{"id":23097,"date":"2023-11-17T16:34:21","date_gmt":"2023-11-17T07:34:21","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=23097"},"modified":"2023-11-17T16:34:21","modified_gmt":"2023-11-17T07:34:21","slug":"20231117-23097","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/","title":{"rendered":"Star Fox and F-Zero artist Takaya Imamura&#8217;s upcoming game draws inspiration from Breath of the Wild\u00a0"},"content":{"rendered":"\n<p><strong>Omega 6 The Video Game <\/strong>is a manga-to-video game adaptation of former Nintendo artist Takaya Imamura\u2019s retro sci-fi manga Omega 6. Imamura is the artist behind Nintendo titles such as Star Fox and F-Zero and iconic characters such as Captain Falcon and Tingle. His new title Omega 6 was first announced in November last year, and it was subsequently revealed that it would be a joint project between Japanese developers Happymeal and City Connection.\u00a0\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"\u300eOMEGA 6 The Video Game\u300f\u30d7\u30ed\u30e2\u30fc\u30b7\u30e7\u30f3\u6620\u50cf\u3010TGS2023\u3011\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/ilclv-S7eh8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Since the game is still very much surrounded in mystery, our Japanese editorial team took the opportunity to interview the key players of the production, namely Happymeal CEO Junji Seki, City Connection CEO Nobuhiro Yoshikawa and the original author Imamura Takaya himself. Yoshikawa and Seki talk about how it feels to work with a seasoned Nintendo veteran, and Imamura shares his goals for the new game. This article summarizes some of the highlights of the <a href=\"https:\/\/automaton-media.com\/articles\/interviewsjp\/20231115-272199\/\" target=\"_blank\" rel=\"noreferrer noopener\">original interview<\/a>.&nbsp;<\/p>\n\n\n\n<p>On the topic of how the Omega 6 manga came to be in the first place, Imamura comments that when he first started writing it, he had no plans to turn it into a video game or even a full comic book. \u201cI just thought, now that I\u2019m at this age, I have to do all the things I want to do,\u201d Imamura explains his motivation. Though he had no clear direction for his manga, he wanted to create something others would want to read.&nbsp;<\/p>\n\n\n\n<p>On the other hand, Seki and Yoshikawa add that they saw great potential in Omega 6 as material for a video game due to its high-quality story, developed worldview and characters, which is why they entered discussions for an adaptation with Imamura just before the manga went on sale. They also admit that they jumped at the chance to work with a talented veteran like Imamura.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001.jpg\" alt=\"\" class=\"wp-image-23100\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-001-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>As for what they were able to learn from Imamura and his Nintendo ways, Yoshikawa admits that he expected Imamura would be all about recklessly pursuing his vision regardless of budget and circumstances, but was surprised to find that things were completely different. It seems that the policy Nintendo nurtures is to set a budget and timeframe, select the right members and do as much as possible under these set conditions \u2013 in other words, a completely normal way of working.&nbsp;&nbsp;<\/p>\n\n\n\n<p>As for the process of developing a game, Imamura stresses the importance of \u201cbringing it to completion,\u201d which experienced game publisher Yoshikawa calls the hardest part of making a game. Imamura\u2019s policy of always keeping the end goal in mind has helped Omega 6\u2019s development proceed smoothly.&nbsp;<\/p>\n\n\n\n<p>Another impressive characteristic of Imamura is his ability to \u201csubtract\u201d &#8211; Yoshikawa explains how game developers tend to do a lot of \u201caddition\u201d when it comes to a game\u2019s content but find it a lot more difficult to decide what to \u201csubtract,\u201d i.e. remove. Apparently, Imamura is determined and radical with what he cuts out, and doesn\u2019t hesitate to remove content in the early stages of development either. Instead, he focuses on thoroughly refining the elements he decides to leave in.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"675\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002.jpg\" alt=\"\" class=\"wp-image-23101\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-002-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>Imamura himself comments that for many of the elements that are included in games, the players wouldn\u2019t care if it was included or left out. Therefore, he doesn\u2019t like to waste his time \u201ckneading and stretching out\u201d such elements, which is why he developed his stern decision-making abilities back in his Nintendo days.