{"id":12109,"date":"2022-04-28T15:03:19","date_gmt":"2022-04-28T06:03:19","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=12109"},"modified":"2022-04-28T15:03:20","modified_gmt":"2022-04-28T06:03:20","slug":"20220428-12109","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/","title":{"rendered":"RPG Maker Unite introduces node-based Outline Editor to streamline development process"},"content":{"rendered":"\n<p><em>Written by. Ryuki Ishii based on the <a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20220428-200704\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a> (original article&#8217;s publication date: 2022-04-28 15:00<\/em> <em>JST)<\/em><\/p>\n\n\n\n<p><br>Gotcha Gotcha Games has announced new details about <em>RPG Maker Unite<\/em>, the latest product in the RPG Maker series. It\u2019s a Unity-based code-less game development tool first announced back in February. As with other <em>RPG Maker<\/em> products, you can create games without any coding knowledge, thanks to its command system and editable parameters.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"984\" height=\"550\" sizes=\"auto, (max-width: 984px) 100vw, 984px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001.jpg\" alt=\"\" class=\"wp-image-12112\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001.jpg 984w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001-600x335.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001-380x212.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001-768x429.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001-150x84.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001-300x168.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001-696x389.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-001-751x420.jpg 751w\" \/><\/figure>\n\n\n\n<p><br>And they aim to make it even easier for creators to manage their projects by introducing a new feature called Outline Editor. It\u2019s a built-in assist tool that provides a node-based visualization of projects. The editor makes it easier to grasp the entirety of a project by connecting chapters and scenes using nodes and lines, like a flowchart. Creators can track the progress of their projects without having to open other software. They can make to-do lists and memos within the editor, too.<\/p>\n\n\n\n<p>\u201cUsers can now assign the corresponding maps to each node to establish a quick link from the Outline Editor to the map in the database,\u201d so the editor can also increase work efficiency. \u201cFor beginners, seeing your game taking shape in a more understandable way would certainly make the development process smooth and fun,\u201d Gotcha Gotcha Games explains.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"760\" height=\"420\" sizes=\"auto, (max-width: 760px) 100vw, 760px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-002.jpg\" alt=\"\" class=\"wp-image-12111\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-002.jpg 760w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-002-600x332.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-002-380x210.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-002-150x83.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-002-300x166.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-002-696x385.jpg 696w\" \/><\/figure>\n\n\n\n<p><br><em>RPG Maker Unite<\/em> will natively support full HD (1920 x 1080) resolution and introduce a modeless window UI approach to enable simultaneous editing of multiple parameters. With all these changes and additions, it seems like the product is shaping up to be a user-friendly tool for both veterans and beginners. In regard to the eligibility of the product, it\u2019ll be available to \u201call Unity users, including users of the free Unity Personal and Student license plans.\u201d (<a href=\"https:\/\/automaton-media.com\/en\/news\/20220325-10848\/\" target=\"_blank\" rel=\"noreferrer noopener\">related article<\/a>)<\/p>\n\n\n\n<p><em>RPG Maker Unite<\/em> is set to launch in 2022 for Steam and the Unity Asset Store. It\u2019ll support Japanese, English, and Simplified Chinese at launch, with other languages being considered as well. For more information, check out their <a href=\"https:\/\/store.steampowered.com\/news\/app\/1650950\/view\/4996189706098265131\" target=\"_blank\" rel=\"noreferrer noopener\">Dev Log<\/a> on Steam. The latest Dev Log answers some frequently asked questions, including how plugins will be handled.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>RPG Maker Unite aims to make it even easier for creators to manage their projects by introducing a new feature called Outline Editor, a built-in assist tool that provides a node-based visualization of projects. <\/p>\n","protected":false},"author":17,"featured_media":12113,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-12109","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>RPG Maker Unite introduces node-based Outline Editor to streamline development process - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"RPG Maker Unite aims to make it even easier for creators to manage their projects by introducing a new feature called Outline Editor, a built-in assist tool that provides a node-based visualization of projects.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"RPG Maker Unite introduces node-based Outline Editor to streamline development process - AUTOMATON WEST\" \/>\n<meta property=\"og:description\" content=\"RPG Maker Unite aims to make it even easier for creators to manage their projects by introducing a new feature called Outline Editor, a built-in assist tool that provides a node-based visualization of projects.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/\" \/>\n<meta property=\"og:site_name\" content=\"AUTOMATON WEST\" \/>\n<meta property=\"article:published_time\" content=\"2022-04-28T06:03:19+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2022-04-28T06:03:20+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-header.