{"id":23710,"date":"2023-12-05T12:35:35","date_gmt":"2023-12-05T03:35:35","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=23710"},"modified":"2023-12-05T12:35:36","modified_gmt":"2023-12-05T03:35:36","slug":"20231205-23710","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/","title":{"rendered":"Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0"},"content":{"rendered":"\n<p>Developed by Japanese IT venture Preferred Networks, <strong>Omega Crafter<\/strong> is an open-world crafting survival game that incorporates programming into its gameplay. Open beta testing began on December 2 via Steam.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Omega Crafter\u30c8\u30ec\u30fc\u30e9\u30fc\u52d5\u753b\uff08ver3\uff09\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/O-4iUfJa94s?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>The story of Omega Crafter takes place in the world of a game that is still under development. The world is being attacked by a mysterious program that\u2019s hindering development. To help complete the game, you need to build cities, explore and defeat bosses together with your programmable partner Grammi. By giving Grammi commands to execute, you can automate certain processes such as field work or material collection to progress more efficiently in the game. &nbsp;<\/p>\n\n\n\n<p>As mentioned above, the creator of Omega Crafter is not a typical game studio. Preferred Networks is an IT business specializing in the research of deep learning and AI technology. As such, the development team consists almost entirely of engineers. Why did they decide to create a survival game, and how did they approach development? Our Japanese editorial spoke to the team to find out. The following article summarizes some of the highlights of <a href=\"https:\/\/automaton-media.com\/articles\/interviewsjp\/20231204-274437\/\" target=\"_blank\" rel=\"noreferrer noopener\">the original interview<\/a>. \u00a0\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011.jpg\" alt=\"Omega Crafter by Preferred Networks\" class=\"wp-image-23718\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-011-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>Takuya Sato, the product manager and director of the project, explains that Preferred Networks had developed a children\u2019s app that combines a programming course with elements of a crafting game back in 2020. The app was well-received, which made the team consider making a full game that can be enjoyed by older audiences too.&nbsp;<\/p>\n\n\n\n<p>As to why Omega Crafter came to be a survival game that incorporates programming \u2013 it seems that the development team has quite a few survival game enthusiasts on board. Valheim is a particular favorite among the members, but they were also inspired by titles such as Minecraft, Stardew Valley, Satisfactory, Core Keeper, Necesse, and Craftopia. \u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014.jpg\" alt=\"Omega Crafter by Preferred Networks\" class=\"wp-image-23720\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-014-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>The idea to incorporate programming into a survival game came from the notion that letting players automate certain in-game tasks and processes would make for a more interesting and unique experience. At the same time, the development team placed importance on following the basic premises of the genre, studying the mechanics and features of other survival\/crafting games thoroughly.&nbsp;<\/p>\n\n\n\n<p>Sato mentions both pros and cons when commenting on how it felt to develop a game despite not being a game company. The major advantage was that it gave them the opportunity to incorporate knowledge from various fields and exchange opinions with people in different areas of expertise. As the main drawback, Sato mentions how the team is having difficulty communicating the game\u2019s content to potential users, as they have no publishing-related know-how.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013.jpg\" alt=\"Omega Crafter by Preferred Networks\" class=\"wp-image-23721\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-013-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>As the whole team consists of engineers, they decided to assign responsibility based on a \u201ceveryone does what they love most system,\u201d which has helped them stay motivated throughout the process and created an environment where it\u2019s easy to suggest new ideas.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Commenting on the future of Omega Crafter and their goals for the Early Access release, Sato explains that one of their aims is to make the tutorial easy to understand even for those with no experience in survival games. They also plan to increase the variety of dungeons, enemies, items and buildings, as well as add new biomes to the world. They are also open to adding miscellaneous improvements and fun mechanics based on user feedback.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010.jpg\" alt=\"Omega Crafter by Preferred Networks\" class=\"wp-image-23722\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-010-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>An Early Access release of Omega Crafter is planned for the PC (<a href=\"https:\/\/store.steampowered.com\/app\/2262080\/Omega_Crafter\/\" target=\"_blank\" rel=\"noreferrer noopener\">Steam<\/a>). An open beta test is being held from December 2 to December 17.\u00a0<\/p>\n\n\n\n<p style=\"font-size:12px\"><br><br><br><br><em>Written by. Amber V based on the\u00a0<a href=\"https:\/\/automaton-media.com\/articles\/interviewsjp\/20231204-274437\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>\u00a0(original article\u2019s publication date: 2023-12-04 11:54\u00a0JST)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Developed by Japanese IT venture Preferred Networks, Omega Crafter is an open-world crafting survival game that incorporates programming into its gameplay. We asked the developers about how the project came to be.