{"id":15232,"date":"2022-08-26T14:54:25","date_gmt":"2022-08-26T05:54:25","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=15232"},"modified":"2022-08-26T15:01:51","modified_gmt":"2022-08-26T06:01:51","slug":"20220826-15232","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20220826-15232\/","title":{"rendered":"A Soul Hackers 2 tagline about the game being a successor to Persona and SMT doesn\u2019t sit right with Japanese fans"},"content":{"rendered":"\n<p><br><br>An advertising tagline for <em><strong>Soul Hackers 2<\/strong><\/em> in Japan has given rise to some complicated feelings among fans of the series. When promoting the game via TV commercials, Twitter, and other media, Atlus has used the tagline: \u201cThe new Atlus RPG that succeeds <em>Shin Megami Tensei<\/em> and <em>Persona<\/em>.\u201d Many fans harbor conflicted feelings about the phrase, particularly in regard to the game \u201csucceeding\u201d <em>Persona<\/em>.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"ja\" dir=\"ltr\"><a href=\"https:\/\/twitter.com\/hashtag\/%E3%82%BD%E3%82%A6%E3%83%AB%E3%83%8F%E3%83%83%E3%82%AB%E3%83%BC%E3%82%BA2?src=hash&amp;ref_src=twsrc%5Etfw\">#\u30bd\u30a6\u30eb\u30cf\u30c3\u30ab\u30fc\u30ba2<\/a> \u597d\u8a55\u767a\u58f2\u4e2d\uff01\uff01<br>\u300c\u30e1\u30ac\u30c6\u30f3\u300d\u300c\u30da\u30eb\u30bd\u30ca\u300d\u3092\u7d99\u3050\u3001\u30a2\u30c8\u30e9\u30b9\u306e\u65b0\u4f5cRPG\u304c\u3064\u3044\u306b\u767b\u5834\u3060\u30db\uff01<br>PS5\u3001PS4\u3001Xbox Series X|S\u3001Xbox One\u3001Windows10\/11\u3001Steam\u306b\u5bfe\u5fdc\uff01\u304a\u597d\u304d\u306a\u6a5f\u7a2e\u3067\u30d7\u30ec\u30a4\u3067\u304d\u308b\u30db\u30fc\uff01\uff01<br>\u203bSteam\u7248\u306f8\u670826\u65e513\u6642\u9803\u914d\u4fe1\u958b\u59cb\u4e88\u5b9a<br>\u516c\u5f0f\u30b5\u30a4\u30c8\uff1a<a href=\"https:\/\/t.co\/h2N0xhGZaF\">https:\/\/t.co\/h2N0xhGZaF<\/a><\/p>&mdash; \u300e\u30bd\u30a6\u30eb\u30cf\u30c3\u30ab\u30fc\u30ba2\u300f\u516c\u5f0f (@soulhackers_atl) <a href=\"https:\/\/twitter.com\/soulhackers_atl\/status\/1562641956165287942?ref_src=twsrc%5Etfw\">August 25, 2022<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>Why exactly is it that so many seem to have concerns about this tagline? On <a href=\"https:\/\/twitter.com\/search?q=%E3%83%9A%E3%83%AB%E3%82%BD%E3%83%8A%E3%82%92%E7%B6%99%E3%81%90RPG&amp;src=typed_query\" target=\"_blank\" rel=\"noreferrer noopener\">social media<\/a>, you can see people sharing opinions like, \u201c<em>Soul Hackers<\/em> is part of the <em>Devil Summoner<\/em> series, so why are you advertising it by taking advantage of the names of <em>Shin Megami Tensei<\/em> and <em>Persona<\/em>?\u201d and \u201cIt should be succeeding <em>Devil Summoner<\/em> not <em>Persona<\/em>!\u201d<\/p>\n\n\n\n<p><em>Soul Hackers 2<\/em> is the sequel to <em>Devil Summoner: Soul Hackers<\/em> and is the latest title in the <em>Devil Summoner<\/em> series that began with the 1995 Sega Saturn title <em>Shin Megami Tensei: Devil Summoner<\/em>. The <em>Devil Summoner<\/em> series is especially popular in Japan, but there has not been a brand-new title in the series since <em>Devil Summoner 2: Raidou Kuzunoha vs. King Abaddon<\/em> was released in 2008. <\/p>\n\n\n\n<p>Back when the teaser site for <em>Soul Hackers 2<\/em> was first revealed, it claimed that the game would inherit the essence of <em>Devil Summoner: Soul Hackers<\/em>, and fans had high hopes for the continuation of the <em>Devil Summoner<\/em> series.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002.jpg\" alt=\"\" class=\"wp-image-15236\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002.jpg 1920w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-1536x864.jpg 1536w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-002-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br><em>Shin Megami Tensei<\/em>, <em>Persona<\/em>, and <em>Devil Summoner<\/em> are all games that were originally derived from the <em>Megami Tensei<\/em> series. All the games in each sub-series share a number of elements, including the demon designs, but beginning with <em>Persona 3<\/em>, the <em>Persona<\/em> series adopted a look and feel that placed more emphasis on style, distinguishing itself from the other sub-series. <\/p>\n\n\n\n<p><em>Devil Summoner<\/em> games are characterized by their ominous settings that encompass the feeling of the end of the world, so the atmosphere is closer to the <em>Shin Megami Tensei<\/em> series. This difference in atmosphere when compared to the <em>Persona<\/em> series may be why a large number of fans balked at the idea that <em>Soul Hackers 2<\/em> would \u201csucceed\u201d <em>Persona<\/em>.