{"id":22801,"date":"2023-11-02T14:05:35","date_gmt":"2023-11-02T05:05:35","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=22801"},"modified":"2023-12-20T12:35:32","modified_gmt":"2023-12-20T03:35:32","slug":"20231102-22801","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20231102-22801\/","title":{"rendered":"Bushiroad\u2019s first console game criticized for quality issues and low budget\u00a0"},"content":{"rendered":"\n<p>Bushiroad released their new Nintendo Switch title <strong>Rear Sekai <\/strong>on October 12. Rear Sekai is the debut title of Bushiroad\u2019s recently established video game label \u201cBushiroad Games,\u201d but it\u2019s had somewhat of a rocky start, with the story and gameplay receiving negative criticism. Amidst the unfavorable impressions, the fact that the game\u2019s development budget was in the $650,000~ range seems to be adding fuel to the fire.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Nintendo Switch\u2122\u300c\u30ea\u30a2\u30bb\u30ab\u30a4\u300dPV\u6620\u50cf\u3000\u7b2c2\u5f3e\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/W8vcMW5WnhQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Rear Sekai is an action RPG set in two worlds \u2013 the real world and the fantasy world. You equip yourself with weapons and armor and work your way through dungeons as the secrets of the two worlds are revealed. The game was developed by studio HAKAMA, founded by Yoshifumi Hashimoto, who was deeply involved in the development of the Rune Factory series.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>An unfavorable start<\/strong>&nbsp;<\/h2>\n\n\n\n<p>Since its release, Rear Sekai has been on the receiving end of negative criticism related to its story and game balance via social media and store reviews. The worldbuilding and characters are often described as lacking depth, and the re-use of same events for different characters is conspicuous. The story is also criticized for abruptly reaching an end with major plot points left unresolved.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u30ea\u30a2\u30bb\u30ab\u30a4\u3001\u3069\u306e\u30ad\u30e3\u30e9\u306e\u597d\u611f\u5ea6\u4e0a\u3052\u3066\u3082\u8d77\u3053\u308b\u306e\u304c\u4e00\u7dd2\u306b\u98df\u4e8b\u3059\u308b\u30a4\u30d9\u30f3\u30c8\u3060\u3057\u4e3b\u4eba\u516c\u306e\u611f\u60f3\u304c\u30b3\u30d4\u30da\u3060\u2026 <a href=\"https:\/\/twitter.com\/hashtag\/NintendoSwitch?src=hash&amp;ref_src=twsrc%5Etfw\">#NintendoSwitch<\/a> <a href=\"https:\/\/t.co\/RCkHjunqtz\">pic.twitter.com\/RCkHjunqtz<\/a><\/p>&mdash; \u30b2\u30fc\u30e0\u30d6\u30ed\u30ac\u30fc\u53cc\u8449\u30e9\u30fc\u6cb9 (@daikai6) <a href=\"https:\/\/twitter.com\/daikai6\/status\/1714300653789704281?ref_src=twsrc%5Etfw\">October 17, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><font size=\"2\"><strong>Post translation:<\/strong> In Rear Sekai, whichever character\u2019s affinity you raise, it leads to you having a meal with them, and the protagonist&#8217;s reaction is copy-pasted.&nbsp;<br><em>*On the screenshots, the event \u201cI got to eat dinner at XY\u2019s place today. XY was so cute, and I got to see a new side of them\u201d is repeated with the exact same text for three different characters.<\/em>&nbsp;<\/font><\/figcaption><\/figure>\n\n\n\n<p>Gameplay aspects of Rear Sekai have also been raised as problematic, with poor balance being an issue in particular. Rear Sekai presents player builds as a big aspect of gameplay, but the actual balance of the game makes this questionable. The levels of the weapons themselves are a lot more important than the additional effects, so simply buying stronger weapons at the store works out better for you than searching for items in the dungeons or figuring out build combinations.&nbsp;&nbsp;<\/p>\n\n\n\n<p>Furthermore, elements aimed at increasing the game\u2019s difficulty have been described as stressful and obstructing by users, including enemies who put a crimp in your battle from off-screen and large volumes of \u201csmall fry\u201d enemies appearing during boss battles. Against this background, the game\u2019s price tag of about $44 hasn\u2019t been taken kindly to either.&nbsp;<\/p>\n\n\n\n<h2 class=\"wp-block-heading\"><br><strong>The one hundred-million-yen development budget<\/strong>&nbsp;<\/h2>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\">\u3010QA\u3042\u308a\u3011\u30d6\u30b7\u30ed\u30fc\u30c9\u30012027\u5e746\u6708\u671f\u3092\u6700\u7d42\u5e74\u5ea6\u3068\u3059\u308b\u65b0\u4e2d\u671f\u8a08\u753b\u3092\u7b56\u5b9a<br>\u58f2\u4e0a\u9ad81000\u5104\u5186\u30fb\u55b6\u696d\u5229\u76ca133\u5104\u5186\u9054\u6210\u3092\u76ee\u6307\u3059<a href=\"https:\/\/t.co\/Jn9IaNColz\">https:\/\/t.co\/Jn9IaNColz<\/a> <a href=\"https:\/\/twitter.com\/logmi_finance?ref_src=twsrc%5Etfw\">@logmi_finance<\/a> <br><br>\u300e\u30ea\u30a2\u30bb\u30ab\u30a4\u300f\u3092\u59cb\u3081\u3068\u3059\u308b\u30b3\u30f3\u30bd\u30fc\u30eb\u4f5c\u54c1\u306e\u3068\u3053\u3067\u3001\u4e88\u7b97\u304c1\u672c1\u5104\u5186\u307b\u3069\u3068\u304b\u6050\u308d\u3057\u3044\u767a\u8a00\u2026\u2026\u30de\u30af\u30ed\u30b9\u3084\u30b4\u30d6\u30b9\u30ec\u3082\u305d\u306e\u898f\u6a21\u3067\u3084\u308b\u306e\uff01\uff1f<\/p>&mdash; \u30b2\u30fc\u30e0\u30d6\u30ed\u30ac\u30fc\u53cc\u8449\u30e9\u30fc\u6cb9 (@daikai6) <a href=\"https:\/\/twitter.com\/daikai6\/status\/1719282208006082646?ref_src=twsrc%5Etfw\">October 31, 2023<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><figcaption class=\"wp-element-caption\"><font size=\"2\"><strong>Post translation:<\/strong> Bushiroad announced their new medium-term plan for the period until June 2027, which aims to achieve 100 billion yen in sales and 13.3 billion yen in business profits. Commenting on their console games, they give the frightening statement that they will have budgets of a hundred million yen (approx. $650.000) per title, starting from Rear Sekai. Do they plan to make the Macross and Goblin Slayer games with that kind of budget too??