{"version":"1.0","provider_name":"AUTOMATON WEST","provider_url":"https:\/\/automaton-media.com\/en","author_name":"AUTOMATON WEST","author_url":"https:\/\/automaton-media.com\/en\/author\/automaton_en\/","title":"Interview: FFVII Rebirth creators talk about games that inspire them and western fans\u2019 adoration for Sephiroth\u00a0 - AUTOMATON WEST","type":"rich","width":600,"height":338,"html":"<blockquote class=\"wp-embedded-content\" data-secret=\"Ul4FmDRrBc\"><a href=\"https:\/\/automaton-media.com\/en\/final-fantasy\/20240207-26773\/\">Interview: FFVII Rebirth creators talk about games that inspire them and western fans\u2019 adoration for Sephiroth\u00a0<\/a><\/blockquote><iframe sandbox=\"allow-scripts\" security=\"restricted\" src=\"https:\/\/automaton-media.com\/en\/final-fantasy\/20240207-26773\/embed\/#?secret=Ul4FmDRrBc\" width=\"600\" height=\"338\" title=\"&#8220;Interview: FFVII Rebirth creators talk about games that inspire them and western fans\u2019 adoration for Sephiroth\u00a0&#8221; &#8212; AUTOMATON WEST\" data-secret=\"Ul4FmDRrBc\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\" class=\"wp-embedded-content\"><\/iframe><script>\n\/*! This file is auto-generated *\/\n!function(d,l){\"use strict\";l.querySelector&&d.addEventListener&&\"undefined\"!=typeof URL&&(d.wp=d.wp||{},d.wp.receiveEmbedMessage||(d.wp.receiveEmbedMessage=function(e){var t=e.data;if((t||t.secret||t.message||t.value)&&!\/[^a-zA-Z0-9]\/.test(t.secret)){for(var s,r,n,a=l.querySelectorAll('iframe[data-secret=\"'+t.secret+'\"]'),o=l.querySelectorAll('blockquote[data-secret=\"'+t.secret+'\"]'),c=new RegExp(\"^https?:$\",\"i\"),i=0;i<o.length;i++)o[i].style.display=\"none\";for(i=0;i<a.length;i++)s=a[i],e.source===s.contentWindow&&(s.removeAttribute(\"style\"),\"height\"===t.message?(1e3<(r=parseInt(t.value,10))?r=1e3:~~r<200&&(r=200),s.height=r):\"link\"===t.message&&(r=new URL(s.getAttribute(\"src\")),n=new URL(t.value),c.test(n.protocol))&&n.host===r.host&&l.activeElement===s&&(d.top.location.href=t.value))}},d.addEventListener(\"message\",d.wp.receiveEmbedMessage,!1),l.addEventListener(\"DOMContentLoaded\",function(){for(var e,t,s=l.querySelectorAll(\"iframe.wp-embedded-content\"),r=0;r<s.length;r++)(t=(e=s[r]).getAttribute(\"data-secret\"))||(t=Math.random().toString(36).substring(2,12),e.src+=\"#?secret=\"+t,e.setAttribute(\"data-secret\",t)),e.contentWindow.postMessage({message:\"ready\",secret:t},\"*\")},!1)))}(window,document);\n\/\/# sourceURL=https:\/\/automaton-media.com\/en\/wp-includes\/js\/wp-embed.min.js\n<\/script>\n","thumbnail_url":"http:\/\/automaton-media.com\/en\/wp-content\/uploads\/2024\/02\/20240207-26773-header.png","thumbnail_width":900,"thumbnail_height":504,"description":"We sat down with Final Fantasy VII Rebirth\u2019s producer Yoshinori Kitase and director Naoki Hamaguchi to find out about key decisions made during the game\u2019s development, how they are appealing to different types of players, and their opinions on the differences between fans in Japan and overseas.\u00a0"}