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002.jpg\" alt=\"Armored Core 6 by FromSoftware\" class=\"wp-image-21096\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230825-21092-002-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>Armored Core 6 was made to stimulate aggressive and strategic battle, which Yamamura achieved by lowering the game\u2019s speed and shortening the distance between opponents. This decision allows players to observe the enemy\u2019s behavior and make decisions instantaneously, elevating the game beyond a simple shooter. As movement in combat is intense, the Target Assist mechanic was implemented to take the burden of aiming off player\u2019s shoulders. All these decisions were based on thorough analysis of the gameplay in previous Armored Core titles.\u00a0<\/p>\n\n\n\n<p>Ogura stresses that the most important principle for rebooting existing IPs is having an \u201cunchangeable core\u201d which should be evolved but not altered. He goes on to explain that bringing back a franchise is all about \u201creexamining its essence and looking for the gem to polish, as well as deciding if there is such a gem to begin with.\u201d&nbsp;&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header.jpg\" alt=\"Armored Core 6 by FromSoftware\" class=\"wp-image-20917\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/20230821-20914-header-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>Identify what\u2019s good and build upon it; identify what\u2019s bad and get rid of it \u2013 it\u2019s a fairly basic concept, but making correct analyses and judgements is a whole other story. FromSoftware seem to have been on the mark with the calls they made for Armored Core 6. The classic IP\u2019s reboot stayed true to the series\u2019 core, but the developers also made dramatic improvements, releasing an entirely modern game. This enabled Armored Core 6 to attract a new player base while gaining approval from old fans. &nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Yasunori Ogura, producer of FromSoftware&#8217;s Armored Core VI: Fires of Rubicon, held a lecture on November 25 in which he explained what went into the success of the IP&#8217;s long-awaited reboot.<\/p>\n","protected":false},"author":55,"featured_media":21124,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-23758","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Armored Core 6 producer reveals the \u201csecrets\u201d behind the IP&#039;s successful reboot\u00a0 - 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She grew up playing Duke Nukem and Wolfenstein with her dad, and is now enamored with obscure Japanese video games and internet culture. Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.","url":"https:\/\/automaton-media.com\/en\/author\/amber-vjestica\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23758","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=23758"}],"version-history":[{"count":4,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23758\/revisions"}],"predecessor-version":[{"id":23809,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23758\/revisions\/23809"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/21124"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=23758"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=23758"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=23758"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}