<\/p>\n\n\n\n<p>Even prior to the commotion regarding the tagline, many fans found that the character design and feel of the UI shown in the pre-release information about the game took on a more stylish approach in the vein of <em>Persona<\/em> and was somewhat different than they had anticipated. Some had concerns that the game would feel like <em>Persona<\/em> rather than a <em>Devil Summoner<\/em> title, and with the reveal of the new tagline, these people believed their worries were right on the mark.<\/p>\n\n\n\n<p>It is likely for the reasons above that the tagline: \u201cThe new Atlus RPG that succeeds <em>Shin Megami Tensei<\/em> and <em>Persona<\/em>\u201d has been met with such harsh opinions from series fans.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" sizes=\"auto, (max-width: 1920px) 100vw, 1920px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001.jpg\" alt=\"\" class=\"wp-image-15235\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001.jpg 1920w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-600x338.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-380x214.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-768x432.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-1536x864.jpg 1536w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-300x169.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-696x392.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-1068x601.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/08\/20220826-15232-001-747x420.jpg 747w\" \/><\/figure>\n\n\n\n<p><br>It&#8217;s hard to say that using the names of other games to promote <em>Soul Hackers 2<\/em> or any beloved title is a good way to go about it. Both <em>Shin Megami Tensei<\/em> and <em>Persona<\/em> are two of Atlus\u2019 most popular IPs, but there seem to be people who feel that it is tactless to try and make use of that popularity when promoting the latest title in a different series.<\/p>\n\n\n\n<p>There\u2019s also the fact that <em>Shin Megami Tensei: Devil Summoner <\/em>was released in 1995, while the first <em>Persona<\/em> title, <em>Revelations: Persona,<\/em> was released for the PlayStation in 1996. It\u2019s a little strange to say that a <em>Devil Summoner<\/em> title is \u201csucceeding\u201d <em>Persona<\/em>, when the series is actually older. The mindset among many fans is that they want <em>Soul Hackers 2<\/em> to stand alongside other games while inheriting the <em>Devil Summoner<\/em> name because that\u2019s the series it belongs to.<\/p>\n\n\n\n<p>The inelegant tagline has left fans with some complicated feelings, but it can also be interpreted in a more positive light. Perhaps the intent behind the tagline is that, with the release of <em>Soul Hackers 2<\/em>, Atlus wants to raise awareness of the <em>Devil Summoner<\/em> series and make it a new mainstay alongside both <em>Shin Megami Tensei<\/em> and <em>Persona<\/em>. That being said, fans likely would have preferred the game to grow popular with a tagline that befits the <em>Devil Summoner<\/em> name. While a new sequel to a beloved series is joyous news, there are times when it can also bring about great discord.<br><br><br><\/p>\n\n\n\n<p style=\"font-size:12px\"><em>Written by. Marco Farinaccia based on Aki Nogishi&#8217;s original Japanese article<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>An advertising tagline for Soul Hackers 2 in Japan has given rise to some complicated feelings among fans of the series. When promoting the game via TV commercials, Twitter, and other media, Atlus has used the tagline: \u201cThe new Atlus RPG that succeeds Shin Megami Tensei and Persona.\u201d<\/p>\n","protected":false},"author":7,"featured_media":15237,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-15232","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>A Soul Hackers 2 tagline about the game being a successor to Persona and SMT doesn\u2019t sit right with Japanese fans - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"An advertising tagline for Soul Hackers 2 in Japan has given rise to some complicated feelings among fans of the series. 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