&nbsp;<\/font><\/figcaption><\/figure>\n\n\n\n<p>Japanese game blogger Futaba Rayu brought attention to the development cost of Rear Sekai, revealed in Bushiroad&#8217;s presentation of financial results and future management plans held in August this year (<a href=\"https:\/\/finance.logmi.jp\/378436\" target=\"_blank\" rel=\"noreferrer noopener\">Logmi Finance<\/a>). In the presentation, Bushiroad representatives comment that they are planning to invest about 100 million yen per console title for the ongoing fiscal year.&nbsp;<\/p>\n\n\n\n<p>In response to this remark, Bushiroad representatives were asked about how they are able to develop games at such a low cost (having in mind that the standard investment for a medium scale console game in Japan is often over 10 billion yen (approx. $65 million), to which Nemoto Yuki, a Bushiroad executive, responded with the opinion that spending a lot of money doesn\u2019t guarantee a game with a rich playing experience, and assures that Bushiroad games are well-made in this respect.\u00a0<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001.jpg\" alt=\"\" class=\"wp-image-22803\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-001-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\"><strong>How much is 100 million yen in the game industry?<\/strong>&nbsp;<\/h2>\n\n\n\n<p>Although developers seldom make official statements on development costs, it seems that a budget of 100 million yen is quite cheap for a console game. To put things into perspective, Hiroshi Matsuyama, CEO of CyberConnect2 revealed that the company\u2019s average monthly cost per staff member is 850,000 yen, including salary and overhead (<a href=\"https:\/\/www.famitsu.com\/serial\/fuga\/202202\/08250498\" target=\"_blank\" rel=\"noreferrer noopener\">Famitsu<\/a>). This means that, if the company has 10 staff members working each month, the labor cost alone would amount to 102 million yen (approx. $680,000) over a 12-month period. That said, monthly labor costs vary from company to company, and the development periods of Bushiroad\u2019s games are unknown. They may have a lower man-hour set point.&nbsp;<\/p>\n\n\n\n<p>As further reference, according to a survey on development costs conducted by CESA in 2021, more than 50% of participating companies invested over 50 million yen (approx. $340.000) into console games, out of which 37% had budgets over 100 million yen (approx. $650.000).&nbsp;<\/p>\n\n\n\n<p>Furthermore, in recent years, wages in the video game industry in Japan have been on the rise, and development costs are reportedly increasing (<a href=\"https:\/\/www.nikkei.com\/article\/DGXZQOUF1434D0U3A910C2000000\/\" target=\"_blank\" rel=\"noreferrer noopener\">The Nikkei<\/a>). Against this background, Bushiroad\u2019s development budgets of 100 million yen are seen as small-scale. They could be aiming to first expand their video game label\u2019s portfolio by lowering costs and getting multiple titles out, but their debut title Rear Sekai has not been well-received, and many users are attributing the quality issues to the cheap production cost.&nbsp;<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1280\" height=\"720\" sizes=\"auto, (max-width: 1280px) 100vw, 1280px\" src=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002.jpg\" alt=\"\" class=\"wp-image-22804\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002.jpg 1280w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2023\/11\/20231101-270396-002-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p>That said, Bushiroad Games has only just started with development of full-scale console games. They have Macross Shooting Insight and Goblin Slayer Another Adventurer: Nightmare Feast scheduled for release on January 25 and February 29 respectively. They\u2019ve had a rocky start, but it remains to be seen how they will develop with future titles.&nbsp;<\/p>\n\n\n\n<p style=\"font-size:12px\"><br><br><br><br><em>Written by. Amber V based on the&nbsp;<a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20231101-270396\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a>&nbsp;(original article\u2019s publication date: 2023-11-01 16:14 JST)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bushiroad released their new Nintendo Switch title Rear Sekai on October 12, but it\u2019s had a rocky start, with the story and gameplay receiving negative criticism. The game\u2019s $650,000~ range development budget also seems to be adding fuel to the fire.\u00a0<\/p>\n","protected":false},"author":35,"featured_media":22805,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-22801","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Bushiroad\u2019s first console game criticized for quality issues and low budget\u00a0 - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Bushiroad released their new Nintendo Switch title Rear Sekai on October 12, but it\u2019s had a rocky start, with the story and gameplay receiving negative criticism. 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The game\u2019s $650,000~ range development budget also seems to be adding fuel to the fire.\u00a0","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/news\/20231102-22801\/","og_locale":"en_US","og_type":"article","og_title":"Bushiroad\u2019s first console game criticized for quality issues and low budget\u00a0 - AUTOMATON WEST","og_description":"Bushiroad released their new Nintendo Switch title Rear Sekai on October 12, but it\u2019s had a rocky start, with the story and gameplay receiving negative criticism. 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