{"id":15744,"date":"2022-09-16T21:02:02","date_gmt":"2022-09-16T12:02:02","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=15744"},"modified":"2022-09-16T21:16:51","modified_gmt":"2022-09-16T12:16:51","slug":"20220916-15744","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20220916-15744\/","title":{"rendered":"Masahiro Sakurai\u2019s YouTube videos are being used in game development lessons"},"content":{"rendered":"\n<p><br><br>The videos on <strong>Masahiro Sakurai<\/strong>\u2019s YouTube channel, \u201cMasahiro Sakurai on Creating Games,\u201d have drawn even more attention after it was discovered that they are being used to teach students in game development lectures.<\/p>\n\n\n\n<p>Masahiro Sakurai is a game creator best known for working on the <em>Super Smash Bros.<\/em> and <em>Kirby<\/em> series. His most recent role was serving as director on <em>Super Smash Bros. Ultimate<\/em>.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Masahiro Sakurai&#039;s Creative Works\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/frNXwWqZpkI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>The Masahiro Sakurai on Creating Games channel launched in August and contains videos that provide easy-to-understand explanations about various game design elements and methods. Sakurai created the channel in order to help raise the standard of games today and make them a little more fun (<a href=\"https:\/\/automaton-media.com\/en\/news\/20220824-15208\/\" target=\"_blank\" rel=\"noreferrer noopener\">related article<\/a>).<\/p>\n\n\n\n<p>Recently, someone posted a tweet showing that Sakurai\u2019s videos were being used in a game development lecture. The tweet, which includes a photo showing one of Sakurai\u2019s YouTube videos (\u201cDraw the Light, Not the Asset\u201d) being displayed on a projector screen, has gathered the attention of many.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">I\u2019M IN GAME-MAKING CLASS AND WE\u2019RE WATCHING SAKURAI\u2019S YOUTUBE CHANNEL <a href=\"https:\/\/t.co\/Kw36WRQyaH\">pic.twitter.com\/Kw36WRQyaH<\/a><\/p>&mdash; \ud83c\udff3\ufe0f\u200d\u26a7\ufe0f Adri (jokario) (@JokarioArt) <a href=\"https:\/\/twitter.com\/JokarioArt\/status\/1569333883015168002?ref_src=twsrc%5Etfw\">September 12, 2022<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>In that particular video, Sakurai talks about depicting in-game assets and backgrounds, explaining that it\u2019s important to not just focus on the 3D models and textures themselves but also the way that light reflects off these objects. The video also points out that rather than simply creating a model, if you think about how it would look with shading and lighting, it can lead to greater visual depth and a reduced processing load.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Draw the Light, Not the Asset  [Graphics]\" width=\"1160\" height=\"653\" src=\"https:\/\/www.youtube.com\/embed\/FuAtKjEuck8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>Naturally, the entire class would not have been spent on Sakurai\u2019s videos, and the student who took the photo noted that they only spent around five minutes on the video out of a two hour and forty-five-minute class. The professor teaching the class may have made use of the video to grab the attention of students while also laying the groundwork for deeper understanding of the content.<\/p>\n\n\n\n<p>Even in Japan, Sakurai\u2019s videos have become well-known among game developers and gamers for being high quality commentaries on game development. The videos have also received praise for being accessible even to viewers without game development knowledge and provide pinpoint, succinct explanations.<\/p>\n\n\n\n<p>Not even a full month has passed since Sakurai created his channel, but the English version already has over 456,000 subscribers, with that number continuing to increase rapidly. The Japanese version of the channel currently has over 393,000 subscribers and is showing growth that is similar to the English channel.<\/p>\n\n\n\n<p>On the other hand, each video on the Japanese channel has around 100,000 more views than the equivalent English version. This may be because more subscribers of the Japanese channel make sure to watch every video that is posted, or maybe there are more who rewatch the videos multiple times. No matter the case, it\u2019s clear that there is a high demand for game design videos created by someone as accomplished as Sakurai, whether those videos are in English or Japanese. &nbsp;&nbsp;<\/p>\n\n\n\n<p>Sakurai has said that his channel will only cover the very basic elements of game design and that his goal is to create videos that can be easily understood by beginners in the field. The fact that these videos are being used in actual classes can be seen as evidence that the content is exactly what Sakurai was aiming for.<br><br><br><\/p>\n\n\n\n<p style=\"font-size:12px\"><em>Written by. Marco Farinaccia<\/em> <em>based on the<a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20220915-219358\/\" target=\"_blank\" rel=\"noreferrer noopener\"> original Japanese article<\/a> (original article&#8217;s publication date: 2022-09-15 19:27 JST)<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The videos on Masahiro Sakurai\u2019s YouTube channel, \u201cMasahiro Sakurai on Creating Games,\u201d have drawn even more attention after it was discovered that they are being used to teach students in game development lectures.<\/p>\n","protected":false},"author":35,"featured_media":15746,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17,33],"class_list":["post-15744","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news","tag-nintendo"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - 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