{"id":11681,"date":"2022-04-19T17:51:30","date_gmt":"2022-04-19T08:51:30","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=11681"},"modified":"2022-04-19T18:00:14","modified_gmt":"2022-04-19T09:00:14","slug":"20220419-11681","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20220419-11681\/","title":{"rendered":"Livestreaming the same game is better than switching to a popular title, recent study in Japan suggests"},"content":{"rendered":"\n<p><em>Written by. Ryuki Ishii based on the <a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20220419-199555\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a> (original article&#8217;s publication date: 2022-04-19 17:47<\/em> <em>JST)<\/em><\/p>\n\n\n\n<p><br>It might sound contrary to a common belief, but a recent research paper suggests that it\u2019s better for a livestreamer to keep streaming the same video game instead of switching over to a more popular title, in terms of their channel\u2019s growth.<br><br><\/p>\n\n\n\n<p>Media Create <a href=\"https:\/\/www.m-create.com\/bestpaper\/gamecontest.html\" target=\"_blank\" rel=\"noreferrer noopener\">announced<\/a> the result for their Video Game Research Paper Award 2022. They didn\u2019t give out a grand prize, mentioning that none of the entries were worthy of the title. However, they did give out an award of excellence to a paper co-written by Stream Tech Research and Ayuha Nakamura. <a href=\"https:\/\/www.giken.tv\/\" target=\"_blank\" rel=\"noreferrer noopener\">Stream Tech Research<\/a> is a Japan-based startup company that focuses on livestreaming technology and data analysis. <a href=\"https:\/\/twitter.com\/ayuha167\" target=\"_blank\" rel=\"noreferrer noopener\">Ayuha Nakamura<\/a> is a former <em>Super Smash Bros.<\/em> player and the first employee of Twitch Japan.<\/p>\n\n\n\n<p>They asked multiple livestreamers beforehand if they believe switching over to a more popular title is better for the growth of their viewer base, and 8 out of 10 said yes. But that might not be the case according to their test results. <strong>At least, in the short term.<\/strong><\/p>\n\n\n\n<p>Stream Tech Research and Nakamura see a livestreamer\u2019s channel as a community, with the livestreamer being the centerpiece. They believe that in terms of a channel\u2019s growth, the bond between the streamer and their viewers matters more than what content is being streamed. To prove this hypothesis, they performed data analysis using their own tool called <a href=\"https:\/\/access.giken.tv\/\" target=\"_blank\" rel=\"noreferrer noopener\">Giken Access<\/a>, which collects data from multiple livestreaming platforms. For the purpose of this research, they collected data of livestreamers on Twitch and YouTube who are streaming video game content in Japanese.<br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"798\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON.jpg\" alt=\"\" class=\"wp-image-11687\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-600x399.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-380x253.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-768x511.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-150x100.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-300x200.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-696x463.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-1068x710.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-001-ELLA-DON-632x420.jpg 632w\" \/><figcaption>Image Credit : ELLA DON<br><\/figcaption><\/figure>\n\n\n\n<p><br><br><br><br><strong>Test 1: overall data analysis<\/strong><\/p>\n\n\n\n<p>First, they looked at each title\u2019s \u201cHours Broadcast\u201d and \u201caverage CCU (concurrent users\/viewers)\u201d and saw no direct correlation between the two, suggesting that streaming a popular title doesn\u2019t necessarily guarantee higher viewership.They did find a correlation between Hours Broadcast and Minutes Watched, though, indicating that more streamers playing the same game results in higher total viewership.<br><br><\/p>\n\n\n\n<p><strong>Test 2: data comparison (correlation between a channel\u2019s Hours Broadcast &amp; viewer growth)<\/strong><\/p>\n\n\n\n<p>This data alone doesn\u2019t tell us much, so they went further by comparing the data with that of the past (2021Q3 and 2021Q4) to see the correlation between a channel\u2019s Hours Broadcast and average CCU\/Minutes Watched. They excluded streamers with an average CCU of 1000 or more from the result since well-known streamers tend to be more influenced by external factors than streamers with smaller communities. They also excluded streamers who livestreamed less than 9 hours in one of the research periods to count out channels that grew due to a sudden increase in Hours Broadcast. This makes sense since the main purpose of the study was to see the growth of streamers who were active in both periods.<\/p>\n\n\n\n<p>While somewhat of an obvious conclusion, they found that people who streamed more than 30 hours per month tend to see a larger growth in terms of average CCU and Minutes Watched compared to people who streamed less than 30 hours per month. This result shows that the more a streamer spends time with their community, the larger the growth.<br><br><\/p>\n\n\n\n<p><strong>Test 3: keep playing the same game or switch over to a popular title<\/strong><\/p>\n\n\n\n<p>That said, the above result doesn\u2019t answer the question of whether it\u2019s better for a livestreamer to keep streaming the same game instead of switching over to a more popular title. So they went on to compare the result of \u201clivestreamers who continued to play the same game in both Q3 and Q4\u201d and \u201clivestreamers who switched their main game to a popular title (referred to in the paper as \u2018A\u2019) in Q4.\u201d <\/p>\n\n\n\n<p>And the result showed that the streamers who kept playing the same game grew more in terms of average CCU and Minutes Watched, suggesting that switching to a popular title isn\u2019t necessarily a good strategy, at least in the short term. The paper mentions that this result is in line with the studies done in the field of community psychology, which points out a link between time spent among people in a community and its growth.<br><br><\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1200\" height=\"800\" sizes=\"auto, (max-width: 1200px) 100vw, 1200px\" src=\"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin.jpg\" alt=\"\" class=\"wp-image-11690\" srcset=\"https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin.jpg 1200w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-600x400.jpg 600w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-380x253.jpg 380w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-768x512.jpg 768w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-150x100.jpg 150w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-300x200.jpg 300w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-696x464.jpg 696w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-1068x712.jpg 1068w, https:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/04\/20220419-199555-003-Caspar-Camille-Rubin-630x420.jpg 630w\" \/><figcaption>Image Credit : Caspar Camille Rubin<br><\/figcaption><\/figure>\n\n\n\n<p><br>As I mentioned above, the paper only shows the short-term result. A streamer\u2019s channel might not grow as much immediately after switching the game, but would the result be the same in the long run? Previous viewers who are expecting to see the same content may leave, but if a streamer continues to play a more popular title after making a switch, wouldn\u2019t it attract more newcomers? These questions will likely remain a subject for future research.<\/p>\n\n\n\n<p>And it seems like Stream Tech Research and Nakamura understand that their study has some shortcomings, as they concluded the paper by saying that their study is just an introduction to a statistical study of livestreaming and it doesn\u2019t clarify all the points. They hope to share the result of more complex and detailed research in the future and believe that the notion of \u201clivestreaming = community\u201d has a lot of room for further debate and research to make progress in this field.<\/p>\n\n\n\n<p>The full paper can be found <a href=\"https:\/\/www.m-create.com\/img\/Haishingiken2022.pdf\" target=\"_blank\" rel=\"noreferrer noopener\">here<\/a> on Media Create\u2019s official website (available until the end of September).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>A recent research paper suggests that it\u2019s better for a livestreamer to keep streaming the same video game instead of switching over to a more popular title, in terms of their channel\u2019s growth. At least, in the short term.<\/p>\n","protected":false},"author":4,"featured_media":11688,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[3],"tags":[17],"class_list":["post-11681","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-japan-related-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Livestreaming the same game is better than switching to a popular title, recent study in Japan suggests - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"A recent research paper suggests that it\u2019s better for a livestreamer to keep streaming the same video game instead of switching over to a more popular title, in terms of their channel\u2019s growth. 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