\u00a0<\/p>\n\n\n\n<p>Asked about his goals for Omega 6 The Video Game, Imamura is troubled for a precise answer. However, he mentions that he would like the finished product to feature small, fun moments throughout, be they gameplay elements or humor. He describes the game more specifically, explaining that there will be a lot of meeting and talking to various people, as well as some mystery solving (reminiscent of the adventure game Retro Mystery Club). Imamura also mentions wanting to see how interesting he can make the game through its appearance and worldview.&nbsp;<\/p>\n\n\n\n<p>In addition, Seki reveals that the team has been consulting with Kenji Matsutani to make the game\u2019s adventure elements similar to those of The Legend of Zelda: Breath of the Wild. They envision Omega 6 as a sandbox-type world in which the player can either keep progressing the main story or immerse themselves in side quests. Apparently, there will be a Retro Mystery Club-esque main plot, as well as various smaller stories centered around characters written by Imamura. The team is also thinking of making it so that you can keep playing the game even after the main story concludes.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u30bc\u30eb\u30c0\u51c4\u3044\u305c\uff01<br>\u30c9\u30ed\u30fc\u30f3\u3092\u81ea\u4f5c\u3057\u3066\u9ad8\u3044\u6240\u3078\u3082\u884c\u3051\u3061\u3083\u3046\uff01<br> <a href=\"https:\/\/twitter.com\/hashtag\/%E3%82%BC%E3%83%AB%E3%83%80%E3%81%AE%E4%BC%9D%E8%AA%AC?src=hash&amp;ref_src=twsrc%5Etfw\">#\u30bc\u30eb\u30c0\u306e\u4f1d\u8aac<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/TearsOfTheKingdom?src=hash&amp;ref_src=twsrc%5Etfw\">#TearsOfTheKingdom<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/Zelda?src=hash&amp;ref_src=twsrc%5Etfw\">#Zelda<\/a> <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitch<\/a> <a href=\"https:\/\/t.co\/p5691VJoDP\">pic.twitter.com\/p5691VJoDP<\/a><\/p>&mdash; \u4eca\u6751\u5b5d\u77e2 \/ Takaya Imamura (@ima_1966) <a href=\"https:\/\/twitter.com\/ima_1966\/status\/1657702517978071043?ref_src=twsrc%5Etfw\">May 14, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><em>Imamura has, of course, played both Breath of the Wild and Tears of the Kingdom and loves both titles.<\/em>\u00a0<\/figcaption><\/figure>\n\n\n\n<p>But that\u2019s not all, as the Omega 6 game will also include battles, which will be initiated both through forced events and through encounters that occur when moving from one location to another. On the other hand, the battles are meant only to \u201cspice up\u201d the story, as Seki explains, so there will be no stat building elements, and the difficulty level will also match this notion.\u00a0<\/p>\n\n\n\n<p><a href=\"https:\/\/city-connection.co.jp\/omega6\/en\/\" target=\"_blank\" rel=\"noreferrer noopener\">Omega 6 The Video Game<\/a> is planned for release in 2024 for the Nintendo Switch and PC (Steam).&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Star Fox and F-Zero artist Takaya Imamura talks about his upcoming title &#8220;Omega 6 The Video game,&#8221; a game adaptation of his original manga named Omega 6. <\/p>\n","protected":false},"author":55,"featured_media":23099,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-23097","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Star Fox and F-Zero artist Takaya Imamura&#039;s upcoming game draws inspiration from Breath of the Wild\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Star Fox and F-Zero artist Takaya Imamura talks about his upcoming title &quot;Omega 6 The Video game,&quot; a game adaptation of his original manga named Omega 6.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Star Fox and F-Zero artist Takaya Imamura&#039;s upcoming game draws inspiration from Breath of the Wild\u00a0 - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"Star Fox and F-Zero artist Takaya Imamura talks about his upcoming title &quot;Omega 6 The Video game,&quot; a game adaptation of his original manga named Omega 6.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2023-11-17T07:34:21+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"675\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Amber V\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Amber V\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"4 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Star Fox and F-Zero artist Takaya Imamura's upcoming game draws inspiration from Breath of the Wild\u00a0 - AUTOMATON WEST","description":"Star Fox and F-Zero artist Takaya Imamura talks about his upcoming title \"Omega 6 The Video game,\" a game adaptation of his original manga named Omega 6.