{"version":"1.0","provider_name":"AUTOMATON WEST","provider_url":"https:\/\/automaton-media.com\/en","author_name":"Taijiro Yamanaka","author_url":"https:\/\/automaton-media.com\/en\/author\/taijiro-yamanaka\/","title":"Game developers explain the little tricks players don\u2019t notice that improve gameplay - AUTOMATON WEST","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"lYp1p3448J\"><a href=\"https:\/\/automaton-media.com\/en\/news\/20220311-10443\/\">Game developers explain the little tricks players don\u2019t notice that improve gameplay<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/automaton-media.com\/en\/news\/20220311-10443\/embed\/#?secret=lYp1p3448J\" width=\"600\" height=\"338\" title=\"&#8220;Game developers explain the little tricks players don\u2019t notice that improve gameplay&#8221; &#8212; AUTOMATON WEST\" data-secret=\"lYp1p3448J\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/automaton-media.com\/en\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","thumbnail_url":"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/03\/20220309-194819-header.jpg","thumbnail_width":1280,"thumbnail_height":720,"description":"Game developers explain the little tricks players don\u2019t notice that improve gameplay. \u201cIn Dishonored 2, NPCs don't strike as often when you turn your back on them,\u201d says Arkane Studios\u2019 Laurent Couvidou."}