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"1200\" \/>\n\t<meta property=\"og:image:height\" content=\"929\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Keiichi Yokoyama\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:site\" content=\"@AUTOMATON_ENG\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Keiichi Yokoyama\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"2 minutes\" \/>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"RPG Maker Unite introduces node-based Outline Editor to streamline development process - AUTOMATON WEST","description":"RPG Maker Unite aims to make it even easier for creators to manage their projects by introducing a new feature called Outline Editor, a built-in assist tool that provides a node-based visualization of projects.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/","og_locale":"en_US","og_type":"article","og_title":"RPG Maker Unite introduces node-based Outline Editor to streamline development process - AUTOMATON WEST","og_description":"RPG Maker Unite aims to make it even easier for creators to manage their projects by introducing a new feature called Outline Editor, a built-in assist tool that provides a node-based visualization of projects.","og_url":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/","og_site_name":"AUTOMATON WEST","article_published_time":"2022-04-28T06:03:19+00:00","article_modified_time":"2022-04-28T06:03:20+00:00","og_image":[{"width":1200,"height":929,"url":"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-header.jpg","type":"image\/jpeg"}],"author":"Keiichi Yokoyama","twitter_card":"summary_large_image","twitter_creator":"@AUTOMATON_ENG","twitter_site":"@AUTOMATON_ENG","twitter_misc":{"Written by":"Keiichi Yokoyama","Est. reading time":"2 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"NewsArticle","@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/#article","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/"},"author":{"name":"Keiichi Yokoyama","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/6f388b2d3593c937cd95f64ae33839f1"},"headline":"RPG Maker Unite introduces node-based Outline Editor to streamline development process","datePublished":"2022-04-28T06:03:19+00:00","dateModified":"2022-04-28T06:03:20+00:00","mainEntityOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/"},"wordCount":359,"publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-header.jpg","keywords":["News (Japan-related)"],"articleSection":["News"],"inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/","url":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/","name":"RPG Maker Unite introduces node-based Outline Editor to streamline development process - AUTOMATON WEST","isPartOf":{"@id":"https:\/\/automaton-media.com\/en\/#website"},"primaryImageOfPage":{"@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/#primaryimage"},"image":{"@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/#primaryimage"},"thumbnailUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-header.jpg","datePublished":"2022-04-28T06:03:19+00:00","dateModified":"2022-04-28T06:03:20+00:00","description":"RPG Maker Unite aims to make it even easier for creators to manage their projects by introducing a new feature called Outline Editor, a built-in assist tool that provides a node-based visualization of projects.","breadcrumb":{"@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/automaton-media.com\/en\/news\/20220428-12109\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/#primaryimage","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-header.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220428-200704-header.jpg","width":1200,"height":929},{"@type":"BreadcrumbList","@id":"https:\/\/automaton-media.com\/en\/news\/20220428-12109\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"\u30db\u30fc\u30e0","item":"https:\/\/automaton-media.com\/en\/"},{"@type":"ListItem","position":2,"name":"RPG Maker Unite introduces node-based Outline Editor to streamline development process"}]},{"@type":"WebSite","@id":"https:\/\/automaton-media.com\/en\/#website","url":"https:\/\/automaton-media.com\/en\/","name":"AUTOMATON WEST","description":"AUTOMATON is a website that covers the Japanese gaming world. We bring you the news on video games from Osaka and Tokyo.","publisher":{"@id":"https:\/\/automaton-media.com\/en\/#organization"},"potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/automaton-media.com\/en\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"},{"@type":"Organization","@id":"https:\/\/automaton-media.com\/en\/#organization","name":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2","url":"https:\/\/automaton-media.com\/en\/","logo":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/04\/activegamingmedia_logo.png","width":374,"height":190,"caption":"\u682a\u5f0f\u4f1a\u793e\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30df\u30f3\u30b0\u30e1\u30c7\u30a3\u30a2"},"image":{"@id":"https:\/\/automaton-media.com\/en\/#\/schema\/logo\/image\/"},"sameAs":["https:\/\/x.com\/AUTOMATON_ENG","https:\/\/www.youtube.com\/channel\/UCabvYnvuUUbbGUrxkaFRgSA"]},{"@type":"Person","@id":"https:\/\/automaton-media.com\/en\/#\/schema\/person\/6f388b2d3593c937cd95f64ae33839f1","name":"Keiichi Yokoyama","image":{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/03\/yokoyama-100x100.jpg","url":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/03\/yokoyama-100x100.jpg","contentUrl":"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2021\/03\/yokoyama-100x100.jpg","caption":"Keiichi Yokoyama"},"description":"JP AUTOMATON writer","url":"https:\/\/automaton-media.com\/en\/author\/keiichi-yokoyama\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/12109","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/17"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=12109"}],"version-history":[{"count":2,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/12109\/revisions"}],"predecessor-version":[{"id":12114,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/12109\/revisions\/12114"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/12113"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=12109"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=12109"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=12109"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}