{"id":11541,"date":"2022-04-14T13:21:01","date_gmt":"2022-04-14T04:21:01","guid":{"rendered":"https:\/\/automaton-media.com\/en\/?p=11541"},"modified":"2022-06-01T15:34:39","modified_gmt":"2022-06-01T06:34:39","slug":"20220414-11541","status":"publish","type":"post","link":"https:\/\/automaton-media.com\/en\/news\/20220414-11541\/","title":{"rendered":"Game developers share 4 games that made them the devs they are today"},"content":{"rendered":"\n<p><em>Written by. Nick Mosier based on the <a href=\"https:\/\/automaton-media.com\/articles\/newsjp\/20220413-198942\/\" target=\"_blank\" rel=\"noreferrer noopener\">original Japanese article<\/a> (original article&#8217;s publication date: 2022-04-13 19:03<\/em> <em>JST)<\/em><\/p>\n\n\n\n<p><br>If you\u2019re a gamer, you\u2019ve likely played a number of games that stuck with you. Some may even have such a deep connection with a game that it\u2019s impacted their lives. On April 12, Alex Kanaris-Sotiriou, creative director at Polygon Treehouse known for the Scandinavian-themed adventure game <em>R\u00f6ki<\/em>, tweeted 4 games that made him the developer he is today. He also called for other developers to do the same and share their own inspirations with the hashtag #4GameDevDNA.<\/p>\n\n\n\n<p>Kanaris-Sotiriou listed <em>Another World<\/em>, <em>ICO<\/em>, <em>Tomb Raider<\/em>, and <em>The Secret of Monkey Island<\/em> as his inspirations. Seeing as <em>R\u00f6ki<\/em> is a game about exploring an unknown world, these 4 titles seem like apt choices to describe Kanaris-Sotiriou\u2019s game dev DNA.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">Let&#39;s try <a href=\"https:\/\/twitter.com\/hashtag\/4GameDevDNA?src=hash&amp;ref_src=twsrc%5Etfw\">#4GameDevDNA<\/a>. What games made you the dev you are today? <a href=\"https:\/\/t.co\/CtJzLnnBkj\">pic.twitter.com\/CtJzLnnBkj<\/a><\/p>&mdash; Alex Kanaris-Sotiriou (@Kanaratron) <a href=\"https:\/\/twitter.com\/Kanaratron\/status\/1513828828099092488?ref_src=twsrc%5Etfw\">April 12, 2022<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>Let\u2019s take a look and see what some other developers decided to post as their choices. <a href=\"https:\/\/twitter.com\/Salmikawolf\/status\/1513951781826531328\" target=\"_blank\" rel=\"noreferrer noopener\">Fen Beatty<\/a>, a senior 3D artist at Ustwo Games which is known for the <em>Monument Valley<\/em> series, seems to have been especially influenced by <em>Tales of Symphonia<\/em>. Beatty describes <em>Tales of Symphonia<\/em> asthe game that gave them their sense of 3D character style and also included titles like <em>The Legend of Zelda: The Wind Waker<\/em> and <em>Okami<\/em> on their list.<\/p>\n\n\n\n<p><a href=\"https:\/\/twitter.com\/atokmakchiev\/status\/1513872525972889611\" target=\"_blank\" rel=\"noreferrer noopener\">Alex Tokmakchiev<\/a>, a UI\/UX designer at <em>Total War<\/em> series developer Creative Assembly, first listed <em>The Curse of Monkey Island<\/em> for showing games can break the fourth wall. In addition, they listed <em>Guild Wars 2<\/em> for showing the importance of the relationship between developers and the community in live games, <em>Persona 5<\/em> for showing that UI can make games feel cool, and <em>Into the Breach<\/em> for demonstrating the importance of informational transparency.<\/p>\n\n\n\n<p>Andrew Elmore, a graphic designer at <em>Destiny <\/em>series developer Bungie, listed <em>Rez<\/em>, <em>R4 -RIDGE RACER TYPE 4-<\/em>, <em>Jet Set Radio<\/em>, and <em>Wipeout<\/em> as his choices, each being games renowned for their stylish graphics and art.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\nhttps:\/\/twitter.com\/AndrewElmore\/status\/1513920488958881793\n<\/div><\/figure>\n\n\n\n<p><a href=\"https:\/\/twitter.com\/AnnaHollinrake\/status\/1513836541667422209\" target=\"_blank\" rel=\"noreferrer noopener\">Anna Hollinrake<\/a>, art lead at Mediatonic, the company behind <em>Fall Guys: Ultimate Knockout<\/em>, listed <em>Journey<\/em>, <em>The Legend of Zelda: The Wind Waker<\/em>, <em>Dragon Age: Inquisition<\/em>, and <em>Doki Doki Literature Club!