<\/p>\n","protected":false},"author":58,"featured_media":23715,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-23710","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Developed by Japanese IT venture Preferred Networks, Omega Crafter is an open-world crafting survival game that incorporates programming into its gameplay. We asked the developers about how the project came to be.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0 - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Developed by Japanese IT venture Preferred Networks, Omega Crafter is an open-world crafting survival game that incorporates programming into its gameplay. We asked the developers about how the project came to be.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2023-12-05T03:35:35+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2023-12-05T03:35:36+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"675\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Kosuke Takenaka\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Kosuke Takenaka\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0 - AUTOMATON WEST","description":"Developed by Japanese IT venture Preferred Networks, Omega Crafter is an open-world crafting survival game that incorporates programming into its gameplay. We asked the developers about how the project came to be.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/","og_locale":"en_US","og_type":"article","og_title":"Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0 - AUTOMATON WEST","og_description":"Developed by Japanese IT venture Preferred Networks, Omega Crafter is an open-world crafting survival game that incorporates programming into its gameplay. We asked the developers about how the project came to be.","og_url":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/","og_site_name":"AUTOMATON WEST","article_published_time":"2023-12-05T03:35:35+00:00","article_modified_time":"2023-12-05T03:35:36+00:00","og_image":[{"width":1200,"height":675,"url":"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-header.jpg","type":"image\/jpeg"}],"author":"Kosuke Takenaka","twitter_card":"summary_large_image","twitter_creator":"@AUTOMATON_ENG","twitter_site":"@AUTOMATON_ENG","twitter_misc":{"Written by":"Kosuke Takenaka","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#article","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/"},"author":{"name":"Kosuke Takenaka","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/6a2134223ee57c38559f4f6d69b59255"},"headline":"Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0","datePublished":"2023-12-05T03:35:35+00:00","dateModified":"2023-12-05T03:35:36+00:00","mainEntityOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/"},"wordCount":613,"commentCount":0,"publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-header.jpg","keywords":["News (Japan-related)"],"articleSection":["News"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/","url":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/","name":"Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0 - AUTOMATON WEST","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#primaryimage"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-header.jpg","datePublished":"2023-12-05T03:35:35+00:00","dateModified":"2023-12-05T03:35:36+00:00","description":"Developed by Japanese IT venture Preferred Networks, Omega Crafter is an open-world crafting survival game that incorporates programming into its gameplay. We asked the developers about how the project came to be.","breadcrumb":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/automaton-media.com\/en\/news\/20231205-23710\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#primaryimage","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-header.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/12\/20231204-274437-header.jpg","width":1200,"height":675,"caption":"Omega Crafter by Preferred Networks"},{"@type":"BreadcrumbList","@id":"https:\/\/automaton-media.com\/en\/news\/20231205-23710\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"\u30db\u30fc\u30e0","item":"https:\/\/automaton-media.com\/en\/"},{"@type":"ListItem","position":2,"name":"Omega Crafter\u2019s engineer-heavy dev team discusses the origins of the open-world programming survival game\u00a0"}]},{"@type":"WebSite","@id":"https:\/\/automaton-media.com\/en\/#website","url":"https:\/\/automaton-media.com\/en\/","name":"AUTOMATON WEST","description":"AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.","publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/automaton-media.com\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/automaton-media.com\/en\/#organization","name":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2","url":"https:\/\/automaton-media.com\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","width":374,"height":190,"caption":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2"},"image":{"@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/x.com\/AUTOMATON_ENG","https:\/\/www.youtube.com\/channel\/UCabvYnvuUUbbGUrxkaFRgSA"]},{"@type":"Person","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/6a2134223ee57c38559f4f6d69b59255","name":"Kosuke Takenaka","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/photo_takenaka-100x100.jpg","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/photo_takenaka-100x100.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/08\/photo_takenaka-100x100.jpg","caption":"Kosuke Takenaka"},"description":"JP AUTOMATON writer","url":"https:\/\/automaton-media.com\/en\/author\/kosuke-takenaka\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23710","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/58"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=23710"}],"version-history":[{"count":4,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23710\/revisions"}],"predecessor-version":[{"id":23727,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23710\/revisions\/23727"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/23715"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=23710"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=23710"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=23710"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}