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/","og_locale":"en_US","og_type":"article","og_title":"Star Fox and F-Zero artist Takaya Imamura's upcoming game draws inspiration from Breath of the Wild\u00a0 - AUTOMATON WEST","og_description":"Star Fox and F-Zero artist Takaya Imamura talks about his upcoming title \"Omega 6 The Video game,\" a game adaptation of his original manga named Omega 6.","og_url":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/","og_site_name":"AUTOMATON WEST","article_published_time":"2023-11-17T07:34:21+00:00","og_image":[{"width":1200,"height":675,"url":"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-header.jpg","type":"image\/jpeg"}],"author":"Amber V","twitter_card":"summary_large_image","twitter_creator":"@AUTOMATON_ENG","twitter_site":"@AUTOMATON_ENG","twitter_misc":{"Written by":"Amber V","Est. reading time":"4 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#article","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/"},"author":{"name":"Amber V","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/fdc6517a00e35b6917ffdb02e8b574d9"},"headline":"Star Fox and F-Zero artist Takaya Imamura&#8217;s upcoming game draws inspiration from Breath of the Wild\u00a0","datePublished":"2023-11-17T07:34:21+00:00","mainEntityOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/"},"wordCount":895,"commentCount":0,"publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-header.jpg","keywords":["News (Japan-related)"],"articleSection":["News"],"inLanguage":"en-US","potentialAction":[{"@type":"CommentAction","name":"Comment","target":["https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#respond"]}]},{"@type":"WebPage","@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/","url":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/","name":"Star Fox and F-Zero artist Takaya Imamura's upcoming game draws inspiration from Breath of the Wild\u00a0 - AUTOMATON WEST","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#primaryimage"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-header.jpg","datePublished":"2023-11-17T07:34:21+00:00","description":"Star Fox and F-Zero artist Takaya Imamura talks about his upcoming title \"Omega 6 The Video game,\" a game adaptation of his original manga named Omega 6.","breadcrumb":{"@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/automaton-media.com\/en\/news\/20231117-23097\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#primaryimage","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-header.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231115-272199-header.jpg","width":1200,"height":675},{"@type":"BreadcrumbList","@id":"https:\/\/automaton-media.com\/en\/news\/20231117-23097\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"\u30db\u30fc\u30e0","item":"https:\/\/automaton-media.com\/en\/"},{"@type":"ListItem","position":2,"name":"Star Fox and F-Zero artist Takaya Imamura&#8217;s upcoming game draws inspiration from Breath of the Wild\u00a0"}]},{"@type":"WebSite","@id":"https:\/\/automaton-media.com\/en\/#website","url":"https:\/\/automaton-media.com\/en\/","name":"AUTOMATON WEST","description":"AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.","publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/automaton-media.com\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/automaton-media.com\/en\/#organization","name":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2","url":"https:\/\/automaton-media.com\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","width":374,"height":190,"caption":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2"},"image":{"@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/x.com\/AUTOMATON_ENG","https:\/\/www.youtube.com\/channel\/UCabvYnvuUUbbGUrxkaFRgSA"]},{"@type":"Person","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/fdc6517a00e35b6917ffdb02e8b574d9","name":"Amber V","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/12252024-100x100.jpg","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/12252024-100x100.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/06\/12252024-100x100.jpg","caption":"Amber V"},"description":"Editor-in-Chief since October 2023. She grew up playing Duke Nukem and Wolfenstein with her dad, and is now enamored with obscure Japanese video games and internet culture. Currently devoted to growing Automaton West to the size of its Japanese sister-site, while making sure to keep news concise and developer stories deep and stimulating.","url":"https:\/\/automaton-media.com\/en\/author\/amber-vjestica\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23097","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/55"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=23097"}],"version-history":[{"count":3,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23097\/revisions"}],"predecessor-version":[{"id":23103,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/23097\/revisions\/23103"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/23099"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=23097"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=23097"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=23097"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}