<\/em> as her choices. While having a proven track record, Hollinrake considers her creative DNA to be more rooted in recent titles.<\/p>\n\n\n\n<p>Frontier Developments senior UI\/UX designer <a href=\"https:\/\/twitter.com\/Arvydas_B\/status\/1513912901366693896\" target=\"_blank\" rel=\"noreferrer noopener\">Arvydas Brazdeikis<\/a>, known for work on games such as <em>Jurassic World Evolution 2<\/em>, listed <em>Warcraft III<\/em>, <em>Half-Life 2<\/em>, and <em>Full Throttle<\/em> for their inspirations regarding various aspects of UI design. Brazdeikis also gave a nod to <em>Grand Theft Auto<\/em> for showing the importance of consistent graphic design.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"twitter-tweet\" data-width=\"550\" data-dnt=\"true\"><p lang=\"en\" dir=\"ltr\">If I could add one more it would be Pokemon Gold ahah<a href=\"https:\/\/twitter.com\/hashtag\/4GameDevDNA?src=hash&amp;ref_src=twsrc%5Etfw\">#4GameDevDNA<\/a> <a href=\"https:\/\/t.co\/uk1N4ARHQc\">https:\/\/t.co\/uk1N4ARHQc<\/a> <a href=\"https:\/\/t.co\/A9d4L4TV1m\">pic.twitter.com\/A9d4L4TV1m<\/a><\/p>&mdash; ChrisDeneos \ud83d\udc19 (@ChrisDeneos) <a href=\"https:\/\/twitter.com\/ChrisDeneos\/status\/1513908894803841032?ref_src=twsrc%5Etfw\">April 12, 2022<\/a><\/blockquote><script async src=\"https:\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"><\/script>\n<\/div><\/figure>\n\n\n\n<p>Developers from all over the world answered Alex Kanaris-Sotiriou\u2019s call on Twitter, with many sharing their influences. There were also a number of Japanese games among those listed. Especially from the <em>Legend of Zelda<\/em> and <em>Final Fantasy <\/em>series. Both are known for their numerous masterpieces, and it looks like they\u2019re even considered important works to other game developers.<\/p>\n\n\n\n<p>If you would like to see more posts not listed here, check out the <a href=\"https:\/\/twitter.com\/search?q=https:\/\/twitter.com\/Kanaratron\/status\/1513828828099092488&amp;src=typed_query\" target=\"_blank\" rel=\"noreferrer noopener\">quote tweets<\/a> from Kanaris-Sotiriou\u2019s original tweet, or search the hashtag \u201c<a href=\"https:\/\/twitter.com\/hashtag\/4GameDevDNA?src=hashtag\" target=\"_blank\" rel=\"noreferrer noopener\">#4GameDevDNA<\/a>\u201d for more.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Game developers share 4 games that made them the devs they are today. There are a number of Japanese games among those listed, especially from the Legend of Zelda and Final Fantasy series.<\/p>\n","protected":false},"author":15,"featured_media":11543,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_gspb_post_css":"","footnotes":""},"categories":[64,3],"tags":[18],"class_list":["post-11541","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game-development","category-news","tag-global-news"],"blocksy_meta":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Game developers share 4 games that made them the devs they are today - AUTOMATON WEST<\/title>\n<meta name=\"description\" content=\"Game developers share 4 games that made them the devs they are today. 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Loves gaming news from Japan and abroad. He buys more games than he can physically play, so he spends his days clearing his backlog.","url":"https:\/\/automaton-media.com\/en\/author\/taijiro-yamanaka\/"}]}},"_links":{"self":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/11541","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/users\/15"}],"replies":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/comments?post=11541"}],"version-history":[{"count":2,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/11541\/revisions"}],"predecessor-version":[{"id":11544,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/posts\/11541\/revisions\/11544"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media\/11543"}],"wp:attachment":[{"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/media?parent=11541"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/categories?post=11541"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/automaton-media.com\/en\/wp-json\/wp\/v2\/tags?post=11541"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}