{"version":"1.0","provider_name":"AUTOMATON WEST","provider_url":"https:\/\/automaton-media.com\/en","author_name":"Daiki Kamiyama","author_url":"https:\/\/automaton-media.com\/en\/author\/daiki-kamiyama\/","title":"How CRI Middleware\u2019s HCA codec aids the development of Final Fantasy and other Square Enix titles [PR] - AUTOMATON WEST","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"u9DtRISHhl\"><a href=\"https:\/\/automaton-media.com\/en\/interviews\/20220609-13173\/\">How CRI Middleware\u2019s HCA codec aids the development of Final Fantasy and other Square Enix titles [PR]<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/automaton-media.com\/en\/interviews\/20220609-13173\/embed\/#?secret=u9DtRISHhl\" width=\"600\" height=\"338\" title=\"&#8220;How CRI Middleware\u2019s HCA codec aids the development of Final Fantasy and other Square Enix titles [PR]&#8221; &#8212; AUTOMATON WEST\" data-secret=\"u9DtRISHhl\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/automaton-media.com\/en\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","thumbnail_url":"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2022\/06\/20220420-199577-header.jpg","thumbnail_width":1600,"thumbnail_height":900,"description":"[Sponsored Content] From Final Fantasy to Dragon Quest, one of the technologies that has aided Square Enix in creating their game audio over the years is the HCA codec, audio technology that has been developed and maintained over the past 20 years by CRI Middleware. But how exactly does the HCA codec aid Square Enix in their sound development?"}